Player Matchup

Set
Set
 
Set
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Derkus97
Sun Wukong
Level 118
God Stats
2W - 4L
1,318 SR
Queue Stats
42W - 44L
1,550 Elo+
Solo
Janus
Janus
EAAH
Janus
Level 155
God Stats
5W - 6L
1,499 SR
Queue Stats
306W - 283L
1,613 Elo+
Solo
Baron Samedi
Baron Samedi
Pelonchinik
Baron Samedi
Level 189
God Stats
7W - 3L
1,375 SR
Queue Stats
227W - 216L
1,589 Elo+
Solo
Artemis
Artemis
xXZeroTwo02Xx
Artemis
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 13L
1,503 Elo+
Solo
Team Averages
Level 123
1,439 SR
1,551 Elo+

VS

Team Averages
Level 110
1,549 SR
1,488 Elo+
Discordia
Discordia
 
Discordia
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
BlaccLikeaMonkey
Ne Zha
Level 8
God Stats
0W - 4L
1,500 SR
Queue Stats
25W - 31L
1,617 Elo+
Party 1
Hachiman
Hachiman
MattyySlice
Hachiman
Level 155
God Stats
0W - 2L
1,669 SR
Queue Stats
104W - 102L
1,505 Elo+
Party 1
Sylvanus
Sylvanus
Raebridar
Sylvanus
Level 157
God Stats
20W - 33L
1,377 SR
Queue Stats
458W - 517L
1,398 Elo+
Solo
Vamana
Vamana
xHighp
Vamana
Level 69
God Stats
1W - 2L
1,699 SR
Queue Stats
29W - 24L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
9
1 / 1 / 1
5,580
507
2,514
8,132
3,231
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sun Wukong
Derkus97
Sun Wukong
12
4 / 0 / 0
7,122
647
5,283
8,182
4,498
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Janus
EAAH
Janus
13
1 / 0 / 1
7,116
647
4,613
5,626
1,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
Pelonchinik
Baron Samedi
10
3 / 0 / 4
6,427
584
6,473
7,350
3,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Artemis
8
2 / 3 / 3
5,172
470
4,295
6,919
2,268
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
8
0 / 2 / 0
5,035
458
3,028
6,092
1,920
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 3 / 2
5,474
498
3,596
9,665
3,525
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hachiman
MattyySlice
Hachiman
9
3 / 3 / 1
5,788
526
9,348
9,868
3,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
Raebridar
Sylvanus
8
1 / 2 / 1
5,506
501
1,672
7,688
5,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Vamana
xHighp
Vamana
10
0 / 1 / 0
5,229
475
3,118
7,374
3,690
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
8
11
Kills
4
4
Deaths
11
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
1
1
1
1.5
L
Discordia
 
Discordia
0
2
0
0
L
0
3
2
0.33
W
Sun Wukong
Derkus97
Sun Wukong
4
0
0
4
W
Janus
EAAH
Janus
1
0
1
1.5
L
Hachiman
MattyySlice
Hachiman
3
3
1
1.17
W
Baron Samedi
Pelonchinik
Baron Samedi
3
0
4
5
L
Sylvanus
Raebridar
Sylvanus
1
2
1
0.75
L
Vamana
xHighp
Vamana
0
1
0
0
W
Artemis
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,178
Damage
20,762
36,209
Taken
40,687
14,953
Mitigated
17,710
11,755
Healing
9,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
2,514
1,379
0
880
8,132
3,231
335
764
7,340
0
35,118
L
Discordia
 
Discordia
3,028
60
0
1,203
6,092
1,920
180
2,830
3,262
36,791
0
L
3,596
932
0
1,106
9,665
3,525
0
1,356
8,309
0
39,884
W
Sun Wukong
Derkus97
Sun Wukong
5,283
1,248
0
3,556
8,182
4,498
131
756
7,010
0
47,765
W
Janus
EAAH
Janus
4,613
0
0
2,478
5,626
1,670
632
2,155
3,160
64,872
0
L
Hachiman
MattyySlice
Hachiman
9,348
6,437
0
4,224
9,868
3,179
0
2,859
7,009
0
43,516
W
Baron Samedi
Pelonchinik
Baron Samedi
6,473
898
727
3,694
7,350
3,286
120
656
6,694
33,628
0
L
Sylvanus
Raebridar
Sylvanus
1,672
606
351
1,680
7,688
5,396
0
3,614
4,074
17,020
0
L
Vamana
xHighp
Vamana
3,118
1,042
0
634
7,374
3,690
0
427
6,947
0
34,141
W
Artemis
4,295
2,200
0
420
6,919
2,268
0
31
6,888
0
15,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,417
Gold Earned
27,032
327
Minions Killed
272
0
Camps Cleared
0
1,035,502
Distance Traveled
1,009,413
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
5,580
507
61
6
0
241,043
0
L
Discordia
5,035
458
71
6
0
202,705
2
L
Ne Zha
5,474
498
56
5
0
215,383
0
W
Sun Wukong
7,122
647
78
7
0
191,817
0
W
Janus
7,116
647
110
10
0
225,020
0
L
Hachiman
5,788
526
62
6
0
202,459
2
W
Baron Samedi
6,427
584
47
4
0
214,856
1
L
Sylvanus
5,506
501
30
3
0
175,188
0
L
Vamana
5,229
475
53
5
0
213,678
0
W
Artemis
5,172
470
31
3
0
162,766
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role