Player Matchup

Da Ji
Da Ji
Gold V
True__XL
Da Ji
Gold V
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 59L
1,379 MMR
Solo
Vamana
Vamana
Silver I
YST_Reaper
Vamana
Silver I
Level 105
God Stats
1W - 2L
1,495 SR
Queue Stats
58W - 67L
1,309 MMR
Party 2
Martichoras
Martichoras
Gold III
vinic45
Martichoras
Gold III
Level 159
God Stats
2W - 4L
1,587 SR
Queue Stats
101W - 109L
1,408 MMR
Solo
Horus
Horus
Silver III
xSSolar
Horus
Silver III
Level 141
God Stats
7W - 5L
1,541 SR
Queue Stats
60W - 60L
1,377 MMR
Solo
Baron Samedi
Baron Samedi
Gold V
xXHero_16
Baron Samedi
Gold V
Level 65
God Stats
20W - 17L
1,602 SR
Queue Stats
46W - 60L
1,498 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 125
1,545 SR
1,394 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 170
1,643 SR
1,419 MMR
Bacchus
Bacchus
Gold IV
 
Bacchus
Gold IV
Level 225
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Gold V
GodOfAims
Danzaburou
Gold V
Level 61
God Stats
1W - 0L
1,733 SR
Queue Stats
38W - 43L
1,383 MMR
Solo
Zeus
Zeus
Gold III
Maverick Fox
Zeus
Gold III
Level 178
God Stats
24W - 12L
1,760 SR
Queue Stats
360W - 350L
1,472 MMR
Party 1
Nu Wa
Nu Wa
Gold IV
Yolo4Solo
Nu Wa
Gold IV
Level 196
God Stats
15W - 9L
1,660 SR
Queue Stats
617W - 630L
1,334 MMR
Party 1
Thor
Thor
Gold III
sonfreak
Thor
Gold III
Level 190
God Stats
25W - 26L
1,561 SR
Queue Stats
468W - 493L
1,407 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
True__XL
Da Ji
11
3 / 6 / 0
6,561
505
5,675
13,023
5,320
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vamana
YST_Reaper
Vamana
10
0 / 0 / 0
5,929
456
1,789
10,119
7,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Martichoras
vinic45
Martichoras
10
0 / 0 / 1
5,744
442
3,639
5,246
1,849
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Horus
xSSolar
Horus
9
0 / 1 / 1
5,868
451
3,382
9,512
7,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
xXHero_16
Baron Samedi
7
1 / 4 / 1
5,091
392
1,797
5,308
2,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bans
ThanatosMorgan Le FaySerqetBakasura

VS

Bans
TyrAo KuangSusanoHachiman
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
1 / 0 / 5
5,890
453
4,011
6,758
6,478
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
GodOfAims
Danzaburou
12
2 / 0 / 0
7,054
543
4,854
7,713
2,388
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
2 / 1 / 4
8,226
633
4,495
3,676
1,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Nu Wa
Yolo4Solo
Nu Wa
13
1 / 0 / 2
7,987
614
7,594
4,545
3,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
11
5 / 3 / 4
7,294
561
6,901
8,772
3,010
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
26
4
Kills
11
11
Deaths
4
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
1
0
5
3.5
W
Danzaburou
GodOfAims
Danzaburou
2
0
0
2
W
2
1
4
4
L
Da Ji
True__XL
Da Ji
3
6
0
0.5
L
Vamana
YST_Reaper
Vamana
0
0
0
0
W
Nu Wa
Yolo4Solo
Nu Wa
1
0
2
2
W
Thor
5
3
4
2.33
L
Martichoras
vinic45
Martichoras
0
0
1
0.5
L
Horus
xSSolar
Horus
0
1
1
0.5
L
Baron Samedi
xXHero_16
Baron Samedi
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,282
Damage
27,855
43,208
Taken
31,464
25,699
Mitigated
16,704
9,189
Healing
7,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
4,011
578
0
1,768
6,758
6,478
34
67
6,691
14,541
0
W
Danzaburou
GodOfAims
Danzaburou
4,854
2,826
0
2,584
7,713
2,388
823
0
7,713
0
49,115
W
4,495
242
0
575
3,676
1,203
0
890
2,786
66,388
0
L
Da Ji
True__XL
Da Ji
5,675
1,473
0
1,577
13,023
5,320
0
2,023
11,000
0
43,344
L
Vamana
YST_Reaper
Vamana
1,789
521
0
1,456
10,119
7,965
0
6,393
3,726
0
41,940
W
Nu Wa
Yolo4Solo
Nu Wa
7,594
3,337
0
1,433
4,545
3,625
0
0
4,545
60,094
0
W
Thor
6,901
1,668
0
1,015
8,772
3,010
14
840
7,932
0
40,150
L
Martichoras
vinic45
Martichoras
3,639
1,402
0
1,085
5,246
1,849
0
1,626
3,620
0
44,045
L
Horus
xSSolar
Horus
3,382
1,675
528
3,536
9,512
7,872
0
3,356
6,156
0
18,997
L
Baron Samedi
xXHero_16
Baron Samedi
1,797
285
79
928
5,308
2,693
0
2,702
2,606
15,268
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,193
Gold Earned
36,451
271
Minions Killed
384
0
Camps Cleared
0
1,097,884
Distance Traveled
1,212,014
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
5,890
453
20
2
0
277,331
6
W
Danzaburou
7,054
543
68
5
0
245,822
0
W
Zeus
8,226
633
122
9
0
246,428
1
L
Da Ji
6,561
505
62
5
0
253,419
2
L
Vamana
5,929
456
64
5
0
248,721
4
W
Nu Wa
7,987
614
107
8
0
219,029
2
W
Thor
7,294
561
67
5
0
223,404
0
L
Martichoras
5,744
442
73
6
0
205,921
2
L
Horus
5,868
451
38
3
0
247,493
4
L
Baron Samedi
5,091
392
34
3
0
142,330
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role