Player Matchup

Janus
Janus
Ezo1x
Janus
Level 68
God Stats
2W - 2L
1,319 SR
Queue Stats
134W - 100L
1,658 Elo+
Party 1
Ne Zha
Ne Zha
Spoopy-Glitch
Ne Zha
Level 128
God Stats
5W - 5L
1,756 SR
Queue Stats
359W - 307L
1,556 Elo+
Party 1
Hachiman
Hachiman
The taco man514
Hachiman
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 17L
1,546 Elo+
Solo
Hun Batz
Hun Batz
codbeastmode09
Hun Batz
Level 157
God Stats
7W - 7L
1,410 SR
Queue Stats
284W - 261L
1,515 Elo+
Party 1
King Arthur
King Arthur
siczler
King Arthur
Level 157
God Stats
14W - 12L
1,705 SR
Queue Stats
349W - 303L
1,570 Elo+
Party 1
Team Averages
Level 111
1,538 SR
1,569 Elo+

VS

Team Averages
Level 116
1,553 SR
1,466 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 279
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
LilBlackStuB
Gilgamesh
Level 43
God Stats
4W - 4L
1,399 SR
Queue Stats
101W - 110L
1,499 Elo+
Party 2
Tyr
Tyr
MrUrahara1257
Tyr
Level 84
God Stats
17W - 15L
1,417 SR
Queue Stats
188W - 203L
1,510 Elo+
Party 2
Awilix
Awilix
NIGHTMAREGAMEROG
Awilix
Level 108
God Stats
3W - 2L
1,752 SR
Queue Stats
465W - 426L
1,475 Elo+
Solo
Ra
Ra
Prizrachnyy
Ra
Level 64
God Stats
8W - 2L
1,696 SR
Queue Stats
47W - 53L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Ezo1x
Janus
14
7 / 0 / 5
9,121
652
12,316
9,025
3,548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 0 / 8
7,204
515
3,453
10,617
6,692
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hachiman
11
0 / 8 / 2
6,848
489
3,603
10,625
3,755
Hidden Dagger

Hidden Dagger

+15
Physical Power

Hun Batz
16
9 / 0 / 5
10,008
715
9,817
10,594
4,716
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

King Arthur
siczler
King Arthur
15
5 / 0 / 5
9,072
648
12,245
12,492
12,763
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
12
6 / 3 / 1
7,834
560
10,170
10,022
4,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
LilBlackStuB
Gilgamesh
12
0 / 5 / 0
6,816
487
3,917
14,257
10,657
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
2 / 4 / 2
7,161
512
6,923
14,600
13,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

7
0 / 3 / 0
5,409
386
2,211
6,684
2,032
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
0 / 6 / 0
6,013
430
2,589
11,421
4,397
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
11
21
Kills
8
8
Deaths
21
25
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
6
3
1
2.17
W
Janus
Ezo1x
Janus
7
0
5
9.5
L
Gilgamesh
LilBlackStuB
Gilgamesh
0
5
0
0
L
2
4
2
0.75
L
0
3
0
0
L
0
6
0
0
W
0
0
8
4
W
Hachiman
0
8
2
0.13
W
Hun Batz
9
0
5
11.5
W
King Arthur
siczler
King Arthur
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,434
Damage
25,810
53,353
Taken
56,984
31,474
Mitigated
34,645
7,860
Healing
12,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
10,170
4,919
0
2,419
10,022
4,028
838
626
9,392
0
56,714
W
Janus
Ezo1x
Janus
12,316
2,580
0
2,321
9,025
3,548
116
512
8,513
72,554
0
L
Gilgamesh
LilBlackStuB
Gilgamesh
3,917
1,361
0
1,770
14,257
10,657
0
0
14,257
0
49,356
L
6,923
706
0
6,005
14,600
13,531
0
5,329
9,003
0
36,461
L
2,211
926
0
710
6,684
2,032
0
1,662
4,962
0
24,902
L
2,589
788
144
1,097
11,421
4,397
0
4,221
6,958
38,222
0
W
3,453
972
0
2,310
10,617
6,692
20
1,023
9,594
408
17,860
W
Hachiman
3,603
1,731
0
1,051
10,625
3,755
986
60
10,565
0
32,572
W
Hun Batz
9,817
3,953
0
810
10,594
4,716
394
452
10,142
0
86,428
W
King Arthur
siczler
King Arthur
12,245
2,291
0
1,368
12,492
12,763
74
1,158
11,334
0
62,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,253
Gold Earned
33,233
392
Minions Killed
312
0
Camps Cleared
0
1,449,354
Distance Traveled
1,218,366
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
7,834
560
79
6
0
244,024
2
W
Janus
9,121
652
106
8
0
294,952
2
L
Gilgamesh
6,816
487
78
6
0
268,575
0
L
Tyr
7,161
512
49
4
0
277,994
2
L
Awilix
5,409
386
45
3
0
182,109
0
L
Ra
6,013
430
61
4
0
245,664
2
W
Ne Zha
7,204
515
20
1
0
307,315
1
W
Hachiman
6,848
489
57
4
0
246,021
0
W
Hun Batz
10,008
715
115
8
0
332,068
5
W
King Arthur
9,072
648
94
7
0
268,998
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role