Player Matchup

Apollo
Apollo
 
Apollo
Level 216
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
 
Hun Batz
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Duvier
Vulcan
Level 159
God Stats
4W - 5L
1,509 SR
Queue Stats
338W - 332L
1,522 Elo+
Party 1
Xing Tian
Xing Tian
WhiteKknight
Xing Tian
Level 143
God Stats
0W - 1L
1,301 SR
Queue Stats
4W - 12L
1,220 Elo+
Party 1
Ganesha
Ganesha
daybedd
Ganesha
Level 128
God Stats
2W - 3L
1,914 SR
Queue Stats
181W - 182L
1,496 Elo+
Solo
Team Averages
Level 150
1,545 SR
1,448 Elo+

VS

Team Averages
Level 142
1,701 SR
1,540 Elo+
Raijin
Raijin
 
Raijin
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
DewbySnax
Sol
Level 126
God Stats
3W - 0L
1,717 SR
Queue Stats
115W - 79L
1,594 Elo+
Party 2
Ishtar
Ishtar
Tinyynative
Ishtar
Level 85
God Stats
6W - 4L
1,663 SR
Queue Stats
212W - 207L
1,557 Elo+
Party 2
Persephone
Persephone
beamiestsundew
Persephone
Level 156
God Stats
1W - 2L
1,923 SR
Queue Stats
69W - 76L
1,527 Elo+
Solo
Heimdallr
Heimdallr
noeldabeast
Heimdallr
Level 187
God Stats
5W - 4L
1,704 SR
Queue Stats
663W - 690L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
17
5 / 3 / 4
9,041
904
5,657
12,490
5,957
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hun Batz
 
Hun Batz
14
7 / 6 / 3
8,447
845
6,596
10,622
4,595
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Vulcan
Duvier
Vulcan
6
0 / 3 / 1
5,628
563
2,462
3,425
1,274
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xing Tian
WhiteKknight
Xing Tian
13
1 / 3 / 6
6,735
674
3,844
8,765
11,121
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ganesha
daybedd
Ganesha
13
0 / 5 / 8
7,485
749
6,371
11,548
9,853
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
13
3 / 4 / 7
8,310
831
5,709
8,410
3,253
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
4 / 2 / 12
9,145
915
13,882
7,673
3,109
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
15
3 / 2 / 13
8,827
883
6,324
5,695
2,492
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Persephone
beamiestsundew
Persephone
14
4 / 2 / 7
9,232
923
9,070
4,835
1,949
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
noeldabeast
Heimdallr
15
6 / 4 / 10
9,112
911
7,114
9,292
4,472
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
69
13
Kills
20
20
Deaths
14
22
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
5
3
4
2.33
L
Hun Batz
 
Hun Batz
7
6
3
1.42
W
Raijin
 
Raijin
3
4
7
1.63
W
4
2
12
5
L
Vulcan
Duvier
Vulcan
0
3
1
0.17
W
Ishtar
3
2
13
4.75
L
Xing Tian
WhiteKknight
Xing Tian
1
3
6
1.33
W
Persephone
beamiestsundew
Persephone
4
2
7
3.75
L
Ganesha
daybedd
Ganesha
0
5
8
0.8
W
Heimdallr
noeldabeast
Heimdallr
6
4
10
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,930
Damage
42,099
46,850
Taken
35,905
32,800
Mitigated
15,275
10,251
Healing
9,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
5,657
2,841
1,403
5,548
12,490
5,957
0
8,409
4,081
0
23,097
L
Hun Batz
 
Hun Batz
6,596
1,151
368
959
10,622
4,595
0
6,363
4,259
0
15,669
W
Raijin
 
Raijin
5,709
761
435
1,691
8,410
3,253
431
4,309
4,101
11,661
0
W
13,882
5,049
689
2,065
7,673
3,109
1,919
1,531
6,142
31,297
0
L
Vulcan
Duvier
Vulcan
2,462
466
187
440
3,425
1,274
0
1,999
1,426
4,104
0
W
Ishtar
6,324
3,676
693
868
5,695
2,492
2,309
2,838
2,857
0
14,343
L
Xing Tian
WhiteKknight
Xing Tian
3,844
70
67
757
8,765
11,121
0
5,371
3,394
6,064
0
W
Persephone
beamiestsundew
Persephone
9,070
824
534
943
4,835
1,949
796
2,190
2,581
21,393
0
L
Ganesha
daybedd
Ganesha
6,371
193
0
522
11,548
9,853
0
6,519
5,029
8,076
0
W
Heimdallr
noeldabeast
Heimdallr
7,114
2,512
0
1,719
9,292
4,472
1,800
1,809
7,483
0
17,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,336
Gold Earned
44,626
69
Minions Killed
109
0
Camps Cleared
0
807,273
Distance Traveled
891,938
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
9,041
904
47
5
0
230,272
0
L
Hun Batz
8,447
845
17
2
0
194,712
0
W
Raijin
8,310
831
15
2
0
153,704
0
W
Sol
9,145
915
24
2
0
197,348
0
L
Vulcan
5,628
563
3
0
0
51,879
0
W
Ishtar
8,827
883
23
2
0
178,936
0
L
Xing Tian
6,735
674
2
0
0
163,393
0
W
Persephone
9,232
923
37
4
0
172,586
0
L
Ganesha
7,485
749
0
0
0
167,017
0
W
Heimdallr
9,112
911
10
1
0
189,364
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role