Player Matchup

Achilles
Achilles
EW202
Achilles
Level 95
God Stats
2W - 4L
1,132 SR
Queue Stats
238W - 226L
1,513 Elo+
Party 3
Ra
Ra
IthilienRanger
Ra
Level 85
God Stats
8W - 11L
1,300 SR
Queue Stats
510W - 487L
1,512 Elo+
Party 3
Apollo
Apollo
SNUGGLE5TRUGGL3
Apollo
Level 122
God Stats
7W - 6L
1,491 SR
Queue Stats
701W - 675L
1,523 Elo+
Party 3
Izanami
Izanami
WRVTHXIII
Izanami
Level 31
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 19L
1,314 Elo+
Solo
Loki
Loki
silentmaze
Loki
Level 55
God Stats
6W - 7L
1,415 SR
Queue Stats
46W - 49L
1,372 Elo+
Solo
Team Averages
Level 78
1,368 SR
1,447 Elo+

VS

Team Averages
Level 75
1,713 SR
1,502 Elo+
Janus
Janus
PoopSockEatr
Janus
Level 40
God Stats
11W - 3L
1,776 SR
Queue Stats
40W - 45L
1,522 Elo+
Party 2
Neith
Neith
ProteusTales
Neith
Level 116
God Stats
67W - 64L
1,524 SR
Queue Stats
170W - 184L
1,471 Elo+
Solo
Mulan
Mulan
Vexfimy
Mulan
Level 92
God Stats
6W - 6L
1,438 SR
Queue Stats
268W - 248L
1,493 Elo+
Party 1
Arachne
Arachne
Xdingalings23
Arachne
Level 59
God Stats
4W - 0L
1,889 SR
Queue Stats
90W - 116L
1,540 Elo+
Party 2
Khepri
Khepri
theharacist
Khepri
Level 68
God Stats
5W - 0L
1,936 SR
Queue Stats
66W - 67L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
EW202
Achilles
14
4 / 6 / 1
8,466
564
10,370
13,219
12,054
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 4 / 2
7,264
484
5,052
9,880
4,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
3 / 1 / 0
8,895
593
6,638
9,991
4,252
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
WRVTHXIII
Izanami
10
0 / 5 / 2
6,745
450
4,099
10,121
4,232
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
2 / 6 / 2
7,140
476
4,595
12,779
4,354
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 5
9,173
612
5,460
7,447
3,047
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
4 / 0 / 2
9,564
638
7,603
5,222
1,899
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mulan
Vexfimy
Mulan
15
5 / 3 / 4
9,747
650
9,872
15,228
20,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
15
10 / 1 / 3
9,482
632
10,807
12,795
6,351
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Khepri
12
0 / 4 / 9
7,781
519
2,591
13,802
14,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
45
10
Kills
22
22
Deaths
11
7
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Achilles
EW202
Achilles
4
6
1
0.75
L
1
4
2
0.5
W
3
3
5
1.83
W
4
0
2
5
L
3
1
0
3
W
Mulan
Vexfimy
Mulan
5
3
4
2.33
L
Izanami
WRVTHXIII
Izanami
0
5
2
0.2
W
Arachne
10
1
3
11.5
L
2
6
2
0.5
W
Khepri
0
4
9
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,754
Damage
36,333
55,990
Taken
54,494
29,174
Mitigated
46,573
12,918
Healing
15,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
EW202
Achilles
10,370
4,235
0
2,757
13,219
12,054
0
860
12,359
0
65,523
L
5,052
463
0
1,746
9,880
4,282
0
2,394
7,288
49,828
0
W
5,460
332
0
981
7,447
3,047
1,473
2,536
4,795
66,497
0
W
7,603
963
0
2,453
5,222
1,899
4,117
197
5,025
0
85,971
L
6,638
4,911
0
4,691
9,991
4,252
0
2,618
7,305
0
74,821
W
Mulan
Vexfimy
Mulan
9,872
1,178
0
7,165
15,228
20,611
270
0
14,528
0
66,221
L
Izanami
WRVTHXIII
Izanami
4,099
2,971
0
2,184
10,121
4,232
367
808
9,313
0
46,432
W
Arachne
10,807
7,586
0
2,535
12,795
6,351
925
978
11,639
0
63,675
L
4,595
1,475
0
1,540
12,779
4,354
0
1,097
11,674
0
35,924
W
Khepri
2,591
286
248
2,441
13,802
14,665
124
1,178
12,392
21,291
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,510
Gold Earned
45,747
447
Minions Killed
478
0
Camps Cleared
0
1,327,169
Distance Traveled
1,433,784
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,466
564
106
7
0
286,826
1
L
Ra
7,264
484
77
5
0
269,824
4
W
Janus
9,173
612
124
8
0
251,154
2
W
Neith
9,564
638
149
10
0
293,323
0
L
Apollo
8,895
593
145
10
0
287,788
0
W
Mulan
9,747
650
91
6
0
260,254
1
L
Izanami
6,745
450
76
5
0
198,362
0
W
Arachne
9,482
632
88
6
0
336,384
0
L
Loki
7,140
476
43
3
0
284,369
0
W
Khepri
7,781
519
26
2
0
292,669
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role