Player Matchup

Olorun
Olorun
Blaque SMoKE
Olorun
Level 159
God Stats
2W - 5L
1,488 SR
Queue Stats
343W - 342L
1,505 Elo+
Party 2
Apollo
Apollo
Nattura
Apollo
Level 127
God Stats
2W - 3L
1,494 SR
Queue Stats
526W - 524L
1,489 Elo+
Party 2
The Morrigan
The Morrigan
SACREDJESTER
The Morrigan
Level 127
God Stats
12W - 17L
1,383 SR
Queue Stats
385W - 375L
1,510 Elo+
Party 2
Achilles
Achilles
SlackasaurusRex
Achilles
Level 146
God Stats
4W - 1L
1,500 SR
Queue Stats
425W - 425L
1,402 Elo+
Solo
Chiron
Chiron
TharkDrone
Chiron
Level 109
God Stats
2W - 1L
1,831 SR
Queue Stats
47W - 36L
1,539 Elo+
Party 2
Team Averages
Level 134
1,540 SR
1,489 Elo+

VS

Team Averages
Level 147
1,550 SR
1,492 Elo+
Danzaburou
Danzaburou
Drikdreq
Danzaburou
Level 163
God Stats
2W - 0L
1,732 SR
Queue Stats
131W - 118L
1,537 Elo+
Solo
Chiron
Chiron
P0isin0uSk33t
Chiron
Level 109
God Stats
17W - 8L
1,527 SR
Queue Stats
496W - 497L
1,447 Elo+
Solo
Chaac
Chaac
ParStatistic09
Chaac
Level 149
God Stats
8W - 4L
1,524 SR
Queue Stats
331W - 351L
1,429 Elo+
Solo
Kuzenbo
Kuzenbo
Snufolapagos
Kuzenbo
Level 158
God Stats
5W - 2L
1,465 SR
Queue Stats
318W - 321L
1,526 Elo+
Party 1
Cthulhu
Cthulhu
TODDINATOR23
Cthulhu
Level 156
God Stats
2W - 0L
1,500 SR
Queue Stats
315W - 298L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
16
0 / 3 / 6
9,213
576
9,320
19,160
14,882
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Apollo
Nattura
Apollo
19
2 / 2 / 6
10,635
665
14,575
15,010
8,798
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Morrigan
SACREDJESTER
The Morrigan
15
1 / 4 / 2
9,206
575
14,394
12,216
7,110
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
18
4 / 3 / 2
10,522
658
16,539
22,466
27,803
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chiron
TharkDrone
Chiron
15
1 / 4 / 3
9,200
575
18,056
18,970
13,988
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Drikdreq
Danzaburou
20
8 / 2 / 5
12,536
784
23,163
15,205
11,230
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
1 / 1 / 8
10,471
654
23,323
15,609
10,880
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
5 / 1 / 8
12,710
794
11,822
13,447
21,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Kuzenbo
Snufolapagos
Kuzenbo
18
1 / 1 / 11
11,696
731
10,203
20,906
34,299
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cthulhu
TODDINATOR23
Cthulhu
16
0 / 3 / 7
10,015
626
15,252
17,932
23,751
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
54
8
Kills
15
16
Deaths
8
19
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Olorun
0
3
6
1
W
Danzaburou
Drikdreq
Danzaburou
8
2
5
5.25
L
Apollo
Nattura
Apollo
2
2
6
2.5
W
1
1
8
5
W
5
1
8
9
L
The Morrigan
SACREDJESTER
The Morrigan
1
4
2
0.5
L
Achilles
4
3
2
1.67
W
Kuzenbo
Snufolapagos
Kuzenbo
1
1
11
6.5
W
Cthulhu
TODDINATOR23
Cthulhu
0
3
7
1.17
L
Chiron
TharkDrone
Chiron
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,884
Damage
83,763
87,822
Taken
83,099
72,581
Mitigated
101,387
39,058
Healing
35,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
9,320
3,816
6,837
7,198
19,160
14,882
0
4,671
13,959
24,326
0
W
Danzaburou
Drikdreq
Danzaburou
23,163
7,708
1,512
3,566
15,205
11,230
2,624
3,856
11,198
0
51,989
L
Apollo
Nattura
Apollo
14,575
6,832
1,641
1,377
15,010
8,798
0
4,434
10,258
0
39,424
W
23,323
5,950
2,874
3,858
15,609
10,880
1,759
4,177
11,301
0
39,504
W
11,822
280
1,371
5,320
13,447
21,227
504
3,019
10,329
0
29,495
L
The Morrigan
SACREDJESTER
The Morrigan
14,394
736
2,929
1,005
12,216
7,110
0
3,101
9,004
32,360
0
L
Achilles
16,539
2,095
2,961
3,484
22,466
27,803
0
6,003
15,941
0
32,244
W
Kuzenbo
Snufolapagos
Kuzenbo
10,203
4,614
5,890
5,293
20,906
34,299
45
7,075
13,401
17,434
410
W
Cthulhu
TODDINATOR23
Cthulhu
15,252
122
3,281
2,702
17,932
23,751
0
4,567
13,156
37,353
0
L
Chiron
TharkDrone
Chiron
18,056
5,420
5,095
6,531
18,970
13,988
0
5,077
13,533
0
31,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,776
Gold Earned
57,428
209
Minions Killed
204
0
Camps Cleared
0
1,517,378
Distance Traveled
1,605,808
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
9,213
576
25
2
0
285,036
0
W
Danzaburou
12,536
784
71
4
0
297,450
0
L
Apollo
10,635
665
68
4
0
294,738
0
W
Chiron
10,471
654
42
3
0
353,103
0
W
Chaac
12,710
794
30
2
0
312,627
0
L
The Morrigan
9,206
575
54
3
0
290,118
0
L
Achilles
10,522
658
23
1
0
360,820
0
W
Kuzenbo
11,696
731
21
1
0
360,263
0
W
Cthulhu
10,015
626
40
3
0
282,365
0
L
Chiron
9,200
575
39
2
0
286,666
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role