Player Matchup

Chang'e
Chang'e
Dosvedanya
Chang'e
Level 99
God Stats
0W - 1L
1,278 SR
Queue Stats
15W - 16L
1,429 Elo+
Party 1
Hel
Hel
RedMustD1E
Hel
Level 126
God Stats
1W - 4L
1,547 SR
Queue Stats
25W - 30L
1,519 Elo+
Party 2
Neith
Neith
goldenvamp27
Neith
Level 109
God Stats
0W - 7L
1,848 SR
Queue Stats
76W - 64L
1,540 Elo+
Party 2
Merlin
Merlin
polothebeast-ANA
Merlin
Level 17
God Stats
0W - 1L
1,285 SR
Queue Stats
3W - 3L
1,376 Elo+
Party 1
Nemesis
Nemesis
slurp12
Nemesis
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 9L
1,500 Elo+
Solo
Team Averages
Level 91
1,492 SR
1,473 Elo+

VS

Team Averages
Level 128
1,518 SR
1,482 Elo+
Skadi
Skadi
 
Skadi
Level 229
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
AzeIff
Kuzenbo
Level 91
God Stats
5W - 1L
1,613 SR
Queue Stats
32W - 26L
1,488 Elo+
Party 3
Amaterasu
Amaterasu
GroviIe
Amaterasu
Level 125
God Stats
5W - 7L
1,155 SR
Queue Stats
54W - 57L
1,429 Elo+
Party 3
Discordia
Discordia
RuiSoonMa
Discordia
Level 101
God Stats
6W - 3L
1,820 SR
Queue Stats
196W - 157L
1,596 Elo+
Solo
Heimdallr
Heimdallr
post_stalone
Heimdallr
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 61L
1,399 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Dosvedanya
Chang'e
1
0 / 0 / 0
3,671
334
0
0
0
9
0 / 0 / 1
5,923
538
3,402
6,381
4,211
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

10
1 / 0 / 0
5,900
536
5,149
6,768
2,545
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

9
0 / 5 / 0
5,133
467
1,622
5,681
1,712
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
slurp12
Nemesis
12
2 / 1 / 0
6,319
574
5,061
7,491
2,792
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
10
0 / 1 / 1
6,217
565
202
6,518
2,047
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kuzenbo
AzeIff
Kuzenbo
9
0 / 1 / 0
5,238
476
2,513
5,250
5,041
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
GroviIe
Amaterasu
13
6 / 0 / 0
8,261
751
7,216
8,497
7,180
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
RuiSoonMa
Discordia
10
0 / 2 / 0
6,125
557
3,630
4,656
1,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
post_stalone
Heimdallr
9
0 / 0 / 0
5,312
483
3,560
4,673
1,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
7
3
Kills
6
6
Deaths
4
1
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
0
1
1
0.5
W
Kuzenbo
AzeIff
Kuzenbo
0
1
0
0
L
Chang'e
Dosvedanya
Chang'e
0
0
0
0
W
Amaterasu
GroviIe
Amaterasu
6
0
0
6
L
0
0
1
0.5
W
Discordia
RuiSoonMa
Discordia
0
2
0
0
L
1
0
0
1
L
0
5
0
0
W
Heimdallr
post_stalone
Heimdallr
0
0
0
0
L
Nemesis
slurp12
Nemesis
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,234
Damage
17,121
26,321
Taken
29,594
11,260
Mitigated
17,372
10,335
Healing
6,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
202
96
0
0
6,518
2,047
0
0
6,518
0
44,157
W
Kuzenbo
AzeIff
Kuzenbo
2,513
1,098
0
1,340
5,250
5,041
0
1,026
4,224
21,381
0
L
Chang'e
Dosvedanya
Chang'e
0
0
0
0
0
0
0
0
0
0
0
W
Amaterasu
GroviIe
Amaterasu
7,216
3,009
0
2,894
8,497
7,180
307
1,865
6,632
0
66,041
L
3,402
174
1,873
4,053
6,381
4,211
0
1,455
4,883
24,663
0
W
Discordia
RuiSoonMa
Discordia
3,630
86
0
0
4,656
1,403
806
1,039
3,617
42,201
0
L
5,149
2,152
0
3,339
6,768
2,545
0
1,316
5,405
0
58,340
L
1,622
145
0
179
5,681
1,712
514
0
5,368
27,364
0
W
Heimdallr
post_stalone
Heimdallr
3,560
1,423
0
2,056
4,673
1,701
0
1,094
3,579
0
39,683
L
Nemesis
slurp12
Nemesis
5,061
3,088
0
891
7,491
2,792
0
3,372
4,025
0
43,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,946
Gold Earned
31,153
273
Minions Killed
364
0
Camps Cleared
0
815,613
Distance Traveled
1,121,642
1
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
6,217
565
79
7
0
231,743
4
W
Kuzenbo
5,238
476
26
2
0
234,870
5
L
Chang'e
3,671
334
0
0
0
0
0
W
Amaterasu
8,261
751
113
10
0
241,116
0
L
Hel
5,923
538
45
4
0
232,383
1
W
Discordia
6,125
557
69
6
0
209,049
5
L
Neith
5,900
536
102
9
0
194,437
0
L
Merlin
5,133
467
47
4
0
141,146
0
W
Heimdallr
5,312
483
77
7
0
204,864
2
L
Nemesis
6,319
574
79
7
0
247,647
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role