Player Matchup

Da Ji
Da Ji
Diamond IV
COOLINVIRUS19
Da Ji
Diamond IV
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 39L
2,370 MMR
Party 1
Ishtar
Ishtar
Diamond II
Eurynome11
Ishtar
Diamond II
Level 144
God Stats
15W - 5L
1,699 SR
Queue Stats
252W - 221L
2,291 MMR
Solo
Sun Wukong
Sun Wukong
Diamond II
JaуCutler
Sun Wukong
Diamond II
Level 44
God Stats
19W - 14L
1,728 SR
Queue Stats
357W - 346L
2,375 MMR
Solo
Ne Zha
Ne Zha
Masters
Khaayz
Ne Zha
Masters
Level 167
God Stats
17W - 15L
1,686 SR
Queue Stats
646W - 598L
2,315 MMR
Solo
Zeus
Zeus
Platinum I
Nurse
Zeus
Platinum I
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
137W - 99L
2,361 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 118
1,623 SR
2,342 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 160
1,492 SR
2,153 MMR
Morgan Le Fay
Morgan Le Fay
Diamond II
 
Morgan Le Fay
Diamond II
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Thor
Thor
Diamond II
Ełixir
Thor
Diamond II
Level 166
God Stats
6W - 9L
1,502 SR
Queue Stats
301W - 277L
2,431 MMR
Party 2
Poseidon
Poseidon
Diamond V
FH THANAT0S
Poseidon
Diamond V
Level 190
God Stats
1W - 3L
1,267 SR
Queue Stats
176W - 180L
2,280 MMR
Solo
Surtr
Surtr
Diamond III
IESPADA 999I
Surtr
Diamond III
Level 66
God Stats
20W - 27L
1,557 SR
Queue Stats
359W - 355L
2,328 MMR
Solo
Bellona
Bellona
Masters
ProjectEpsylon
Bellona
Masters
Level 245
God Stats
32W - 27L
1,635 SR
Queue Stats
472W - 472L
2,227 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 0 / 2
9,973
665
13,822
11,621
5,886
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ishtar
Eurynome11
Ishtar
15
4 / 0 / 8
9,444
630
9,637
8,048
3,505
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Sun Wukong
JaуCutler
Sun Wukong
16
2 / 1 / 4
9,863
658
8,946
14,565
9,578
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ne Zha
Khaayz
Ne Zha
12
2 / 3 / 10
8,152
543
6,616
13,120
11,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Zeus
Nurse
Zeus
15
2 / 1 / 4
8,621
575
5,126
7,782
2,735
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Bans
MartichorasSusanoHachimanHe Bo

VS

Bans
VamanaNemesisBakasuraSerqet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
13
1 / 2 / 0
8,004
534
5,369
8,359
3,179
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Thor
Ełixir
Thor
11
1 / 2 / 1
7,122
475
3,646
11,313
4,097
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Poseidon
FH THANAT0S
Poseidon
11
0 / 8 / 1
7,127
475
5,318
10,645
2,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 5 / 0
7,101
473
5,397
15,246
12,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
1 / 4 / 0
8,113
541
9,797
15,048
18,995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
7
21
Kills
5
5
Deaths
21
28
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
1
2
0
0.5
W
11
0
2
12
W
Ishtar
Eurynome11
Ishtar
4
0
8
8
L
Thor
Ełixir
Thor
1
2
1
0.75
L
Poseidon
FH THANAT0S
Poseidon
0
8
1
0.06
L
2
5
0
0.4
W
Sun Wukong
JaуCutler
Sun Wukong
2
1
4
4
W
Ne Zha
Khaayz
Ne Zha
2
3
10
2.33
W
Zeus
Nurse
Zeus
2
1
4
4
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,147
Damage
29,527
55,136
Taken
60,611
33,405
Mitigated
41,693
17,624
Healing
10,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
5,369
90
0
1,326
8,359
3,179
0
2,665
5,694
65,975
0
W
13,822
6,102
0
2,034
11,621
5,886
0
1,373
10,199
0
93,021
W
Ishtar
Eurynome11
Ishtar
9,637
7,018
0
5,177
8,048
3,505
559
2,851
5,189
0
91,179
L
Thor
Ełixir
Thor
3,646
1,156
0
968
11,313
4,097
0
611
10,702
0
50,144
L
Poseidon
FH THANAT0S
Poseidon
5,318
773
0
625
10,645
2,889
0
0
10,645
50,504
0
L
5,397
1,521
0
3,003
15,246
12,533
0
1,850
13,396
311
22,632
W
Sun Wukong
JaуCutler
Sun Wukong
8,946
1,681
0
5,049
14,565
9,578
511
0
14,565
0
95,416
W
Ne Zha
Khaayz
Ne Zha
6,616
2,176
0
3,306
13,120
11,701
0
3,148
9,924
0
31,178
W
Zeus
Nurse
Zeus
5,126
1,148
0
2,058
7,782
2,735
0
3,455
4,021
69,745
0
L
9,797
2,811
0
4,606
15,048
18,995
0
0
15,048
0
64,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,053
Gold Earned
37,467
628
Minions Killed
462
0
Camps Cleared
0
1,544,940
Distance Traveled
1,461,055
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
8,004
534
140
9
0
294,645
3
W
Da Ji
9,973
665
127
8
0
357,023
0
W
Ishtar
9,444
630
172
11
0
288,240
1
L
Thor
7,122
475
82
5
0
328,439
0
L
Poseidon
7,127
475
100
7
0
272,028
5
L
Surtr
7,101
473
25
2
0
291,081
2
W
Sun Wukong
9,863
658
170
11
0
275,041
2
W
Ne Zha
8,152
543
18
1
0
320,474
4
W
Zeus
8,621
575
141
9
0
304,162
2
L
Bellona
8,113
541
115
8
0
274,862
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role