Player Matchup

Cupid
Cupid
Irbin29
Cupid
Level 107
God Stats
2W - 1L
1,840 SR
Queue Stats
91W - 84L
1,490 Elo+
Solo
Poseidon
Poseidon
JOEB0Y7GUNDAM7
Poseidon
Level 156
God Stats
17W - 24L
1,402 SR
Queue Stats
185W - 216L
1,479 Elo+
Party 1
Atlas
Atlas
Tasmanian_Pebble
Atlas
Level 145
God Stats
3W - 7L
1,503 SR
Queue Stats
296W - 347L
1,492 Elo+
Party 1
Scylla
Scylla
Ywuria
Scylla
Level 105
God Stats
103W - 48L
1,667 SR
Queue Stats
287W - 237L
1,595 Elo+
Solo
Nemesis
Nemesis
roxycottontailss
Nemesis
Level 93
God Stats
13W - 22L
1,561 SR
Queue Stats
345W - 415L
1,497 Elo+
Party 1
Team Averages
Level 121
1,595 SR
1,511 Elo+

VS

Team Averages
Level 104
1,491 SR
1,543 Elo+
Sylvanus
Sylvanus
GhostlyRizz
Sylvanus
Level 83
God Stats
2W - 2L
1,285 SR
Queue Stats
192W - 146L
1,598 Elo+
Party 2
Nemesis
Nemesis
GotenksKazekage
Nemesis
Level 108
God Stats
19W - 16L
1,606 SR
Queue Stats
308W - 295L
1,528 Elo+
Solo
Artemis
Artemis
Two-_-blicks
Artemis
Level 47
God Stats
2W - 0L
1,500 SR
Queue Stats
89W - 98L
1,476 Elo+
Party 2
Cthulhu
Cthulhu
UN MANCO 8v
Cthulhu
Level 109
God Stats
23W - 18L
1,565 SR
Queue Stats
786W - 761L
1,485 Elo+
Solo
Merlin
Merlin
Yeahbutseriously
Merlin
Level 174
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 23L
1,626 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Irbin29
Cupid
13
1 / 3 / 0
8,704
435
6,453
12,563
4,250
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
16
2 / 6 / 1
9,577
479
13,467
19,184
7,544
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
3 / 4 / 4
9,505
475
9,365
20,621
25,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
Ywuria
Scylla
15
5 / 3 / 3
9,771
489
16,937
10,544
4,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

14
0 / 2 / 0
8,405
420
4,783
16,300
6,370
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
GhostlyRizz
Sylvanus
16
4 / 0 / 8
10,731
537
8,676
19,361
22,806
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

17
6 / 3 / 4
10,762
538
15,555
19,079
8,476
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
Two-_-blicks
Artemis
18
2 / 1 / 2
10,873
544
8,789
11,475
5,454
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
UN MANCO 8v
Cthulhu
18
4 / 1 / 2
11,336
567
13,452
16,921
9,869
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
0 / 6 / 7
10,272
514
9,835
14,742
6,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
39
11
Kills
16
18
Deaths
11
8
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
GhostlyRizz
Sylvanus
4
0
8
8
W
6
3
4
2.67
L
Cupid
Irbin29
Cupid
1
3
0
0.33
L
Poseidon
2
6
1
0.42
L
3
4
4
1.25
W
Artemis
Two-_-blicks
Artemis
2
1
2
3
W
Cthulhu
UN MANCO 8v
Cthulhu
4
1
2
5
W
0
6
7
0.58
L
Scylla
Ywuria
Scylla
5
3
3
2.17
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,005
Damage
56,307
79,212
Taken
81,578
48,812
Mitigated
53,174
17,712
Healing
33,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
GhostlyRizz
Sylvanus
8,676
2,488
7,655
7,965
19,361
22,806
288
6,501
12,860
38,771
0
W
15,555
7,043
0
3,785
19,079
8,476
0
10,839
8,240
0
94,804
L
Cupid
Irbin29
Cupid
6,453
3,660
58
4,330
12,563
4,250
479
1,777
10,786
0
62,155
L
Poseidon
13,467
2,969
0
6,769
19,184
7,544
2,115
10,334
8,850
78,364
0
L
9,365
3,398
0
2,029
20,621
25,755
0
9,951
10,670
33,189
0
W
Artemis
Two-_-blicks
Artemis
8,789
4,530
0
5,002
11,475
5,454
5,204
2,141
9,334
0
91,755
W
Cthulhu
UN MANCO 8v
Cthulhu
13,452
1,342
286
5,639
16,921
9,869
522
10,793
6,128
81,075
0
W
9,835
600
0
2,758
14,742
6,569
1,904
9,495
5,247
93,039
0
L
Scylla
Ywuria
Scylla
16,937
1,859
0
2,620
10,544
4,893
0
4,686
5,858
79,931
0
L
4,783
1,328
0
1,906
16,300
6,370
171
5,215
11,085
0
66,425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,962
Gold Earned
53,974
500
Minions Killed
601
0
Camps Cleared
0
1,808,830
Distance Traveled
1,953,016
11
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
10,731
537
33
2
0
384,494
5
W
Nemesis
10,762
538
109
5
0
448,230
0
L
Cupid
8,704
435
113
6
0
273,180
0
L
Poseidon
9,577
479
109
5
0
323,439
6
L
Atlas
9,505
475
29
1
0
375,588
0
W
Artemis
10,873
544
155
8
0
363,452
0
W
Cthulhu
11,336
567
137
7
0
383,442
14
W
Merlin
10,272
514
167
8
0
373,398
3
L
Scylla
9,771
489
148
7
0
377,837
5
L
Nemesis
8,405
420
101
5
0
458,786
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role