Player Matchup

Raijin
Raijin
GreyHaze893
Raijin
Level 84
God Stats
0W - 4L
1,223 SR
Queue Stats
58W - 180L
1,088 Elo+
Party 2
Ymir
Ymir
OzT_ruinzzz
Ymir
Level 36
God Stats
1W - 3L
1,530 SR
Queue Stats
60W - 55L
1,403 Elo+
Solo
Nemesis
Nemesis
accursed_demon87
Nemesis
Level 26
God Stats
16W - 38L
1,152 SR
Queue Stats
56W - 167L
1,072 Elo+
Party 2
Team Averages
Level 49
1,302 SR
1,188 Elo+

VS

Team Averages
Level 88
1,627 SR
1,338 Elo+
Morgan Le Fay
Morgan Le Fay
FeCdJester
Morgan Le Fay
Level 115
God Stats
3W - 0L
1,894 SR
Queue Stats
17W - 14L
1,422 Elo+
Party 1
Neith
Neith
XxHugo_Kickz
Neith
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 12L
1,147 Elo+
Party 1
Atlas
Atlas
YokaiMask
Atlas
Level 102
God Stats
3W - 0L
1,487 SR
Queue Stats
16W - 12L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
10
2 / 3 / 0
8,207
746
7,108
9,936
3,436
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

10
1 / 5 / 2
7,976
725
7,809
13,339
9,752
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

9
0 / 4 / 3
7,792
708
5,488
12,109
4,547
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
FeCdJester
Morgan Le Fay
12
7 / 1 / 4
9,642
877
16,110
7,619
2,758
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

11
1 / 1 / 8
8,699
791
5,591
5,045
1,751
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atlas
YokaiMask
Atlas
12
4 / 1 / 7
9,251
841
8,358
11,440
10,145
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
31
3
Kills
12
12
Deaths
3
5
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
FeCdJester
Morgan Le Fay
7
1
4
9
L
Raijin
2
3
0
0.67
L
1
5
2
0.4
W
1
1
8
5
W
Atlas
YokaiMask
Atlas
4
1
7
7.5
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,405
Damage
30,059
35,384
Taken
24,104
17,735
Mitigated
14,654
1,924
Healing
4,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
FeCdJester
Morgan Le Fay
16,110
1,058
461
1,642
7,619
2,758
702
3,980
3,639
38,213
0
L
Raijin
7,108
960
0
0
9,936
3,436
0
6,606
3,330
34,220
0
L
7,809
880
0
1,010
13,339
9,752
0
9,010
4,329
20,468
0
W
5,591
1,997
0
1,206
5,045
1,751
835
3,994
1,051
0
30,335
W
Atlas
YokaiMask
Atlas
8,358
2,327
568
759
11,440
10,145
203
7,023
4,417
17,464
1,547
L
5,488
2,080
0
914
12,109
4,547
0
7,711
4,398
0
20,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,975
Gold Earned
27,592
83
Minions Killed
102
0
Camps Cleared
0
580,809
Distance Traveled
598,993
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
9,642
877
44
4
0
199,063
3
L
Raijin
8,207
746
39
4
0
166,723
0
L
Ymir
7,976
725
14
1
0
190,922
0
W
Neith
8,699
791
48
4
0
197,255
0
W
Atlas
9,251
841
10
1
0
202,675
0
L
Nemesis
7,792
708
30
3
0
223,164
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role