Player Matchup

Freya
Freya
 
Freya
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
Cesarsanchez
Persephone
Level 188
God Stats
7W - 2L
1,765 SR
Queue Stats
100W - 125L
1,441 Elo+
Solo
Discordia
Discordia
Schlumpfine1979
Discordia
Level 176
God Stats
3W - 3L
1,568 SR
Queue Stats
301W - 300L
1,475 Elo+
Solo
Sun Wukong
Sun Wukong
Schnauzze
Sun Wukong
Level 159
God Stats
12W - 7L
1,606 SR
Queue Stats
741W - 733L
1,550 Elo+
Solo
Maui
Maui
hwlsolo
Maui
Level 157
God Stats
4W - 0L
1,817 SR
Queue Stats
429W - 467L
1,463 Elo+
Solo
Team Averages
Level 167
1,651 SR
1,486 Elo+

VS

Team Averages
Level 105
1,470 SR
1,564 Elo+
Geb
Geb
Arinnitti
Geb
Level 67
God Stats
0W - 1L
1,526 SR
Queue Stats
178W - 103L
1,627 Elo+
Solo
Merlin
Merlin
Douchland
Merlin
Level 47
God Stats
4W - 9L
1,288 SR
Queue Stats
334W - 306L
1,505 Elo+
Solo
Ullr
Ullr
Ebteris
Ullr
Level 149
God Stats
2W - 3L
1,463 SR
Queue Stats
166W - 60L
1,777 Elo+
Solo
Anubis
Anubis
Mbarrs
Anubis
Level 148
God Stats
0W - 2L
1,500 SR
Queue Stats
191W - 181L
1,349 Elo+
Solo
Charybdis
Charybdis
kinki_dook
Charybdis
Level 112
God Stats
4W - 3L
1,574 SR
Queue Stats
475W - 467L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
17
5 / 4 / 14
10,293
858
10,336
13,451
7,122
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Persephone
Cesarsanchez
Persephone
17
8 / 3 / 9
10,871
906
16,908
9,447
5,000
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Discordia
Schlumpfine1979
Discordia
18
5 / 2 / 15
10,394
866
13,471
9,861
4,953
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Schnauzze
Sun Wukong
17
7 / 2 / 13
10,514
876
11,434
13,668
18,280
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Maui
hwlsolo
Maui
17
1 / 3 / 20
10,524
877
3,151
15,827
17,410
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 4
9,480
790
4,397
12,775
9,207
Winged Blade

Winged Blade

+20
Magical Protection
+150
Health
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Lotus Sickle

Lotus Sickle

+20
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Merlin
Douchland
Merlin
16
1 / 4 / 2
8,849
737
9,506
8,347
3,411
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Ullr
Ebteris
Ullr
16
2 / 6 / 6
10,041
837
7,462
12,255
5,252
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Anubis
Mbarrs
Anubis
17
4 / 7 / 7
10,298
858
12,371
15,197
8,620
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Charybdis
kinki_dook
Charybdis
17
4 / 7 / 4
10,174
848
9,506
14,866
6,319
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
36
26
Kills
13
14
Deaths
27
71
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
5
4
14
3
L
2
3
4
1.33
W
Persephone
Cesarsanchez
Persephone
8
3
9
4.17
L
Merlin
Douchland
Merlin
1
4
2
0.5
L
Ullr
Ebteris
Ullr
2
6
6
0.83
L
Anubis
Mbarrs
Anubis
4
7
7
1.07
W
Discordia
Schlumpfine1979
Discordia
5
2
15
6.25
W
Sun Wukong
Schnauzze
Sun Wukong
7
2
13
6.75
W
Maui
hwlsolo
Maui
1
3
20
3.67
L
Charybdis
kinki_dook
Charybdis
4
7
4
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,300
Damage
43,242
62,254
Taken
63,440
52,765
Mitigated
32,809
22,634
Healing
13,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
10,336
2,804
635
3,712
13,451
7,122
1,508
6,543
6,867
24,356
0
L
4,397
0
666
4,097
12,775
9,207
0
5,165
7,293
12,214
0
W
Persephone
Cesarsanchez
Persephone
16,908
1,424
869
1,645
9,447
5,000
1,692
4,119
5,265
35,670
0
L
Merlin
Douchland
Merlin
9,506
150
1,786
1,014
8,347
3,411
746
6,276
1,878
23,748
0
L
Ullr
Ebteris
Ullr
7,462
2,023
0
331
12,255
5,252
1,808
10,172
1,949
0
15,689
L
Anubis
Mbarrs
Anubis
12,371
258
169
3,153
15,197
8,620
850
12,091
2,973
29,229
0
W
Discordia
Schlumpfine1979
Discordia
13,471
1,135
3,373
3,418
9,861
4,953
2,068
5,083
4,778
36,117
0
W
Sun Wukong
Schnauzze
Sun Wukong
11,434
1,818
496
2,472
13,668
18,280
2,211
5,606
8,054
0
23,846
W
Maui
hwlsolo
Maui
3,151
95
3,146
2,868
15,827
17,410
531
4,748
11,007
7,633
0
L
Charybdis
kinki_dook
Charybdis
9,506
3,189
262
1,724
14,866
6,319
1,153
10,162
4,450
0
21,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,596
Gold Earned
48,842
137
Minions Killed
128
0
Camps Cleared
0
1,152,397
Distance Traveled
986,771
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
10,293
858
30
3
0
247,358
0
L
Geb
9,480
790
7
1
0
200,944
0
W
Persephone
10,871
906
34
3
0
225,877
0
L
Merlin
8,849
737
24
2
0
227,718
0
L
Ullr
10,041
837
29
2
0
196,779
0
L
Anubis
10,298
858
40
3
0
182,857
0
W
Discordia
10,394
866
41
3
0
213,124
0
W
Sun Wukong
10,514
876
17
1
0
243,930
7
W
Maui
10,524
877
15
1
0
222,108
0
L
Charybdis
10,174
848
28
2
0
178,473
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role