Player Matchup

Vamana
Vamana
CrouchnTortuga
Vamana
Level 142
God Stats
1W - 2L
1,313 SR
Queue Stats
83W - 105L
1,512 Elo+
Party 1
Cupid
Cupid
Fadedxfantom
Cupid
Level 122
God Stats
32W - 35L
1,554 SR
Queue Stats
101W - 137L
1,496 Elo+
Party 1
Janus
Janus
Kaptain Keef
Janus
Level 155
God Stats
3W - 0L
1,770 SR
Queue Stats
123W - 105L
1,466 Elo+
Solo
Ganesha
Ganesha
LAST M0H1KAN
Ganesha
Level 109
God Stats
12W - 10L
1,764 SR
Queue Stats
80W - 105L
1,518 Elo+
Party 1
Odin
Odin
trickalloy
Odin
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 104L
1,496 Elo+
Party 1
Team Averages
Level 122
1,580 SR
1,497 Elo+

VS

Team Averages
Level 101
1,531 SR
1,530 Elo+
Olorun
Olorun
 
Olorun
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
FriedRice1080p
Artio
Level 104
God Stats
36W - 22L
1,652 SR
Queue Stats
216W - 203L
1,591 Elo+
Solo
Khepri
Khepri
GoldFawn7676903
Khepri
Level 128
God Stats
5W - 4L
1,668 SR
Queue Stats
298W - 271L
1,551 Elo+
Party 2
Artemis
Artemis
KungFuuMassa
Artemis
Level 158
God Stats
3W - 4L
1,544 SR
Queue Stats
425W - 379L
1,474 Elo+
Solo
Bastet
Bastet
Perro vacuna
Bastet
Level 46
God Stats
3W - 2L
1,289 SR
Queue Stats
281W - 255L
1,532 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 1 / 4
8,565
659
8,131
10,044
5,765
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

11
1 / 0 / 6
6,354
489
4,588
5,287
1,893
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
4 / 1 / 3
7,955
612
6,609
7,581
2,927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
LAST M0H1KAN
Ganesha
11
0 / 0 / 7
6,859
528
2,290
8,878
5,600
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 4 / 0
6,478
498
1,175
9,292
3,412
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
12
2 / 5 / 0
7,262
559
6,322
11,919
5,142
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

14
4 / 0 / 0
8,421
648
5,843
6,075
6,874
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

7
0 / 2 / 0
5,804
446
2,665
7,278
6,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
KungFuuMassa
Artemis
10
0 / 2 / 0
5,946
457
5,631
6,422
2,591
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bastet
7
0 / 4 / 0
5,343
411
2,191
8,616
2,926
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
6
13
Kills
6
6
Deaths
13
20
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
2
5
0
0.4
W
8
1
4
10
W
1
0
6
4
L
4
0
0
4
L
0
2
0
0
W
4
1
3
5.5
L
Artemis
KungFuuMassa
Artemis
0
2
0
0
W
Ganesha
LAST M0H1KAN
Ganesha
0
0
7
3.5
L
Bastet
0
4
0
0
W
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,793
Damage
22,652
41,082
Taken
40,310
19,597
Mitigated
23,614
10,427
Healing
10,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
6,322
3,583
60
3,629
11,919
5,142
802
3,222
8,539
53,782
0
W
8,131
3,186
0
1,206
10,044
5,765
0
3,086
6,876
0
77,090
W
4,588
2,648
505
2,074
5,287
1,893
731
1,875
3,412
0
34,665
L
5,843
656
85
2,634
6,075
6,874
78
0
6,075
50,599
323
L
2,665
481
0
1,297
7,278
6,081
0
1,577
5,659
16,139
0
W
6,609
340
0
750
7,581
2,927
286
3,197
4,384
67,895
0
L
Artemis
KungFuuMassa
Artemis
5,631
1,475
0
1,370
6,422
2,591
0
1,961
4,425
0
42,458
W
Ganesha
LAST M0H1KAN
Ganesha
2,290
193
2,265
3,252
8,878
5,600
0
1,003
7,875
20,532
0
L
Bastet
2,191
661
0
1,520
8,616
2,926
0
1,817
6,713
0
22,559
W
1,175
587
0
375
9,292
3,412
0
4,638
4,028
0
28,919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,211
Gold Earned
32,776
389
Minions Killed
276
0
Camps Cleared
0
1,333,358
Distance Traveled
1,145,571
3
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
7,262
559
82
6
0
222,541
0
W
Vamana
8,565
659
108
8
0
315,049
0
W
Cupid
6,354
489
104
8
0
236,384
3
L
Artio
8,421
648
76
6
0
221,270
4
L
Khepri
5,804
446
19
1
0
219,310
4
W
Janus
7,955
612
104
8
0
272,264
0
L
Artemis
5,946
457
64
5
0
233,836
7
W
Ganesha
6,859
528
3
0
0
256,494
0
L
Bastet
5,343
411
35
3
0
248,614
0
W
Odin
6,478
498
70
5
0
253,167
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role