Player Matchup

Vamana
Vamana
Platinum II
 
Vamana
Platinum II
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yemoja
Yemoja
Platinum I
 
Yemoja
Platinum I
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cupid
Cupid
Gold II
ArmedGalaxy
Cupid
Gold II
Level 147
God Stats
1W - 2L
1,744 SR
Queue Stats
160W - 172L
1,634 MMR
Party 2
Apollo
Apollo
Platinum I
PopeyeElMarin0
Apollo
Platinum I
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 31L
2,110 MMR
Solo
Bacchus
Bacchus
Gold II
elZiuhBeibi
Bacchus
Gold II
Level 170
God Stats
1W - 3L
1,737 SR
Queue Stats
852W - 858L
1,622 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 128
1,596 SR
1,673 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 169
1,488 SR
1,899 MMR
Awilix
Awilix
Gold IV
Aluscyler
Awilix
Gold IV
Level 153
God Stats
6W - 10L
1,564 SR
Queue Stats
152W - 157L
1,511 MMR
Solo
Tyr
Tyr
Gold III
DarckCher
Tyr
Gold III
Level 89
God Stats
2W - 1L
1,257 SR
Queue Stats
55W - 60L
1,438 MMR
Solo
Ganesha
Ganesha
Gold II
Hunk302
Ganesha
Gold II
Level 148
God Stats
14W - 11L
1,554 SR
Queue Stats
326W - 317L
1,651 MMR
Solo
Persephone
Persephone
Masters
Joeldazeloth
Persephone
Masters
Level 248
God Stats
9W - 6L
1,427 SR
Queue Stats
1,301W - 1,122L
2,480 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Masters
Róbin
Ah Muzen Cab
Masters
Level 206
God Stats
184W - 144L
1,636 SR
Queue Stats
1,294W - 1,233L
2,414 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
7
0 / 0 / 0
4,040
808
2,707
3,197
2,166
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Yemoja
 
Yemoja
4
0 / 3 / 0
3,141
628
609
3,404
1,280
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
0 / 2 / 0
3,594
719
2,606
4,117
1,209
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

7
1 / 0 / 0
4,049
810
2,602
4,547
1,396
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bacchus
elZiuhBeibi
Bacchus
4
0 / 3 / 0
3,147
629
1,682
5,090
3,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
AthenaNe ZhaBakasura

VS

Bans
SusanoSerqetThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Aluscyler
Awilix
6
1 / 0 / 1
3,790
758
1,623
3,089
916
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
0 / 0 / 0
3,620
724
2,182
6,153
4,449
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ganesha
Hunk302
Ganesha
6
0 / 0 / 4
4,249
850
910
4,685
2,531
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Persephone
Joeldazeloth
Persephone
7
3 / 1 / 2
4,233
847
4,009
3,410
878
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ah Muzen Cab
Róbin
Ah Muzen Cab
7
4 / 0 / 0
4,399
880
4,523
4,122
1,435
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
15
1
Kills
8
8
Deaths
1
0
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
0
0
0
0
L
Yemoja
 
Yemoja
0
3
0
0
W
Awilix
Aluscyler
Awilix
1
0
1
1.5
L
0
2
0
0
W
0
0
0
0
W
Ganesha
Hunk302
Ganesha
0
0
4
2
W
Persephone
Joeldazeloth
Persephone
3
1
2
4
L
1
0
0
1
W
Ah Muzen Cab
Róbin
Ah Muzen Cab
4
0
0
4
L
Bacchus
elZiuhBeibi
Bacchus
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,206
Damage
13,247
20,355
Taken
21,459
10,020
Mitigated
10,209
4,926
Healing
8,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
2,707
829
0
1,353
3,197
2,166
0
0
3,197
0
25,396
L
Yemoja
 
Yemoja
609
70
155
280
3,404
1,280
0
1,506
1,898
5,946
0
W
Awilix
Aluscyler
Awilix
1,623
852
0
666
3,089
916
0
70
3,019
0
18,669
L
2,606
2,052
0
1,600
4,117
1,209
0
546
3,571
0
22,269
W
2,182
308
0
3,829
6,153
4,449
0
0
5,602
0
20,285
W
Ganesha
Hunk302
Ganesha
910
490
759
1,529
4,685
2,531
33
989
3,696
9,052
0
W
Persephone
Joeldazeloth
Persephone
4,009
346
0
935
3,410
878
0
602
2,664
22,541
0
L
2,602
1,501
0
1,000
4,547
1,396
0
1,052
3,495
0
28,132
W
Ah Muzen Cab
Róbin
Ah Muzen Cab
4,523
2,642
0
570
4,122
1,435
18
494
3,628
0
25,328
L
Bacchus
elZiuhBeibi
Bacchus
1,682
925
0
538
5,090
3,969
0
1,815
3,275
5,697
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,971
Gold Earned
20,291
158
Minions Killed
148
0
Camps Cleared
0
555,417
Distance Traveled
617,420
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
4,040
808
37
7
0
114,782
0
L
Yemoja
3,141
628
19
4
0
84,002
0
W
Awilix
3,790
758
34
7
0
133,497
0
L
Cupid
3,594
719
46
9
0
114,242
0
W
Tyr
3,620
724
26
5
0
130,217
0
W
Ganesha
4,249
850
7
1
0
121,562
0
W
Persephone
4,233
847
38
8
0
121,928
0
L
Apollo
4,049
810
50
10
0
115,819
0
W
Ah Muzen Cab
4,399
880
43
9
0
110,216
0
L
Bacchus
3,147
629
6
1
0
126,572
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role