Player Matchup

Maui
Maui
 
Maui
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
 
Chang'e
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
a13709679810b
Fenrir
Level 149
God Stats
72W - 70L
1,421 SR
Queue Stats
898W - 839L
1,483 Elo+
Solo
Nox
Nox
marcmoi
Nox
Level 159
God Stats
12W - 8L
1,593 SR
Queue Stats
45W - 32L
1,599 Elo+
Solo
Chiron
Chiron
狼牙贝尔小馋猫
Chiron
Level 123
God Stats
5W - 1L
1,770 SR
Queue Stats
73W - 78L
1,513 Elo+
Solo
Team Averages
Level 141
1,557 SR
1,519 Elo+

VS

Team Averages
Level 112
1,533 SR
1,557 Elo+
Awilix
Awilix
 
Awilix
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
BlazeBoch
Zeus
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
81W - 81L
1,462 Elo+
Solo
Cliodhna
Cliodhna
Luizegcovopian
Cliodhna
Level 158
God Stats
1W - 0L
1,317 SR
Queue Stats
159W - 110L
1,704 Elo+
Party 1
Janus
Janus
SrPreaZ
Janus
Level 121
God Stats
14W - 9L
1,505 SR
Queue Stats
88W - 76L
1,474 Elo+
Solo
Izanami
Izanami
Vector094
Izanami
Level 120
God Stats
39W - 9L
1,843 SR
Queue Stats
304W - 134L
1,645 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
11
0 / 3 / 2
6,677
1,335
3,240
10,525
10,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chang'e
 
Chang'e
10
0 / 3 / 0
5,650
1,130
2,247
8,709
3,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 1 / 0
6,476
1,295
2,725
4,570
2,765
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nox
10
0 / 2 / 0
5,437
1,087
1,099
3,345
1,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

10
0 / 3 / 1
5,856
1,171
4,396
8,394
3,451
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

316

VS

Team 2 Tickets

388

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
12
5 / 0 / 5
7,492
1,498
4,856
2,711
1,195
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zeus
12
3 / 0 / 5
6,700
1,340
6,220
974
387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Cliodhna
11
0 / 1 / 6
5,904
1,181
4,566
6,574
5,283
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Janus
SrPreaZ
Janus
11
1 / 1 / 9
6,389
1,278
7,473
2,717
1,006
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Izanami
Vector094
Izanami
12
3 / 0 / 9
6,884
1,377
7,161
2,472
1,102
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
46
2
Kills
12
12
Deaths
2
3
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
0
3
2
0.33
L
Chang'e
 
Chang'e
0
3
0
0
W
Awilix
 
Awilix
5
0
5
7.5
W
Zeus
3
0
5
5.5
W
Cliodhna
0
1
6
3
W
Janus
SrPreaZ
Janus
1
1
9
5.5
W
Izanami
Vector094
Izanami
3
0
9
7.5
L
2
1
0
2
L
Nox
0
2
0
0
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,707
Damage
30,276
35,543
Taken
15,448
21,218
Mitigated
8,973
5,771
Healing
1,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
3,240
959
0
1,071
10,525
10,230
0
4,243
6,074
6,399
0
L
Chang'e
 
Chang'e
2,247
454
1,911
1,717
8,709
3,342
0
2,813
5,746
14,531
0
W
Awilix
 
Awilix
4,856
1,519
0
447
2,711
1,195
0
545
2,166
0
11,273
W
Zeus
6,220
483
0
0
974
387
0
766
208
19,123
0
W
Cliodhna
4,566
593
0
411
6,574
5,283
0
2,733
3,841
0
12,551
W
Janus
SrPreaZ
Janus
7,473
155
0
290
2,717
1,006
0
1,063
1,654
13,588
0
W
Izanami
Vector094
Izanami
7,161
5,431
0
410
2,472
1,102
0
1,479
993
0
18,024
L
2,725
296
0
248
4,570
2,765
0
2,184
2,290
0
7,574
L
Nox
1,099
149
0
0
3,345
1,430
0
1,197
2,116
4,995
0
L
4,396
1,513
253
571
8,394
3,451
0
2,668
5,624
0
21,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,096
Gold Earned
33,369
101
Minions Killed
112
4
Camps Cleared
4
439,865
Distance Traveled
574,515
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
6,677
1,335
1
0
0
101,683
0
L
Chang'e
5,650
1,130
21
4
1
105,793
0
W
Awilix
7,492
1,498
10
2
1
139,700
0
W
Zeus
6,700
1,340
43
9
3
106,808
0
W
Cliodhna
5,904
1,181
8
2
0
116,837
0
W
Janus
6,389
1,278
17
3
0
108,490
0
W
Izanami
6,884
1,377
34
7
0
102,680
0
L
Fenrir
6,476
1,295
6
1
1
90,300
3
L
Nox
5,437
1,087
16
3
1
51,571
0
L
Chiron
5,856
1,171
57
11
1
90,518
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role