Player Matchup

King Arthur
King Arthur
PRedawg22
King Arthur
Level 189
God Stats
16W - 10L
1,532 SR
Queue Stats
310W - 281L
1,550 Elo+
Party 1
Fafnir
Fafnir
RisenFromHeaven
Fafnir
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,633 Elo+
Party 1
Ra
Ra
katsbee
Ra
Level 19
God Stats
0W - 1L
1,609 SR
Queue Stats
3W - 1L
1,633 Elo+
Party 1
Team Averages
Level 88
1,547 SR
1,605 Elo+

VS

Team Averages
Level 65
1,434 SR
1,543 Elo+
Ix Chel
Ix Chel
Bluerobin121
Ix Chel
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 7L
1,500 Elo+
Party 2
Ishtar
Ishtar
Cheeseheadboy
Ishtar
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 24L
1,583 Elo+
Solo
Sobek
Sobek
Kolarin
Sobek
Level 67
God Stats
1W - 1L
1,303 SR
Queue Stats
10W - 5L
1,546 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
PRedawg22
King Arthur
9
1 / 2 / 1
7,603
691
4,508
12,712
10,992
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

9
0 / 4 / 2
7,664
697
2,713
11,644
11,921
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
1 / 1 / 1
8,440
767
7,737
5,353
2,325
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Bluerobin121
Ix Chel
11
1 / 1 / 6
8,296
754
10,573
5,424
2,146
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
4 / 0 / 3
9,088
826
9,613
6,644
2,728
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sobek
Kolarin
Sobek
11
2 / 1 / 5
8,434
767
4,972
10,196
10,801
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
21
2
Kills
7
7
Deaths
2
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
Bluerobin121
Ix Chel
1
1
6
4
W
4
0
3
5.5
W
Sobek
Kolarin
Sobek
2
1
5
4.5
L
King Arthur
PRedawg22
King Arthur
1
2
1
0.75
L
0
4
2
0.25
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,958
Damage
25,158
29,709
Taken
22,264
25,238
Mitigated
15,675
5,230
Healing
6,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
Bluerobin121
Ix Chel
10,573
2,131
1,839
1,189
5,424
2,146
814
3,016
2,360
33,336
0
W
9,613
6,243
0
2,099
6,644
2,728
1,689
2,392
4,199
0
44,638
W
Sobek
Kolarin
Sobek
4,972
520
0
1,275
10,196
10,801
380
5,185
4,837
11,671
0
L
King Arthur
PRedawg22
King Arthur
4,508
28
212
1,625
12,712
10,992
0
6,336
6,376
0
18,064
L
2,713
653
0
1,484
11,644
11,921
0
6,351
5,293
9,865
0
L
7,737
904
891
1,018
5,353
2,325
0
3,104
2,249
42,646
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,707
Gold Earned
25,818
101
Minions Killed
112
0
Camps Cleared
0
635,541
Distance Traveled
610,999
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
8,296
754
33
3
0
195,650
0
W
Ishtar
9,088
826
64
6
0
202,311
1
W
Sobek
8,434
767
15
1
0
213,038
0
L
King Arthur
7,603
691
10
1
0
227,754
3
L
Fafnir
7,664
697
9
1
0
198,453
2
L
Ra
8,440
767
82
7
0
209,334
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role