Player Matchup

Hercules
Hercules
Silver I
Asikira
Hercules
Silver I
Level 159
God Stats
1W - 3L
1,410 SR
Queue Stats
95W - 89L
1,201 MMR
Solo
Nu Wa
Nu Wa
Gold V
Fsocooo
Nu Wa
Gold V
Level 88
God Stats
17W - 12L
1,620 SR
Queue Stats
680W - 688L
1,177 MMR
Solo
Ares
Ares
Silver I
TheBro588
Ares
Silver I
Level 84
God Stats
3W - 1L
1,461 SR
Queue Stats
25W - 30L
1,175 MMR
Solo
Ratatoskr
Ratatoskr
Silver I
Toxic-Tic-Tacs
Ratatoskr
Silver I
Level 154
God Stats
8W - 5L
1,580 SR
Queue Stats
122W - 132L
1,173 MMR
Solo
Hou Yi
Hou Yi
Gold V
Treeko_1894
Hou Yi
Gold V
Level 109
God Stats
2W - 0L
1,737 SR
Queue Stats
40W - 43L
1,217 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 119
1,562 SR
1,189 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 130
1,472 SR
1,381 MMR
Fenrir
Fenrir
Silver II
 
Fenrir
Silver II
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Cthulhu
Cthulhu
Silver I
 
Cthulhu
Silver I
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Danzaburou
Danzaburou
Gold V
DimitrisKerkyra
Danzaburou
Gold V
Level 121
God Stats
86W - 85L
1,477 SR
Queue Stats
210W - 231L
1,294 MMR
Party 2
Merlin
Merlin
Gold IV
Patrook
Merlin
Gold IV
Level 151
God Stats
0W - 4L
1,408 SR
Queue Stats
80W - 84L
1,451 MMR
Party 1
Gilgamesh
Gilgamesh
Bronze IV
WAVE_Glitch
Gilgamesh
Bronze IV
Level 97
God Stats
3W - 1L
1,472 SR
Queue Stats
25W - 27L
1,162 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Asikira
Hercules
14
4 / 2 / 1
8,572
659
8,492
10,271
10,658
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nu Wa
Fsocooo
Nu Wa
14
2 / 1 / 7
8,787
676
9,235
4,916
1,862
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ares
10
0 / 0 / 5
6,778
521
2,879
6,841
5,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ratatoskr
Toxic-Tic-Tacs
Ratatoskr
12
4 / 2 / 1
7,568
582
4,361
9,707
3,992
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hou Yi
11
2 / 0 / 4
7,175
552
5,154
6,277
2,439
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
AphroditeSusanoVamanaAo KuangTyr

VS

Bans
SurtrBakasuraHachimanThorJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
3 / 3 / 1
7,121
548
3,857
10,061
4,135
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
 
Cthulhu
10
0 / 2 / 0
6,180
475
2,811
10,640
7,626
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Danzaburou
DimitrisKerkyra
Danzaburou
10
1 / 3 / 0
6,558
504
6,246
8,076
3,261
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Merlin
Patrook
Merlin
12
0 / 2 / 0
6,495
500
2,936
6,090
2,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
WAVE_Glitch
Gilgamesh
12
1 / 2 / 0
6,772
521
3,448
10,733
6,998
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
6
12
Kills
5
5
Deaths
12
18
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
3
3
1
1.17
L
Cthulhu
 
Cthulhu
0
2
0
0
W
Hercules
Asikira
Hercules
4
2
1
2.25
L
Danzaburou
DimitrisKerkyra
Danzaburou
1
3
0
0.33
W
Nu Wa
Fsocooo
Nu Wa
2
1
7
5.5
L
Merlin
Patrook
Merlin
0
2
0
0
W
Ares
0
0
5
2.5
W
Ratatoskr
Toxic-Tic-Tacs
Ratatoskr
4
2
1
2.25
W
Hou Yi
2
0
4
4
L
Gilgamesh
WAVE_Glitch
Gilgamesh
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,121
Damage
19,298
38,012
Taken
45,600
24,358
Mitigated
24,138
12,632
Healing
10,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
3,857
815
0
2,503
10,061
4,135
0
2,393
7,343
0
35,316
L
Cthulhu
 
Cthulhu
2,811
53
1,363
2,302
10,640
7,626
0
4,393
5,964
27,496
0
W
Hercules
Asikira
Hercules
8,492
3,345
0
4,324
10,271
10,658
0
0
9,789
0
60,629
L
Danzaburou
DimitrisKerkyra
Danzaburou
6,246
2,275
0
1,389
8,076
3,261
0
2,353
5,557
0
48,311
W
Nu Wa
Fsocooo
Nu Wa
9,235
1,246
0
1,171
4,916
1,862
541
1,669
3,247
67,082
0
L
Merlin
Patrook
Merlin
2,936
153
0
680
6,090
2,118
0
1,618
4,247
54,154
0
W
Ares
2,879
153
271
2,169
6,841
5,407
140
2,138
4,703
16,046
0
W
Ratatoskr
Toxic-Tic-Tacs
Ratatoskr
4,361
1,164
0
1,081
9,707
3,992
0
1,526
8,181
0
56,921
W
Hou Yi
5,154
2,044
0
3,616
6,277
2,439
696
1,055
5,222
0
50,856
L
Gilgamesh
WAVE_Glitch
Gilgamesh
3,448
943
0
2,732
10,733
6,998
0
486
9,612
0
47,141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,880
Gold Earned
33,126
437
Minions Killed
385
0
Camps Cleared
0
1,242,072
Distance Traveled
1,227,995
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,121
548
49
4
0
233,696
0
L
Cthulhu
6,180
475
38
3
0
245,182
5
W
Hercules
8,572
659
104
8
0
215,101
0
L
Danzaburou
6,558
504
95
7
0
218,491
5
W
Nu Wa
8,787
676
129
10
0
232,560
2
L
Merlin
6,495
500
115
9
0
258,359
2
W
Ares
6,778
521
17
1
0
282,108
8
W
Ratatoskr
7,568
582
95
7
0
276,872
0
W
Hou Yi
7,175
552
92
7
0
235,431
1
L
Gilgamesh
6,772
521
88
7
0
272,267
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role