Player Matchup

Odin
Odin
 
Odin
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
JOHNNY BRAVO900
Ne Zha
Level 173
God Stats
4W - 5L
1,267 SR
Queue Stats
466W - 394L
1,452 Elo+
Party 2
Chronos
Chronos
Nenegato
Chronos
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
157W - 155L
1,506 Elo+
Solo
Hel
Hel
RKO ZOMBIE
Hel
Level 147
God Stats
5W - 0L
1,500 SR
Queue Stats
117W - 120L
1,463 Elo+
Party 2
Xing Tian
Xing Tian
XploitX2
Xing Tian
Level 100
God Stats
3W - 0L
1,760 SR
Queue Stats
114W - 132L
1,511 Elo+
Solo
Team Averages
Level 135
1,505 SR
1,487 Elo+

VS

Team Averages
Level 72
1,439 SR
1,554 Elo+
Ne Zha
Ne Zha
C4 op42
Ne Zha
Level 214
God Stats
7W - 4L
1,500 SR
Queue Stats
355W - 362L
1,514 Elo+
Solo
Heimdallr
Heimdallr
EliteFireWolf
Heimdallr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,538 Elo+
Party 1
Yemoja
Yemoja
Horimoto3493
Yemoja
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,538 Elo+
Party 1
Medusa
Medusa
Sushirou
Medusa
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,589 Elo+
Party 1
Sobek
Sobek
tmgplays
Sobek
Level 84
God Stats
2W - 6L
1,197 SR
Queue Stats
329W - 304L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
16
5 / 4 / 21
10,205
928
9,098
14,533
15,311
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
5 / 1 / 20
9,915
901
17,073
15,324
8,683
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chronos
Nenegato
Chronos
16
7 / 2 / 18
9,633
876
16,011
11,905
6,397
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

17
8 / 0 / 21
10,203
928
13,296
9,657
7,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Xing Tian
XploitX2
Xing Tian
16
5 / 4 / 14
9,605
873
11,475
18,209
22,611
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
C4 op42
Ne Zha
17
1 / 2 / 6
7,974
725
8,722
11,330
11,218
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
EliteFireWolf
Heimdallr
14
1 / 10 / 6
8,093
736
11,146
15,691
7,738
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
13
2 / 7 / 2
7,385
671
3,935
15,486
9,890
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Mystical Earring

Mystical Earring

+15
Mp 5

Medusa
Sushirou
Medusa
15
4 / 5 / 2
7,788
708
14,171
12,962
6,993
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
tmgplays
Sobek
14
1 / 6 / 5
8,099
736
8,478
16,121
21,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
30
30
Kills
9
11
Deaths
30
94
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
5
4
21
3.88
L
Ne Zha
C4 op42
Ne Zha
1
2
6
2
L
Heimdallr
EliteFireWolf
Heimdallr
1
10
6
0.4
L
Yemoja
2
7
2
0.43
W
5
1
20
15
W
Chronos
Nenegato
Chronos
7
2
18
8
W
8
0
21
18.5
L
Medusa
Sushirou
Medusa
4
5
2
1
W
Xing Tian
XploitX2
Xing Tian
5
4
14
3
L
Sobek
tmgplays
Sobek
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,953
Damage
46,452
69,628
Taken
71,590
60,437
Mitigated
57,115
37,871
Healing
13,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
9,098
1,020
1,142
2,038
14,533
15,311
66
2,433
11,851
728
16,599
L
Ne Zha
C4 op42
Ne Zha
8,722
733
287
1,785
11,330
11,218
0
6,880
4,450
619
19,962
L
Heimdallr
EliteFireWolf
Heimdallr
11,146
3,585
0
521
15,691
7,738
0
10,069
5,622
0
22,747
L
Yemoja
3,935
1,305
3,878
1,321
15,486
9,890
0
8,674
6,812
7,780
0
W
17,073
3,757
3,001
6,300
15,324
8,683
1,362
2,710
12,528
0
33,440
W
Chronos
Nenegato
Chronos
16,011
5,686
1,206
1,693
11,905
6,397
4,750
2,245
9,660
22,446
0
W
13,296
1,102
12,639
6,996
9,657
7,435
867
1,882
7,737
25,953
0
L
Medusa
Sushirou
Medusa
14,171
8,126
514
2,634
12,962
6,993
0
5,635
7,327
0
24,036
W
Xing Tian
XploitX2
Xing Tian
11,475
0
1,306
1,550
18,209
22,611
243
2,712
15,240
20,046
301
L
Sobek
tmgplays
Sobek
8,478
585
342
2,566
16,121
21,276
0
9,324
6,797
15,996
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,561
Gold Earned
39,339
119
Minions Killed
100
0
Camps Cleared
0
1,226,839
Distance Traveled
860,219
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
10,205
928
15
1
0
265,796
0
L
Ne Zha
7,974
725
16
1
0
192,348
0
L
Heimdallr
8,093
736
38
3
0
167,457
0
L
Yemoja
7,385
671
9
1
0
122,984
0
W
Ne Zha
9,915
901
31
3
0
260,522
0
W
Chronos
9,633
876
21
2
0
208,971
0
W
Hel
10,203
928
36
3
0
253,928
0
L
Medusa
7,788
708
26
2
0
189,441
0
W
Xing Tian
9,605
873
16
1
0
237,622
0
L
Sobek
8,099
736
11
1
0
187,989
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role