Player Matchup

Shiva
Shiva
AllwaysToxic
Shiva
Level 11
God Stats
2W - 3L
1,471 SR
Queue Stats
32W - 28L
1,514 Elo+
Party 1
Nox
Nox
Blaziken152
Nox
Level 84
God Stats
2W - 3L
1,467 SR
Queue Stats
51W - 48L
1,519 Elo+
Party 1
Izanami
Izanami
Master_Wize
Izanami
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 8L
1,253 Elo+
Party 1
Team Averages
Level 41
1,479 SR
1,428 Elo+

VS

Team Averages
Level 41
1,598 SR
1,418 Elo+
Cerberus
Cerberus
JackalNetwork
Cerberus
Level 7
God Stats
0W - 2L
1,791 SR
Queue Stats
1W - 3L
1,298 Elo+
Party 2
Janus
Janus
Newazy
Janus
Level 38
God Stats
2W - 4L
1,488 SR
Queue Stats
30W - 33L
1,397 Elo+
Solo
Shiva
Shiva
Shadderall
Shiva
Level 79
God Stats
5W - 4L
1,514 SR
Queue Stats
6W - 6L
1,559 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 7
10,682
763
12,329
14,965
16,916
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
4 / 2 / 7
11,013
787
14,221
7,850
4,621
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Master_Wize
Izanami
13
3 / 0 / 8
10,693
764
9,748
5,842
2,610
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
JackalNetwork
Cerberus
11
0 / 3 / 2
8,966
640
3,741
17,023
19,283
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Janus
Newazy
Janus
12
1 / 4 / 0
9,379
670
6,023
9,493
3,564
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shiva
11
1 / 4 / 1
9,390
671
7,429
15,427
11,228
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
5
11
Kills
2
2
Deaths
11
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
4
0
7
7.5
W
4
2
7
3.75
L
Cerberus
JackalNetwork
Cerberus
0
3
2
0.33
W
Izanami
Master_Wize
Izanami
3
0
8
7
L
Janus
Newazy
Janus
1
4
0
0.25
L
Shiva
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,298
Damage
17,193
28,657
Taken
41,943
24,147
Mitigated
34,075
7,628
Healing
2,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,329
1,507
676
3,496
14,965
16,916
32
5,403
9,474
0
34,519
W
14,221
1,456
0
1,663
7,850
4,621
1,119
2,173
5,676
43,014
0
L
Cerberus
JackalNetwork
Cerberus
3,741
258
0
913
17,023
19,283
0
6,474
10,549
17,373
0
W
Izanami
Master_Wize
Izanami
9,748
5,235
0
1,793
5,842
2,610
2,025
2,570
3,248
0
53,235
L
Janus
Newazy
Janus
6,023
139
0
624
9,493
3,564
110
2,417
7,076
43,205
0
L
Shiva
7,429
895
156
711
15,427
11,228
228
5,536
9,891
0
24,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,388
Gold Earned
27,735
167
Minions Killed
115
0
Camps Cleared
0
805,902
Distance Traveled
715,481
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
10,682
763
24
2
0
296,065
0
W
Nox
11,013
787
62
4
0
248,560
0
L
Cerberus
8,966
640
33
2
0
238,224
0
W
Izanami
10,693
764
81
6
0
261,277
0
L
Janus
9,379
670
66
5
0
227,222
0
L
Shiva
9,390
671
16
1
0
250,035
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role