Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
RuiSoonMa
Chaac
Level 101
God Stats
22W - 6L
1,783 SR
Queue Stats
196W - 157L
1,573 Elo+
Solo
Ra
Ra
StrawHat_856
Ra
Level 144
God Stats
25W - 23L
1,342 SR
Queue Stats
627W - 608L
1,418 Elo+
Solo
Vulcan
Vulcan
TotallyPawgers69
Vulcan
Level 89
God Stats
6W - 4L
1,889 SR
Queue Stats
286W - 357L
1,464 Elo+
Party 1
Bastet
Bastet
milleratito
Bastet
Level 127
God Stats
24W - 29L
1,484 SR
Queue Stats
457W - 581L
1,452 Elo+
Party 1
Team Averages
Level 113
1,600 SR
1,481 Elo+

VS

Team Averages
Level 98
1,554 SR
1,464 Elo+
The Morrigan
The Morrigan
Mild-Remedy
The Morrigan
Level 133
God Stats
1W - 1L
1,721 SR
Queue Stats
74W - 63L
1,514 Elo+
Party 2
Athena
Athena
VelvetOracle
Athena
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 40L
1,458 Elo+
Party 2
Danzaburou
Danzaburou
urmumlul4222
Danzaburou
Level 79
God Stats
6W - 2L
1,815 SR
Queue Stats
286W - 290L
1,412 Elo+
Solo
Ratatoskr
Ratatoskr
xuketsu
Ratatoskr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 19L
1,485 Elo+
Party 2
Gilgamesh
Gilgamesh
zaeeOCH8
Gilgamesh
Level 140
God Stats
1W - 3L
1,235 SR
Queue Stats
367W - 350L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
2 / 1 / 2
7,159
477
3,824
8,037
3,528
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
RuiSoonMa
Chaac
13
4 / 3 / 2
8,241
549
12,930
12,668
9,452
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
3 / 2 / 0
8,396
560
5,033
6,222
2,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 4 / 5
7,760
517
11,268
5,860
2,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bastet
12
6 / 1 / 1
8,554
570
6,193
9,682
7,332
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Mild-Remedy
The Morrigan
13
3 / 3 / 0
7,993
533
6,358
8,465
3,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Athena
11
1 / 3 / 5
7,269
485
3,891
11,594
8,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
urmumlul4222
Danzaburou
9
0 / 4 / 1
5,825
388
2,492
10,922
2,622
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ratatoskr
xuketsu
Ratatoskr
13
7 / 4 / 1
8,462
564
7,650
12,298
4,697
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
zaeeOCH8
Gilgamesh
11
0 / 3 / 4
6,841
456
3,884
15,676
12,225
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
22
17
Kills
11
11
Deaths
17
10
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
2
1
2
3
L
The Morrigan
Mild-Remedy
The Morrigan
3
3
0
1
W
Chaac
RuiSoonMa
Chaac
4
3
2
1.67
W
3
2
0
1.5
W
2
4
5
1.13
L
Athena
1
3
5
1.17
W
Bastet
6
1
1
6.5
L
Danzaburou
urmumlul4222
Danzaburou
0
4
1
0.13
L
Ratatoskr
xuketsu
Ratatoskr
7
4
1
1.88
L
Gilgamesh
zaeeOCH8
Gilgamesh
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,248
Damage
24,275
42,469
Taken
58,955
25,468
Mitigated
31,471
10,309
Healing
11,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
3,824
1,158
0
4,057
8,037
3,528
0
2,320
5,717
0
36,370
L
The Morrigan
Mild-Remedy
The Morrigan
6,358
1,135
0
1,875
8,465
3,513
0
2,740
5,380
63,374
2,964
W
Chaac
RuiSoonMa
Chaac
12,930
2,449
0
1,684
12,668
9,452
1,187
2,493
10,175
0
69,521
W
5,033
564
255
1,616
6,222
2,671
581
2,658
3,564
70,066
0
W
11,268
6,555
0
297
5,860
2,485
232
1,161
4,699
55,787
0
L
Athena
3,891
1,112
278
3,702
11,594
8,414
190
3,757
7,837
14,145
0
W
Bastet
6,193
943
150
2,250
9,682
7,332
42
816
8,866
0
31,145
L
Danzaburou
urmumlul4222
Danzaburou
2,492
1,194
0
2,673
10,922
2,622
0
5,773
5,149
0
33,033
L
Ratatoskr
xuketsu
Ratatoskr
7,650
2,187
0
355
12,298
4,697
836
2,744
9,554
0
55,244
L
Gilgamesh
zaeeOCH8
Gilgamesh
3,884
1,334
0
2,551
15,676
12,225
0
942
14,734
0
42,790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,110
Gold Earned
36,390
415
Minions Killed
356
0
Camps Cleared
0
1,499,109
Distance Traveled
1,402,112
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,159
477
71
5
0
293,447
0
L
The Morrigan
7,993
533
110
7
0
244,154
6
W
Chaac
8,241
549
96
6
0
274,898
2
W
Ra
8,396
560
120
8
0
319,031
4
W
Vulcan
7,760
517
89
6
0
299,322
0
L
Athena
7,269
485
27
2
0
306,568
2
W
Bastet
8,554
570
39
3
0
312,411
2
L
Danzaburou
5,825
388
62
4
0
261,096
2
L
Ratatoskr
8,462
564
82
5
0
314,207
0
L
Gilgamesh
6,841
456
75
5
0
276,087
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role