Player Matchup

Sylvanus
Sylvanus
Silver I
 
Sylvanus
Silver I
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Diamond V
BoykaHD
Heimdallr
Diamond V
Level 165
God Stats
0W - 1L
1,345 SR
Queue Stats
609W - 599L
2,042 MMR
Solo
Discordia
Discordia
Platinum IV
Destinity011
Discordia
Platinum IV
Level 140
God Stats
0W - 2L
1,500 SR
Queue Stats
465W - 479L
1,547 MMR
Solo
Surtr
Surtr
Silver IV
Firenzes
Surtr
Silver IV
Level 128
God Stats
5W - 9L
1,508 SR
Queue Stats
17W - 45L
1,035 MMR
Solo
Serqet
Serqet
Gold II
Messuiiias
Serqet
Gold II
Level 38
God Stats
1W - 2L
1,653 SR
Queue Stats
15W - 12L
1,862 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 111
1,501 SR
1,597 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 150
1,530 SR
1,715 MMR
Pele
Pele
Platinum II
 
Pele
Platinum II
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Silver V
 
Bellona
Silver V
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Silver IV
 
Scylla
Silver IV
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Platinum III
PatinhoMaluc
Geb
Platinum III
Level 158
God Stats
10W - 6L
1,816 SR
Queue Stats
325W - 320L
1,796 MMR
Solo
Izanami
Izanami
Masters
xohp
Izanami
Masters
Level 122
God Stats
1W - 2L
1,336 SR
Queue Stats
483W - 474L
2,276 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
7
2 / 1 / 0
4,050
810
1,115
3,932
2,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heimdallr
BoykaHD
Heimdallr
7
4 / 2 / 0
4,328
866
4,260
3,871
1,191
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Discordia
Destinity011
Discordia
7
0 / 1 / 0
3,555
711
2,020
2,194
583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Surtr
Firenzes
Surtr
1
0 / 0 / 0
2,586
517
0
0
0
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Serqet
Messuiiias
Serqet
8
1 / 2 / 4
4,325
865
2,631
4,992
1,634
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
Ao KuangHachimanCu ChulainnHe Bo

VS

Bans
ThorAphroditeSusanoMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
7
1 / 2 / 2
4,216
843
2,109
5,761
1,847
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bellona
 
Bellona
7
0 / 0 / 0
3,905
781
180
2,074
1,247
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Scylla
 
Scylla
6
1 / 1 / 0
3,862
772
1,174
2,491
774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

6
2 / 2 / 1
3,884
777
1,502
3,904
2,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Izanami
xohp
Izanami
7
2 / 2 / 3
4,255
851
2,239
4,338
1,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
12
7
Kills
6
6
Deaths
7
4
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
2
1
0
2
W
Pele
 
Pele
1
2
2
1
W
Bellona
 
Bellona
0
0
0
0
W
Scylla
 
Scylla
1
1
0
1
L
Heimdallr
BoykaHD
Heimdallr
4
2
0
2
L
Discordia
Destinity011
Discordia
0
1
0
0
L
Surtr
Firenzes
Surtr
0
0
0
0
L
Serqet
Messuiiias
Serqet
1
2
4
1.5
W
2
2
1
1.25
W
Izanami
xohp
Izanami
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,026
Damage
7,204
14,989
Taken
18,568
5,799
Mitigated
7,186
3,959
Healing
4,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
1,115
552
455
1,741
3,932
2,391
0
637
3,295
13,205
0
W
Pele
 
Pele
2,109
925
0
1,236
5,761
1,847
0
578
5,183
0
23,535
W
Bellona
 
Bellona
180
50
0
597
2,074
1,247
0
0
1,906
0
19,507
W
Scylla
 
Scylla
1,174
219
0
500
2,491
774
0
1,724
767
22,035
0
L
Heimdallr
BoykaHD
Heimdallr
4,260
2,946
0
513
3,871
1,191
0
561
3,310
0
23,632
L
Discordia
Destinity011
Discordia
2,020
117
0
500
2,194
583
0
787
1,407
19,560
0
L
Surtr
Firenzes
Surtr
0
0
0
0
0
0
0
0
0
0
0
L
Serqet
Messuiiias
Serqet
2,631
419
0
750
4,992
1,634
0
691
4,263
0
17,625
W
1,502
495
0
670
3,904
2,162
0
303
3,601
8,687
0
W
Izanami
xohp
Izanami
2,239
1,766
0
1,412
4,338
1,156
0
530
3,622
0
23,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,844
Gold Earned
20,122
131
Minions Killed
167
0
Camps Cleared
0
474,896
Distance Traveled
623,191
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
4,050
810
21
4
0
101,798
2
W
Pele
4,216
843
41
8
0
157,937
2
W
Bellona
3,905
781
28
6
0
105,369
0
W
Scylla
3,862
772
39
8
0
114,480
0
L
Heimdallr
4,328
866
37
7
0
109,182
1
L
Discordia
3,555
711
34
7
0
105,081
0
L
Surtr
2,586
517
0
0
0
0
0
L
Serqet
4,325
865
39
8
0
158,835
0
W
Geb
3,884
777
6
1
0
129,206
0
W
Izanami
4,255
851
53
11
0
116,199
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role