Player Matchup

Martichoras
Martichoras
NedliX
Martichoras
Level 113
God Stats
2W - 1L
1,500 SR
Queue Stats
34W - 23L
1,514 Elo+
Party 2
Agni
Agni
ShadowGaming112
Agni
Level 77
God Stats
4W - 2L
1,591 SR
Queue Stats
27W - 19L
1,546 Elo+
Party 2
Chaac
Chaac
WannaPlau
Chaac
Level 17
God Stats
5W - 5L
1,601 SR
Queue Stats
21W - 23L
1,450 Elo+
Party 2
Team Averages
Level 69
1,564 SR
1,503 Elo+

VS

Team Averages
Level 52
1,605 SR
1,358 Elo+
Da Ji
Da Ji
EG Xero
Da Ji
Level 17
God Stats
2W - 1L
1,816 SR
Queue Stats
7W - 21L
1,224 Elo+
Party 1
Sol
Sol
Mighty T97
Sol
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,625 Elo+
Solo
Surtr
Surtr
vO dmonen
Surtr
Level 54
God Stats
0W - 3L
1,500 SR
Queue Stats
12W - 22L
1,224 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
NedliX
Martichoras
15
8 / 1 / 14
12,289
945
11,075
10,566
4,794
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
15 / 2 / 9
13,317
1,024
22,888
17,063
9,638
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chaac
WannaPlau
Chaac
13
3 / 5 / 21
11,404
877
8,603
18,253
21,089
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
EG Xero
Da Ji
10
0 / 12 / 4
8,720
671
4,605
15,688
6,501
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

14
2 / 5 / 4
11,057
851
15,219
16,843
7,133
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Surtr
vO dmonen
Surtr
13
5 / 9 / 1
10,715
824
8,584
19,724
18,473
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
16
26
Kills
7
8
Deaths
26
44
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Da Ji
EG Xero
Da Ji
0
12
4
0.17
L
2
5
4
0.8
W
Martichoras
NedliX
Martichoras
8
1
14
15
W
15
2
9
9.75
W
Chaac
WannaPlau
Chaac
3
5
21
2.7
L
Surtr
vO dmonen
Surtr
5
9
1
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,566
Damage
28,408
45,882
Taken
52,255
35,521
Mitigated
32,107
12,319
Healing
6,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
EG Xero
Da Ji
4,605
1,281
0
0
15,688
6,501
0
8,425
7,263
0
11,449
L
15,219
4,261
0
3,170
16,843
7,133
0
8,299
8,544
65,192
0
W
Martichoras
NedliX
Martichoras
11,075
8,294
0
3,449
10,566
4,794
1,695
3,600
6,966
0
36,790
W
22,888
3,070
0
7,650
17,063
9,638
1,441
7,752
9,311
74,996
0
W
Chaac
WannaPlau
Chaac
8,603
1,188
0
1,220
18,253
21,089
118
4,252
14,001
1,080
23,538
L
Surtr
vO dmonen
Surtr
8,584
2,992
180
2,977
19,724
18,473
0
6,907
12,817
409
29,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,010
Gold Earned
30,492
162
Minions Killed
115
0
Camps Cleared
0
655,362
Distance Traveled
618,820
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
8,720
671
16
1
0
190,691
0
L
Sol
11,057
851
63
5
0
224,971
0
W
Martichoras
12,289
945
44
3
0
214,257
0
W
Agni
13,317
1,024
91
7
0
219,765
0
W
Chaac
11,404
877
27
2
0
221,340
0
L
Surtr
10,715
824
36
3
0
203,158
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role