Player Matchup

Vamana
Vamana
CallMeQuinny
Vamana
Level 39
God Stats
0W - 3L
1,157 SR
Queue Stats
41W - 47L
1,426 Elo+
Party 1
Nike
Nike
DRIPPYDICKENS
Nike
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
156W - 170L
1,268 Elo+
Party 1
Thoth
Thoth
Mr_Uncrowned356
Thoth
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,342 Elo+
Party 1
Team Averages
Level 43
1,386 SR
1,345 Elo+

VS

Team Averages
Level 55
1,498 SR
1,470 Elo+
Ix Chel
Ix Chel
EnderFalconz
Ix Chel
Level 108
God Stats
2W - 1L
1,324 SR
Queue Stats
11W - 12L
1,427 Elo+
Party 2
Cerberus
Cerberus
FadedCamp811367
Cerberus
Level 55
God Stats
193W - 165L
1,474 SR
Queue Stats
254W - 241L
1,331 Elo+
Solo
Neith
Neith
WhackyKnight526
Neith
Level 3
God Stats
1W - 0L
1,695 SR
Queue Stats
3W - 0L
1,651 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
12
3 / 7 / 4
9,867
705
12,175
19,317
16,322
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
6 / 10 / 3
10,506
750
12,951
20,303
11,213
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
2 / 4 / 5
9,652
689
8,022
8,555
2,967
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
EnderFalconz
Ix Chel
16
11 / 5 / 9
12,895
921
20,020
13,192
5,642
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
16
8 / 1 / 12
12,232
874
9,894
15,781
16,647
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
2 / 5 / 13
10,065
719
9,153
9,502
3,714
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
55
11
Kills
21
21
Deaths
11
12
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Vamana
3
7
4
0.71
L
6
10
3
0.75
W
Ix Chel
EnderFalconz
Ix Chel
11
5
9
3.1
W
Cerberus
8
1
12
14
L
2
4
5
1.13
W
2
5
13
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,148
Damage
39,067
48,175
Taken
38,475
30,502
Mitigated
26,003
3,767
Healing
13,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
12,175
7,065
0
708
19,317
16,322
112
10,504
8,813
0
30,168
L
12,951
2,113
174
2,414
20,303
11,213
0
13,604
6,699
0
38,592
W
Ix Chel
EnderFalconz
Ix Chel
20,020
3,947
1,599
5,264
13,192
5,642
925
2,449
10,743
67,832
0
W
Cerberus
9,894
786
0
5,096
15,781
16,647
0
3,783
11,998
17,166
1,302
L
8,022
270
0
471
8,555
2,967
0
4,966
3,589
38,949
0
W
9,153
5,668
0
1,244
9,502
3,714
365
1,790
7,712
0
24,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,025
Gold Earned
35,192
102
Minions Killed
136
0
Camps Cleared
0
621,112
Distance Traveled
730,284
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
9,867
705
24
2
0
221,297
0
L
Nike
10,506
750
28
2
0
198,988
0
W
Ix Chel
12,895
921
80
6
0
255,943
0
W
Cerberus
12,232
874
35
3
0
267,473
0
L
Thoth
9,652
689
50
4
0
200,827
0
W
Neith
10,065
719
21
2
0
206,868
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role