Player Matchup

Ix Chel
Ix Chel
Coconauta
Ix Chel
Level 124
God Stats
3W - 1L
1,222 SR
Queue Stats
259W - 229L
1,491 Elo+
Solo
Arachne
Arachne
Gréta
Arachne
Level 58
God Stats
1W - 1L
1,404 SR
Queue Stats
33W - 37L
1,475 Elo+
Party 2
Sylvanus
Sylvanus
IfIDieYoureGay
Sylvanus
Level 145
God Stats
1W - 1L
1,192 SR
Queue Stats
41W - 47L
1,469 Elo+
Party 2
Gilgamesh
Gilgamesh
RedneckSlimShady
Gilgamesh
Level 81
God Stats
2W - 2L
1,362 SR
Queue Stats
17W - 14L
1,520 Elo+
Party 2
Skadi
Skadi
TwinkieFrags
Skadi
Level 168
God Stats
21W - 19L
1,676 SR
Queue Stats
578W - 545L
1,549 Elo+
Solo
Team Averages
Level 115
1,371 SR
1,501 Elo+

VS

Team Averages
Level 109
1,557 SR
1,555 Elo+
Nu Wa
Nu Wa
Ianite4Lyfe
Nu Wa
Level 123
God Stats
4W - 6L
1,374 SR
Queue Stats
131W - 101L
1,605 Elo+
Party 1
Danzaburou
Danzaburou
NinjaoftheRose
Danzaburou
Level 156
God Stats
7W - 3L
1,785 SR
Queue Stats
188W - 185L
1,536 Elo+
Solo
Bellona
Bellona
OddlyRed
Bellona
Level 20
God Stats
1W - 3L
1,411 SR
Queue Stats
17W - 23L
1,510 Elo+
Party 1
Xing Tian
Xing Tian
batzoo10000
Xing Tian
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
233W - 208L
1,585 Elo+
Party 1
Ao Kuang
Ao Kuang
euNiquiTy
Ao Kuang
Level 122
God Stats
8W - 4L
1,715 SR
Queue Stats
59W - 57L
1,539 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Coconauta
Ix Chel
15
3 / 3 / 5
8,540
569
9,281
10,067
3,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
Gréta
Arachne
15
6 / 1 / 5
9,059
604
9,908
14,490
6,164
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sylvanus
11
1 / 2 / 7
7,506
500
5,412
14,127
12,291
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Gilgamesh
14
3 / 2 / 4
8,129
542
7,609
13,037
11,578
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
3 / 2 / 2
9,239
616
11,490
12,745
5,210
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 4
8,237
549
12,033
10,790
4,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
NinjaoftheRose
Danzaburou
11
1 / 5 / 2
7,040
469
5,634
13,061
5,866
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bellona
OddlyRed
Bellona
13
0 / 2 / 1
7,290
486
5,994
11,217
13,349
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xing Tian
batzoo10000
Xing Tian
10
0 / 2 / 3
6,912
461
5,929
13,619
10,471
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ao Kuang
euNiquiTy
Ao Kuang
13
7 / 2 / 2
8,299
553
10,474
11,580
5,145
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
22
16
Kills
10
10
Deaths
16
23
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
Coconauta
Ix Chel
3
3
5
1.83
W
Arachne
Gréta
Arachne
6
1
5
8.5
L
2
5
4
0.8
W
Sylvanus
1
2
7
2.25
L
Danzaburou
NinjaoftheRose
Danzaburou
1
5
2
0.4
L
Bellona
OddlyRed
Bellona
0
2
1
0.25
W
Gilgamesh
3
2
4
2.5
W
3
2
2
2
L
Xing Tian
batzoo10000
Xing Tian
0
2
3
0.75
L
Ao Kuang
euNiquiTy
Ao Kuang
7
2
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,700
Damage
40,064
64,466
Taken
60,267
39,145
Mitigated
39,247
19,459
Healing
11,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
Coconauta
Ix Chel
9,281
1,059
1,367
1,930
10,067
3,902
0
6,752
2,967
75,579
0
W
Arachne
Gréta
Arachne
9,908
6,486
0
3,643
14,490
6,164
0
7,252
6,987
0
68,917
L
12,033
2,097
0
625
10,790
4,416
0
7,289
3,501
67,787
0
W
Sylvanus
5,412
1,032
4,871
5,169
14,127
12,291
0
8,263
5,708
17,307
0
L
Danzaburou
NinjaoftheRose
Danzaburou
5,634
1,469
0
2,597
13,061
5,866
616
1,277
11,784
0
48,426
L
Bellona
OddlyRed
Bellona
5,994
2,188
0
2,026
11,217
13,349
0
115
10,195
0
43,341
W
Gilgamesh
7,609
2,018
0
1,872
13,037
11,578
0
2,147
9,890
0
48,749
W
11,490
4,835
0
607
12,745
5,210
782
3,130
9,525
0
98,500
L
Xing Tian
batzoo10000
Xing Tian
5,929
338
1,787
2,279
13,619
10,471
0
4,033
9,442
28,171
0
L
Ao Kuang
euNiquiTy
Ao Kuang
10,474
2,430
0
2,648
11,580
5,145
0
1,979
9,512
73,565
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,473
Gold Earned
37,778
451
Minions Killed
408
0
Camps Cleared
0
1,500,395
Distance Traveled
1,450,986
14
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
8,540
569
116
8
0
311,668
6
W
Arachne
9,059
604
89
6
0
338,413
0
L
Nu Wa
8,237
549
109
7
0
254,313
1
W
Sylvanus
7,506
500
26
2
0
278,956
5
L
Danzaburou
7,040
469
85
6
0
266,031
0
L
Bellona
7,290
486
63
4
0
303,704
0
W
Gilgamesh
8,129
542
70
5
0
291,794
0
W
Skadi
9,239
616
150
10
0
279,564
3
L
Xing Tian
6,912
461
44
3
0
302,483
0
L
Ao Kuang
8,299
553
107
7
0
324,455
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role