Player Matchup

Aphrodite
Aphrodite
Bronze III
BigsMr
Aphrodite
Bronze III
Level 125
God Stats
0W - 5L
1,744 SR
Queue Stats
38W - 56L
1,580 MMR
Solo
Agni
Agni
Gold III
DubCatcher
Agni
Gold III
Level 156
God Stats
2W - 4L
1,370 SR
Queue Stats
383W - 379L
1,631 MMR
Party 1
Horus
Horus
Gold I
MrxUnluckyx
Horus
Gold I
Level 148
God Stats
4W - 4L
1,674 SR
Queue Stats
103W - 96L
1,666 MMR
Party 3
Awilix
Awilix
Gold III
TonysSmurfin
Awilix
Gold III
Level 68
God Stats
14W - 16L
1,588 SR
Queue Stats
188W - 183L
1,513 MMR
Party 3
Hachiman
Hachiman
Gold IV
TópHat
Hachiman
Gold IV
Level 158
God Stats
6W - 8L
1,475 SR
Queue Stats
280W - 284L
1,516 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 131
1,570 SR
1,581 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 104
1,562 SR
1,582 MMR
Sun Wukong
Sun Wukong
Gold II
GARGAAA
Sun Wukong
Gold II
Level 69
God Stats
9W - 8L
1,502 SR
Queue Stats
81W - 89L
1,562 MMR
Party 2
Fenrir
Fenrir
Silver I
Isozymic
Fenrir
Silver I
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 6L
1,584 MMR
Solo
Jormungandr
Jormungandr
Gold III
Poopfransis
Jormungandr
Gold III
Level 143
God Stats
4W - 3L
1,500 SR
Queue Stats
112W - 120L
1,615 MMR
Party 2
He Bo
He Bo
Silver I
SCHIMPFY1
He Bo
Silver I
Level 76
God Stats
1W - 1L
1,753 SR
Queue Stats
18W - 19L
1,588 MMR
Solo
Xbalanque
Xbalanque
Silver I
xplotoc
Xbalanque
Silver I
Level 125
God Stats
1W - 0L
1,555 SR
Queue Stats
7W - 3L
1,558 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BigsMr
Aphrodite
15
0 / 2 / 0
9,236
513
5,811
15,082
8,673
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 11 / 2
8,012
445
9,360
16,624
5,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 6 / 3
7,316
406
7,591
21,991
23,362
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Awilix
14
3 / 7 / 1
8,929
496
8,466
19,534
8,656
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
TópHat
Hachiman
13
3 / 2 / 1
8,286
460
9,051
15,617
5,702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
Ix ChelSusanoThanatosCamazotz

VS

Bans
MartichorasThorBakasuraHel
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
GARGAAA
Sun Wukong
16
6 / 1 / 14
11,039
613
12,390
17,356
15,164
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Fenrir
Isozymic
Fenrir
17
11 / 1 / 5
11,579
643
20,016
18,675
9,597
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jormungandr
Poopfransis
Jormungandr
18
1 / 0 / 4
11,342
630
9,785
10,650
11,875
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

He Bo
SCHIMPFY1
He Bo
19
7 / 1 / 13
12,338
685
15,555
9,871
4,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xbalanque
xplotoc
Xbalanque
17
3 / 3 / 11
10,792
600
14,078
13,943
6,167
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
75
6
Kills
28
28
Deaths
6
7
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
BigsMr
Aphrodite
0
2
0
0
L
0
11
2
0.09
W
Sun Wukong
GARGAAA
Sun Wukong
6
1
14
13
W
Fenrir
Isozymic
Fenrir
11
1
5
13.5
L
0
6
3
0.25
W
Jormungandr
Poopfransis
Jormungandr
1
0
4
3
W
He Bo
SCHIMPFY1
He Bo
7
1
13
13.5
L
Awilix
3
7
1
0.5
L
Hachiman
TópHat
Hachiman
3
2
1
1.75
W
Xbalanque
xplotoc
Xbalanque
3
3
11
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,279
Damage
71,824
88,848
Taken
70,495
52,240
Mitigated
47,091
23,624
Healing
21,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
BigsMr
Aphrodite
5,811
411
0
7,508
15,082
8,673
0
8,914
5,062
72,343
0
L
9,360
674
0
625
16,624
5,847
0
3,864
12,760
51,382
0
W
Sun Wukong
GARGAAA
Sun Wukong
12,390
2,518
0
4,040
17,356
15,164
521
2,151
14,946
0
41,756
W
Fenrir
Isozymic
Fenrir
20,016
7,841
0
5,321
18,675
9,597
1,631
3,081
15,264
0
105,010
L
7,591
3,545
1,326
6,298
21,991
23,362
0
6,600
15,287
0
26,597
W
Jormungandr
Poopfransis
Jormungandr
9,785
1,602
0
2,698
10,650
11,875
409
4,979
5,237
93,454
0
W
He Bo
SCHIMPFY1
He Bo
15,555
363
0
3,145
9,871
4,288
1,134
2,733
6,997
109,616
0
L
Awilix
8,466
3,653
0
1,920
19,534
8,656
0
3,322
16,212
0
65,280
L
Hachiman
TópHat
Hachiman
9,051
5,431
0
5,947
15,617
5,702
0
1,430
14,187
0
59,586
W
Xbalanque
xplotoc
Xbalanque
14,078
8,483
0
6,107
13,943
6,167
5,493
1,415
12,439
0
90,383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,779
Gold Earned
57,090
495
Minions Killed
676
0
Camps Cleared
0
1,627,824
Distance Traveled
1,854,049
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
9,236
513
164
9
0
293,165
2
L
Agni
8,012
445
98
5
0
312,188
1
W
Sun Wukong
11,039
613
47
3
0
404,469
4
W
Fenrir
11,579
643
127
7
0
423,100
2
L
Horus
7,316
406
23
1
0
343,835
3
W
Jormungandr
11,342
630
166
9
0
309,289
0
W
He Bo
12,338
685
197
11
0
395,673
1
L
Awilix
8,929
496
111
6
0
342,036
5
L
Hachiman
8,286
460
99
6
0
336,600
4
W
Xbalanque
10,792
600
139
8
0
321,518
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role