Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 200
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
GojoSatoruSimp
Hera
Level 89
God Stats
0W - 1L
1,557 SR
Queue Stats
24W - 11L
1,586 Elo+
Solo
Hercules
Hercules
JTmoney666777
Hercules
Level 159
God Stats
16W - 16L
1,475 SR
Queue Stats
132W - 205L
1,485 Elo+
Party 1
Hun Batz
Hun Batz
PheonixTweakN
Hun Batz
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 174L
1,491 Elo+
Party 1
Yemoja
Yemoja
tyoo8047
Yemoja
Level 126
God Stats
7W - 9L
1,357 SR
Queue Stats
561W - 541L
1,550 Elo+
Solo
Team Averages
Level 141
1,478 SR
1,522 Elo+

VS

Team Averages
Level 118
1,422 SR
1,543 Elo+
Agni
Agni
 
Agni
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
SayFrosty
Kali
Level 116
God Stats
3W - 1L
1,500 SR
Queue Stats
27W - 21L
1,454 Elo+
Solo
Cerberus
Cerberus
Vuhlositee
Cerberus
Level 106
God Stats
2W - 3L
1,503 SR
Queue Stats
224W - 191L
1,599 Elo+
Solo
King Arthur
King Arthur
devidgrade
King Arthur
Level 107
God Stats
7W - 7L
1,108 SR
Queue Stats
323W - 290L
1,578 Elo+
Solo
Charybdis
Charybdis
ocdigfdgwg
Charybdis
Level 105
God Stats
3W - 2L
1,500 SR
Queue Stats
100W - 95L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
11
0 / 4 / 2
6,784
452
5,400
13,699
5,333
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 3 / 1
8,295
553
10,127
10,837
3,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
JTmoney666777
Hercules
12
0 / 5 / 0
6,932
462
3,907
15,616
12,217
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hun Batz
PheonixTweakN
Hun Batz
13
0 / 2 / 1
7,660
511
6,227
12,536
5,174
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Yemoja
tyoo8047
Yemoja
11
1 / 0 / 1
6,682
445
1,304
8,882
6,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
14
2 / 2 / 2
8,348
557
8,453
7,635
3,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kali
15
1 / 0 / 4
8,452
563
5,015
14,767
6,865
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
Vuhlositee
Cerberus
12
0 / 1 / 4
8,077
538
6,896
11,907
11,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

King Arthur
devidgrade
King Arthur
15
7 / 0 / 0
9,200
613
11,562
11,030
13,729
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charybdis
ocdigfdgwg
Charybdis
16
4 / 1 / 0
9,353
624
11,191
7,655
3,549
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
24
4
Kills
14
14
Deaths
4
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
0
4
2
0.25
W
Agni
 
Agni
2
2
2
1.5
L
3
3
1
1.17
L
Hercules
JTmoney666777
Hercules
0
5
0
0
L
Hun Batz
PheonixTweakN
Hun Batz
0
2
1
0.25
W
Kali
1
0
4
3
W
Cerberus
Vuhlositee
Cerberus
0
1
4
2
W
King Arthur
devidgrade
King Arthur
7
0
0
7
W
Charybdis
ocdigfdgwg
Charybdis
4
1
0
4
L
Yemoja
tyoo8047
Yemoja
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,965
Damage
43,117
61,570
Taken
52,994
32,780
Mitigated
39,197
19,987
Healing
16,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
5,400
2,809
0
3,668
13,699
5,333
0
1,757
11,942
0
49,008
W
Agni
 
Agni
8,453
176
0
1,180
7,635
3,100
0
4,769
2,866
68,314
0
L
10,127
2,360
0
1,346
10,837
3,798
0
6,983
3,854
72,543
0
L
Hercules
JTmoney666777
Hercules
3,907
1,379
0
6,586
15,616
12,217
0
1,025
14,591
0
42,939
L
Hun Batz
PheonixTweakN
Hun Batz
6,227
2,645
0
776
12,536
5,174
0
1,975
10,561
0
70,013
W
Kali
5,015
3,364
0
4,276
14,767
6,865
0
1,622
13,145
0
76,235
W
Cerberus
Vuhlositee
Cerberus
6,896
476
147
4,493
11,907
11,954
0
4,080
7,827
26,474
0
W
King Arthur
devidgrade
King Arthur
11,562
2,130
0
2,009
11,030
13,729
38
0
11,030
1,114
66,283
W
Charybdis
ocdigfdgwg
Charybdis
11,191
6,797
0
4,391
7,655
3,549
733
960
6,695
0
95,485
L
Yemoja
tyoo8047
Yemoja
1,304
555
3,729
3,882
8,882
6,258
0
4,102
4,780
11,862
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,353
Gold Earned
43,430
406
Minions Killed
539
0
Camps Cleared
0
1,452,320
Distance Traveled
1,558,954
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,784
452
94
6
0
270,491
2
W
Agni
8,348
557
121
8
0
315,489
4
L
Hera
8,295
553
125
8
0
291,799
6
L
Hercules
6,932
462
69
5
0
271,938
4
L
Hun Batz
7,660
511
103
7
0
340,044
0
W
Kali
8,452
563
112
7
0
335,574
0
W
Cerberus
8,077
538
44
3
0
326,920
3
W
King Arthur
9,200
613
97
6
0
278,050
5
W
Charybdis
9,353
624
165
11
0
302,921
0
L
Yemoja
6,682
445
15
1
0
278,048
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role