Player Matchup

Ix Chel
Ix Chel
Animalclown945
Ix Chel
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,721 Elo+
Party 1
Cernunnos
Cernunnos
PapaHoon
Cernunnos
Level 140
God Stats
6W - 1L
1,955 SR
Queue Stats
232W - 219L
1,556 Elo+
Party 2
Martichoras
Martichoras
The4dversary
Martichoras
Level 161
God Stats
2W - 3L
1,385 SR
Queue Stats
396W - 391L
1,536 Elo+
Party 2
Pele
Pele
gnashpotatoes
Pele
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,544 Elo+
Party 1
Chaac
Chaac
kamalbfk
Chaac
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 10L
1,575 Elo+
Party 1
Team Averages
Level 145
1,568 SR
1,586 Elo+

VS

Team Averages
Level 133
1,395 SR
1,543 Elo+
Chernobog
Chernobog
 
Chernobog
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
BombasticTomb87
Sobek
Level 104
God Stats
2W - 1L
1,245 SR
Queue Stats
112W - 102L
1,551 Elo+
Solo
Atlas
Atlas
OdinsWolf191
Atlas
Level 157
God Stats
2W - 2L
1,643 SR
Queue Stats
408W - 388L
1,583 Elo+
Solo
Izanami
Izanami
samyshiko
Izanami
Level 147
God Stats
3W - 4L
1,477 SR
Queue Stats
489W - 463L
1,559 Elo+
Solo
Olorun
Olorun
z llLucifer
Olorun
Level 150
God Stats
4W - 4L
1,109 SR
Queue Stats
522W - 526L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 3
7,042
704
7,623
7,250
3,053
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cernunnos
PapaHoon
Cernunnos
14
2 / 2 / 5
7,568
757
12,757
7,439
3,503
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Martichoras
The4dversary
Martichoras
14
2 / 2 / 3
7,455
746
11,083
7,568
3,874
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
1 / 5 / 4
7,047
705
7,663
10,144
3,982
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chaac
kamalbfk
Chaac
13
0 / 5 / 6
6,856
686
8,056
10,141
10,888
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
15
3 / 2 / 10
8,190
819
6,901
8,939
5,336
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
1 / 2 / 14
7,673
767
6,014
14,046
19,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
1 / 2 / 13
7,308
731
5,591
10,766
14,118
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Izanami
samyshiko
Izanami
17
8 / 0 / 8
9,200
920
8,634
8,845
6,319
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Olorun
14
4 / 1 / 11
8,336
834
12,173
10,062
7,604
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
73
7
Kills
17
17
Deaths
7
21
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
3
2
10
4
L
2
3
3
1.17
W
1
2
14
4
W
1
2
13
3.75
L
Cernunnos
PapaHoon
Cernunnos
2
2
5
2.25
L
Martichoras
The4dversary
Martichoras
2
2
3
1.75
L
1
5
4
0.6
L
Chaac
kamalbfk
Chaac
0
5
6
0.6
W
Izanami
samyshiko
Izanami
8
0
8
12
W
Olorun
4
1
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,182
Damage
39,313
42,542
Taken
52,658
25,300
Mitigated
53,223
12,131
Healing
23,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
6,901
4,251
1,627
1,544
8,939
5,336
1,035
1,685
7,254
0
16,112
L
7,623
581
1,396
1,889
7,250
3,053
0
3,917
3,333
14,092
0
W
6,014
259
607
3,161
14,046
19,846
0
2,437
11,609
9,375
0
W
5,591
1,222
1,604
1,056
10,766
14,118
0
1,374
9,392
12,118
0
L
Cernunnos
PapaHoon
Cernunnos
12,757
7,878
245
2,270
7,439
3,503
0
3,823
3,616
0
22,613
L
Martichoras
The4dversary
Martichoras
11,083
1,423
1,346
1,098
7,568
3,874
0
3,831
3,737
0
29,167
L
7,663
609
578
1,313
10,144
3,982
0
5,921
4,223
0
10,607
L
Chaac
kamalbfk
Chaac
8,056
143
418
1,578
10,141
10,888
0
6,286
3,855
0
15,806
W
Izanami
samyshiko
Izanami
8,634
4,982
3,570
2,075
8,845
6,319
591
797
8,048
0
28,915
W
Olorun
12,173
4,633
5,383
2,793
10,062
7,604
854
1,330
8,732
19,638
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,968
Gold Earned
40,707
104
Minions Killed
108
0
Camps Cleared
0
955,098
Distance Traveled
944,577
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
8,190
819
23
2
0
190,506
0
L
Ix Chel
7,042
704
15
2
0
197,613
0
W
Sobek
7,673
767
8
1
0
185,889
0
W
Atlas
7,308
731
6
1
0
189,765
0
L
Cernunnos
7,568
757
35
4
0
177,877
0
L
Martichoras
7,455
746
34
3
0
193,018
0
L
Pele
7,047
705
9
1
0
183,076
0
L
Chaac
6,856
686
11
1
0
203,514
0
W
Izanami
9,200
920
44
4
0
190,354
0
W
Olorun
8,336
834
27
3
0
188,063
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role