Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Hydramuller
Osiris
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
216W - 239L
1,502 Elo+
Solo
Tiamat
Tiamat
LBOMB
Tiamat
Level 165
God Stats
5W - 12L
1,454 SR
Queue Stats
540W - 560L
1,584 Elo+
Solo
Aphrodite
Aphrodite
Simba6969
Aphrodite
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,724 Elo+
Solo
Chronos
Chronos
kiriakosrantitis
Chronos
Level 158
God Stats
5W - 10L
1,311 SR
Queue Stats
458W - 456L
1,547 Elo+
Solo
Team Averages
Level 131
1,453 SR
1,571 Elo+

VS

Team Averages
Level 86
1,616 SR
1,565 Elo+
Janus
Janus
BuzzedWarlock
Janus
Level 128
God Stats
2W - 3L
1,396 SR
Queue Stats
170W - 137L
1,607 Elo+
Solo
Hercules
Hercules
GobeMonUlti
Hercules
Level 38
God Stats
2W - 0L
1,497 SR
Queue Stats
75W - 60L
1,577 Elo+
Solo
Cu Chulainn
Cu Chulainn
YoungMcBad
Cu Chulainn
Level 154
God Stats
1W - 0L
1,747 SR
Queue Stats
114W - 95L
1,549 Elo+
Solo
Vamana
Vamana
neonvilln
Vamana
Level 44
God Stats
10W - 3L
1,938 SR
Queue Stats
418W - 416L
1,527 Elo+
Solo
Aphrodite
Aphrodite
ricketycrick888
Aphrodite
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
510W - 519L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
15
2 / 3 / 4
8,663
722
19,114
8,408
4,156
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Osiris
16
5 / 5 / 2
9,374
781
8,402
17,799
23,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tiamat
LBOMB
Tiamat
14
2 / 4 / 6
8,320
693
8,628
7,642
5,226
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
Simba6969
Aphrodite
15
0 / 1 / 7
8,347
696
8,587
5,681
3,792
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
1 / 7 / 7
7,920
660
7,857
13,468
6,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 1 / 11
11,307
942
19,394
13,693
7,596
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hercules
GobeMonUlti
Hercules
17
3 / 1 / 14
9,579
798
6,716
16,689
18,388
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cu Chulainn
YoungMcBad
Cu Chulainn
16
3 / 4 / 11
9,336
778
9,972
16,511
18,128
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vamana
neonvilln
Vamana
15
4 / 3 / 11
10,056
838
6,465
13,490
17,549
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Aphrodite
ricketycrick888
Aphrodite
16
1 / 2 / 16
9,513
793
6,106
16,739
13,517
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
83
10
Kills
20
20
Deaths
11
26
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
2
3
4
1.33
W
9
1
11
14.5
W
Hercules
GobeMonUlti
Hercules
3
1
14
10
L
Osiris
5
5
2
1.2
L
Tiamat
LBOMB
Tiamat
2
4
6
1.25
L
Aphrodite
Simba6969
Aphrodite
0
1
7
3.5
W
Cu Chulainn
YoungMcBad
Cu Chulainn
3
4
11
2.13
L
1
7
7
0.64
W
Vamana
neonvilln
Vamana
4
3
11
3.17
W
Aphrodite
ricketycrick888
Aphrodite
1
2
16
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,588
Damage
48,653
52,998
Taken
77,122
43,790
Mitigated
75,178
13,518
Healing
44,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
19,114
234
301
2,013
8,408
4,156
98
3,835
4,573
36,247
0
W
19,394
3,103
1,700
3,011
13,693
7,596
3,342
10,108
3,585
42,590
0
W
Hercules
GobeMonUlti
Hercules
6,716
990
1,813
7,212
16,689
18,388
791
8,518
8,171
0
12,101
L
Osiris
8,402
1,720
140
1,129
17,799
23,984
35
9,703
8,096
0
12,851
L
Tiamat
LBOMB
Tiamat
8,628
741
290
634
7,642
5,226
0
3,335
4,307
15,665
0
L
Aphrodite
Simba6969
Aphrodite
8,587
547
4,449
3,334
5,681
3,792
0
2,209
3,472
24,421
0
W
Cu Chulainn
YoungMcBad
Cu Chulainn
9,972
1,560
1,453
2,241
16,511
18,128
512
5,420
11,091
0
21,319
L
7,857
1,374
0
1,228
13,468
6,632
791
6,418
7,050
13,538
0
W
Vamana
neonvilln
Vamana
6,465
2,423
1,219
2,467
13,490
17,549
1,252
9,321
3,930
0
11,378
W
Aphrodite
ricketycrick888
Aphrodite
6,106
256
12,668
10,616
16,739
13,517
1,450
10,819
5,920
25,868
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,624
Gold Earned
49,791
115
Minions Killed
152
0
Camps Cleared
0
1,070,802
Distance Traveled
1,245,661
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
8,663
722
38
3
0
227,183
0
W
Janus
11,307
942
70
6
0
269,632
0
W
Hercules
9,579
798
6
1
0
292,948
0
L
Osiris
9,374
781
9
1
0
215,728
0
L
Tiamat
8,320
693
11
1
0
208,036
0
L
Aphrodite
8,347
696
40
3
0
228,870
0
W
Cu Chulainn
9,336
778
20
2
0
226,397
0
L
Chronos
7,920
660
17
1
0
190,985
0
W
Vamana
10,056
838
13
1
0
226,898
0
W
Aphrodite
9,513
793
43
4
0
229,786
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role