Player Matchup

Kuzenbo
Kuzenbo
BlackShea
Kuzenbo
Level 101
God Stats
15W - 11L
1,695 SR
Queue Stats
132W - 95L
1,603 Elo+
Solo
Scylla
Scylla
Deltabioing
Scylla
Level 158
God Stats
5W - 1L
1,833 SR
Queue Stats
37W - 39L
1,514 Elo+
Solo
Hachiman
Hachiman
Smazi
Hachiman
Level 109
God Stats
169W - 164L
1,540 SR
Queue Stats
191W - 198L
1,468 Elo+
Solo
Team Averages
Level 123
1,689 SR
1,528 Elo+

VS

Team Averages
Level 84
1,434 SR
1,482 Elo+
Ullr
Ullr
KxngObamma
Ullr
Level 22
God Stats
1W - 5L
1,515 SR
Queue Stats
9W - 10L
1,550 Elo+
Party 1
Vulcan
Vulcan
Nopolle
Vulcan
Level 129
God Stats
1W - 3L
1,500 SR
Queue Stats
40W - 41L
1,428 Elo+
Party 1
King Arthur
King Arthur
Zentsuko
King Arthur
Level 101
God Stats
0W - 1L
1,288 SR
Queue Stats
46W - 45L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BlackShea
Kuzenbo
9
0 / 1 / 8
7,500
750
4,745
8,577
10,082
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
13
6 / 0 / 1
8,827
883
7,202
6,110
2,598
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hachiman
Smazi
Hachiman
9
3 / 2 / 3
7,648
765
6,997
6,063
2,266
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 1
7,043
704
2,085
7,779
2,539
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vulcan
Nopolle
Vulcan
9
0 / 3 / 0
6,884
688
6,334
5,552
2,050
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Zentsuko
King Arthur
10
3 / 2 / 0
7,620
762
6,208
9,211
8,228
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
4
9
Kills
3
3
Deaths
9
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
BlackShea
Kuzenbo
0
1
8
4
W
Scylla
6
0
1
6.5
L
0
4
1
0.13
L
Vulcan
Nopolle
Vulcan
0
3
0
0
W
Hachiman
Smazi
Hachiman
3
2
3
2.25
L
King Arthur
Zentsuko
King Arthur
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,944
Damage
14,627
20,750
Taken
22,542
14,946
Mitigated
12,817
2,769
Healing
2,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
BlackShea
Kuzenbo
4,745
2,384
0
468
8,577
10,082
113
3,214
5,363
11,133
0
W
Scylla
7,202
920
0
1,848
6,110
2,598
70
1,698
4,412
42,984
0
L
2,085
838
0
724
7,779
2,539
0
4,753
3,026
0
25,635
L
Vulcan
Nopolle
Vulcan
6,334
1,949
0
370
5,552
2,050
0
3,204
2,348
27,409
0
W
Hachiman
Smazi
Hachiman
6,997
5,051
0
453
6,063
2,266
0
2,008
4,055
0
23,775
L
King Arthur
Zentsuko
King Arthur
6,208
726
0
1,873
9,211
8,228
0
4,376
4,835
0
20,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,975
Gold Earned
21,547
104
Minions Killed
107
0
Camps Cleared
0
573,990
Distance Traveled
547,310
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
7,500
750
7
1
0
213,734
5
W
Scylla
8,827
883
63
6
0
194,800
0
L
Ullr
7,043
704
42
4
0
166,436
0
L
Vulcan
6,884
688
47
5
0
189,502
3
W
Hachiman
7,648
765
34
3
0
165,456
0
L
King Arthur
7,620
762
18
2
0
191,372
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role