Player Matchup

Shiva
Shiva
 
Shiva
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
 
Danzaburou
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Persephone
Persephone
 
Persephone
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
 
Thanatos
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
edson100
Ix Chel
Level 180
God Stats
3W - 5L
1,393 SR
Queue Stats
107W - 99L
1,530 Elo+
Solo
Team Averages
Level 87
1,479 SR
1,506 Elo+

VS

Team Averages
Level 110
1,483 SR
1,400 Elo+
Nu Wa
Nu Wa
AriesXrd
Nu Wa
Level 160
God Stats
38W - 25L
1,633 SR
Queue Stats
461W - 477L
1,532 Elo+
Solo
Sol
Sol
JPTheEpic
Sol
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 8L
1,179 Elo+
Party 1
Ganesha
Ganesha
Nythros
Ganesha
Level 136
God Stats
4W - 3L
1,291 SR
Queue Stats
71W - 59L
1,529 Elo+
Solo
Thanatos
Thanatos
Rynosaurous
Thanatos
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 24L
1,179 Elo+
Party 1
Danzaburou
Danzaburou
kidaliye
Danzaburou
Level 146
God Stats
2W - 0L
1,490 SR
Queue Stats
74W - 55L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
14
2 / 4 / 5
8,458
1,208
10,149
12,608
7,549
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
 
Danzaburou
13
2 / 4 / 3
8,144
1,163
6,691
10,679
4,208
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Persephone
 
Persephone
13
1 / 2 / 3
7,915
1,131
7,080
4,721
1,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
 
Thanatos
13
1 / 4 / 2
7,907
1,130
2,475
9,339
3,660
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ix Chel
edson100
Ix Chel
14
1 / 4 / 5
8,259
1,180
10,102
8,946
3,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Team 1 Tickets

234

VS

Team 2 Tickets

310

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
AriesXrd
Nu Wa
14
5 / 2 / 10
9,208
1,315
11,451
5,587
2,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

14
4 / 2 / 13
8,949
1,278
7,457
5,778
2,578
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ganesha
Nythros
Ganesha
15
0 / 0 / 17
9,362
1,337
6,713
12,140
16,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
Rynosaurous
Thanatos
14
4 / 2 / 12
8,912
1,273
5,287
7,938
4,072
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Danzaburou
kidaliye
Danzaburou
15
6 / 1 / 13
9,540
1,363
11,068
8,055
3,728
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
84
7
Kills
19
18
Deaths
7
18
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
2
4
5
1.13
L
Danzaburou
 
Danzaburou
2
4
3
0.88
L
Persephone
 
Persephone
1
2
3
1.25
L
Thanatos
 
Thanatos
1
4
2
0.5
W
Nu Wa
AriesXrd
Nu Wa
5
2
10
5
W
4
2
13
5.25
W
Ganesha
Nythros
Ganesha
0
0
17
8.5
W
Thanatos
Rynosaurous
Thanatos
4
2
12
5
L
Ix Chel
edson100
Ix Chel
1
4
5
0.88
W
Danzaburou
kidaliye
Danzaburou
6
1
13
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,497
Damage
41,976
46,293
Taken
39,498
20,700
Mitigated
28,667
9,149
Healing
7,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
10,149
844
904
1,070
12,608
7,549
0
8,063
4,545
0
16,469
L
Danzaburou
 
Danzaburou
6,691
2,172
0
900
10,679
4,208
0
5,904
4,775
0
16,690
L
Persephone
 
Persephone
7,080
304
0
225
4,721
1,558
0
2,220
2,493
24,123
0
L
Thanatos
 
Thanatos
2,475
518
0
4,109
9,339
3,660
0
4,827
4,512
0
20,172
W
Nu Wa
AriesXrd
Nu Wa
11,451
3,440
0
112
5,587
2,206
0
2,667
2,755
39,220
0
W
7,457
2,275
0
561
5,778
2,578
0
2,790
2,894
17,858
820
W
Ganesha
Nythros
Ganesha
6,713
949
0
1,788
12,140
16,083
0
4,251
7,664
17,018
0
W
Thanatos
Rynosaurous
Thanatos
5,287
442
0
3,170
7,938
4,072
0
3,731
4,073
0
10,805
L
Ix Chel
edson100
Ix Chel
10,102
511
898
1,043
8,946
3,725
0
4,267
4,679
33,701
0
W
Danzaburou
kidaliye
Danzaburou
11,068
5,176
0
2,031
8,055
3,728
0
3,743
4,216
0
21,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,683
Gold Earned
45,971
158
Minions Killed
161
7
Camps Cleared
5
695,298
Distance Traveled
726,527
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
8,458
1,208
10
1
1
148,669
0
L
Danzaburou
8,144
1,163
25
4
1
144,782
0
L
Persephone
7,915
1,131
39
6
1
105,725
0
L
Thanatos
7,907
1,130
36
5
2
151,773
0
W
Nu Wa
9,208
1,315
45
6
3
149,845
0
W
Sol
8,949
1,278
46
7
0
118,357
0
W
Ganesha
9,362
1,337
0
0
0
157,499
0
W
Thanatos
8,912
1,273
26
4
2
171,760
0
L
Ix Chel
8,259
1,180
48
7
2
144,349
0
W
Danzaburou
9,540
1,363
44
6
0
129,066
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role