Player Matchup

Apollo
Apollo
D1N0SoRe
Apollo
Level 87
God Stats
1W - 1L
1,716 SR
Queue Stats
133W - 43L
1,848 Elo+
Solo
Zhong Kui
Zhong Kui
McYellowBird
Zhong Kui
Level 120
God Stats
0W - 2L
1,318 SR
Queue Stats
23W - 31L
1,514 Elo+
Solo
Guan Yu
Guan Yu
Weissbar
Guan Yu
Level 106
God Stats
0W - 2L
1,267 SR
Queue Stats
88W - 115L
1,519 Elo+
Solo
Team Averages
Level 104
1,434 SR
1,627 Elo+

VS

Team Averages
Level 126
1,461 SR
1,712 Elo+
Anubis
Anubis
Mrx01
Anubis
Level 125
God Stats
2W - 0L
1,714 SR
Queue Stats
64W - 42L
1,708 Elo+
Party 1
Achilles
Achilles
TheHamstah
Achilles
Level 129
God Stats
4W - 1L
1,491 SR
Queue Stats
64W - 30L
1,727 Elo+
Party 1
Thanatos
Thanatos
TomXmas
Thanatos
Level 125
God Stats
2W - 1L
1,177 SR
Queue Stats
45W - 21L
1,701 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
D1N0SoRe
Apollo
12
2 / 6 / 5
9,812
701
14,988
14,069
4,848
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zhong Kui
McYellowBird
Zhong Kui
14
5 / 5 / 4
11,114
794
13,570
14,502
11,871
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
Weissbar
Guan Yu
12
2 / 6 / 6
9,671
691
7,130
16,293
18,527
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Mrx01
Anubis
14
3 / 4 / 11
11,382
813
16,565
12,756
7,279
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
TheHamstah
Achilles
15
8 / 2 / 8
11,879
849
13,635
18,614
25,474
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
TomXmas
Thanatos
14
6 / 3 / 7
11,753
840
10,140
11,825
5,695
Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
43
9
Kills
17
17
Deaths
9
15
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Apollo
D1N0SoRe
Apollo
2
6
5
0.75
L
Zhong Kui
McYellowBird
Zhong Kui
5
5
4
1.4
W
Anubis
Mrx01
Anubis
3
4
11
2.13
W
Achilles
TheHamstah
Achilles
8
2
8
6
W
Thanatos
TomXmas
Thanatos
6
3
7
3.17
L
Guan Yu
Weissbar
Guan Yu
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,688
Damage
40,340
44,864
Taken
43,195
35,246
Mitigated
38,448
5,733
Healing
18,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
D1N0SoRe
Apollo
14,988
9,735
0
1,622
14,069
4,848
0
5,477
8,592
0
47,311
L
Zhong Kui
McYellowBird
Zhong Kui
13,570
1,226
134
2,483
14,502
11,871
0
6,379
8,123
38,594
0
W
Anubis
Mrx01
Anubis
16,565
837
0
5,558
12,756
7,279
0
4,084
8,672
63,670
0
W
Achilles
TheHamstah
Achilles
13,635
2,450
0
5,077
18,614
25,474
763
5,283
13,331
3,416
30,828
W
Thanatos
TomXmas
Thanatos
10,140
2,614
0
7,970
11,825
5,695
2,077
4,443
7,382
0
41,893
L
Guan Yu
Weissbar
Guan Yu
7,130
688
664
830
16,293
18,527
0
6,270
10,023
0
21,507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,597
Gold Earned
35,014
125
Minions Killed
168
0
Camps Cleared
0
715,242
Distance Traveled
780,049
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
9,812
701
56
4
0
224,474
0
L
Zhong Kui
11,114
794
37
3
0
236,771
0
W
Anubis
11,382
813
85
6
0
223,516
0
W
Achilles
11,879
849
27
2
0
284,054
0
W
Thanatos
11,753
840
56
4
0
272,479
0
L
Guan Yu
9,671
691
32
2
0
253,997
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role