Player Matchup

Thor
Thor
 
Thor
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
 
Janus
Level 205
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nike
Nike
MR CUPPS 1
Nike
Level 142
God Stats
0W - 1L
1,717 SR
Queue Stats
65W - 51L
1,585 Elo+
Party 1
Izanami
Izanami
MrrPrezz
Izanami
Level 108
God Stats
0W - 1L
1,854 SR
Queue Stats
4W - 7L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
atmoe
Baron Samedi
Level 245
God Stats
1W - 1L
1,861 SR
Queue Stats
71W - 29L
1,807 Elo+
Party 1
Team Averages
Level 160
1,687 SR
1,578 Elo+

VS

Team Averages
Level 85
1,566 SR
1,526 Elo+
Martichoras
Martichoras
 
Martichoras
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
LoudiPR
Mercury
Level 154
God Stats
13W - 15L
1,476 SR
Queue Stats
303W - 266L
1,544 Elo+
Solo
Aphrodite
Aphrodite
Wormitron
Aphrodite
Level 62
God Stats
12W - 7L
1,644 SR
Queue Stats
478W - 414L
1,585 Elo+
Solo
Baba Yaga
Baba Yaga
aqert
Baba Yaga
Level 130
God Stats
3W - 1L
1,711 SR
Queue Stats
178W - 173L
1,534 Elo+
Solo
Chang'e
Chang'e
burritofinga
Chang'e
Level 42
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 43L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
14
6 / 2 / 1
8,181
511
10,023
14,808
6,145
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Janus
 
Janus
13
1 / 6 / 9
7,524
470
10,788
11,836
4,568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
6 / 4 / 3
9,604
600
13,092
18,566
13,480
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
MrrPrezz
Izanami
14
2 / 2 / 2
8,441
528
8,261
11,590
4,387
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
atmoe
Baron Samedi
13
2 / 2 / 6
7,851
491
8,150
10,113
8,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
14
4 / 3 / 0
8,434
527
8,667
10,797
4,690
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mercury
LoudiPR
Mercury
16
8 / 3 / 1
9,765
610
14,620
17,216
8,204
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
Wormitron
Aphrodite
12
0 / 2 / 3
7,738
484
5,532
12,849
9,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Baba Yaga
aqert
Baba Yaga
15
2 / 4 / 3
9,154
572
7,749
12,707
5,705
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chang'e
burritofinga
Chang'e
13
1 / 5 / 0
7,582
474
8,455
13,372
5,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
22
17
Kills
15
16
Deaths
17
21
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
6
2
1
3.25
L
Janus
 
Janus
1
6
9
0.92
W
Martichoras
 
Martichoras
4
3
0
1.33
W
Mercury
LoudiPR
Mercury
8
3
1
2.83
L
6
4
3
1.88
L
Izanami
MrrPrezz
Izanami
2
2
2
1.5
W
Aphrodite
Wormitron
Aphrodite
0
2
3
0.75
W
Baba Yaga
aqert
Baba Yaga
2
4
3
0.88
L
Baron Samedi
atmoe
Baron Samedi
2
2
6
2.5
W
Chang'e
burritofinga
Chang'e
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,314
Damage
45,023
66,913
Taken
66,941
37,469
Mitigated
33,745
13,979
Healing
17,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
10,023
3,821
0
1,793
14,808
6,145
0
3,180
11,628
0
54,535
L
Janus
 
Janus
10,788
886
0
1,726
11,836
4,568
0
5,679
6,157
50,277
0
W
Martichoras
 
Martichoras
8,667
2,011
0
2,853
10,797
4,690
504
3,258
7,459
0
70,395
W
Mercury
LoudiPR
Mercury
14,620
9,104
0
0
17,216
8,204
0
3,299
13,819
0
90,004
L
13,092
1,715
0
3,873
18,566
13,480
425
8,346
10,220
0
76,910
L
Izanami
MrrPrezz
Izanami
8,261
5,965
0
3,123
11,590
4,387
0
1,431
10,159
0
78,351
W
Aphrodite
Wormitron
Aphrodite
5,532
1,237
2,679
4,718
12,849
9,689
28
5,594
7,077
30,045
0
W
Baba Yaga
aqert
Baba Yaga
7,749
807
0
2,330
12,707
5,705
0
310
12,375
66,903
0
L
Baron Samedi
atmoe
Baron Samedi
8,150
2,017
936
2,528
10,113
8,889
0
3,100
7,013
31,618
0
W
Chang'e
burritofinga
Chang'e
8,455
663
1,076
3,391
13,372
5,457
0
6,312
6,892
56,391
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,601
Gold Earned
42,673
437
Minions Killed
487
0
Camps Cleared
0
1,540,316
Distance Traveled
1,586,335
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,181
511
71
4
0
344,683
2
L
Janus
7,524
470
77
5
0
319,344
0
W
Martichoras
8,434
527
104
7
0
285,225
0
W
Mercury
9,765
610
129
8
0
389,328
0
L
Nike
9,604
600
116
7
0
300,876
0
L
Izanami
8,441
528
140
9
0
307,584
3
W
Aphrodite
7,738
484
46
3
0
299,897
0
W
Baba Yaga
9,154
572
111
7
0
314,389
2
L
Baron Samedi
7,851
491
33
2
0
267,829
6
W
Chang'e
7,582
474
97
6
0
297,496
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role