Player Matchup

Martichoras
Martichoras
ALen雨点
Martichoras
Level 26
God Stats
3W - 1L
1,820 SR
Queue Stats
158W - 169L
1,361 Elo+
Solo
Sun Wukong
Sun Wukong
Ahotch
Sun Wukong
Level 113
God Stats
5W - 3L
1,500 SR
Queue Stats
270W - 275L
1,489 Elo+
Solo
Chaac
Chaac
BigWhiteizzle
Chaac
Level 129
God Stats
2W - 1L
1,242 SR
Queue Stats
108W - 101L
1,542 Elo+
Solo
Guan Yu
Guan Yu
Zpigheadedrat
Guan Yu
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 55L
1,573 Elo+
Solo
Tyr
Tyr
lIIIllIIIllII-_-
Tyr
Level 126
God Stats
4W - 3L
1,442 SR
Queue Stats
513W - 510L
1,543 Elo+
Solo
Team Averages
Level 104
1,501 SR
1,502 Elo+

VS

Team Averages
Level 73
1,500 SR
1,420 Elo+
Athena
Athena
Commercechris
Athena
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 44L
1,561 Elo+
Party 1
Bakasura
Bakasura
abbanop
Bakasura
Level 58
God Stats
0W - 2L
1,500 SR
Queue Stats
180W - 161L
1,433 Elo+
Solo
Chang'e
Chang'e
chirakun
Chang'e
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 66L
1,497 Elo+
Solo
Thoth
Thoth
jaydenp394
Thoth
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 37L
1,388 Elo+
Party 1
Gilgamesh
Gilgamesh
monicaplayzttv_T
Gilgamesh
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,222 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
ALen雨点
Martichoras
19
11 / 2 / 17
11,661
897
22,180
13,546
6,765
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
Ahotch
Sun Wukong
19
9 / 2 / 23
11,509
885
21,170
18,811
10,995
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

16
3 / 2 / 26
10,324
794
14,452
19,179
20,475
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Guan Yu
18
7 / 2 / 24
11,932
918
16,935
20,605
17,395
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

17
8 / 1 / 19
10,889
838
18,328
14,858
15,122
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 8 / 5
8,711
670
6,971
24,514
28,888
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bakasura
abbanop
Bakasura
17
5 / 7 / 0
10,400
800
11,788
17,247
10,050
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
chirakun
Chang'e
15
0 / 7 / 6
8,403
646
12,386
23,028
9,774
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Thoth
17
3 / 6 / 4
9,692
746
15,179
14,424
6,170
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
15
1 / 10 / 5
8,967
690
10,906
23,196
24,668
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
29
38
Kills
9
9
Deaths
38
109
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Martichoras
ALen雨点
Martichoras
11
2
17
9.75
W
Sun Wukong
Ahotch
Sun Wukong
9
2
23
10.25
W
3
2
26
8
L
0
8
5
0.31
W
Guan Yu
7
2
24
9.5
L
Bakasura
abbanop
Bakasura
5
7
0
0.71
L
Chang'e
chirakun
Chang'e
0
7
6
0.43
L
Thoth
3
6
4
0.83
W
8
1
19
17.5
L
Gilgamesh
1
10
5
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,065
Damage
57,230
86,999
Taken
102,409
70,752
Mitigated
79,550
49,492
Healing
26,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Martichoras
ALen雨点
Martichoras
22,180
10,573
1,592
3,265
13,546
6,765
3,310
7,984
5,518
0
44,219
W
Sun Wukong
Ahotch
Sun Wukong
21,170
2,318
1,542
4,920
18,811
10,995
2,317
7,141
11,084
0
41,124
W
14,452
1,589
1,049
7,346
19,179
20,475
1,028
6,263
12,064
390
24,631
L
6,971
2,166
1,549
2,406
24,514
28,888
45
880
23,256
19,110
0
W
Guan Yu
16,935
2,405
16,334
10,278
20,605
17,395
1,649
7,078
13,017
5,765
25,754
L
Bakasura
abbanop
Bakasura
11,788
5,377
685
2,404
17,247
10,050
624
244
16,754
0
13,691
L
Chang'e
chirakun
Chang'e
12,386
414
9,293
8,958
23,028
9,774
94
585
22,211
25,353
0
L
Thoth
15,179
1,577
339
235
14,424
6,170
650
390
13,749
23,447
0
W
18,328
565
1,076
2,090
14,858
15,122
1,471
6,070
7,669
0
28,628
L
Gilgamesh
10,906
2,281
0
973
23,196
24,668
350
723
22,004
0
20,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,315
Gold Earned
46,173
164
Minions Killed
99
0
Camps Cleared
0
1,265,248
Distance Traveled
1,061,663
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Martichoras
11,661
897
46
4
0
200,434
0
W
Sun Wukong
11,509
885
51
4
0
258,915
3
W
Chaac
10,324
794
13
1
0
272,287
0
L
Athena
8,711
670
13
1
0
218,446
0
W
Guan Yu
11,932
918
31
2
0
257,866
0
L
Bakasura
10,400
800
29
2
0
213,746
0
L
Chang'e
8,403
646
37
3
0
226,629
0
L
Thoth
9,692
746
12
1
0
197,888
0
W
Tyr
10,889
838
23
2
0
275,746
0
L
Gilgamesh
8,967
690
8
1
0
204,954
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role