Player Matchup

Surtr
Surtr
Ganjhaboy22
Surtr
Level 85
God Stats
6W - 8L
1,477 SR
Queue Stats
323W - 357L
1,320 Elo+
Solo
Sol
Sol
MAKBOYARDEE
Sol
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 38L
1,246 Elo+
Solo
Serqet
Serqet
RedNeckRicanRS
Serqet
Level 48
God Stats
2W - 1L
1,668 SR
Queue Stats
664W - 711L
1,291 Elo+
Solo
Team Averages
Level 56
1,548 SR
1,285 Elo+

VS

Team Averages
Level 112
1,481 SR
1,247 Elo+
Ah Puch
Ah Puch
MajinFatgeta
Ah Puch
Level 108
God Stats
3W - 1L
1,500 SR
Queue Stats
12W - 11L
1,201 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Shakezilla 369
Ah Muzen Cab
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 30L
1,225 Elo+
Party 1
Sun Wukong
Sun Wukong
halomaloyo
Sun Wukong
Level 122
God Stats
12W - 9L
1,442 SR
Queue Stats
73W - 89L
1,315 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 2
9,862
657
7,042
18,874
24,547
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 2 / 1
10,426
695
6,254
9,995
3,900
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
4 / 6 / 0
11,598
773
9,654
15,659
8,639
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
MajinFatgeta
Ah Puch
15
5 / 1 / 5
12,498
833
13,942
5,893
2,373
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ah Muzen Cab
Shakezilla 369
Ah Muzen Cab
14
3 / 1 / 8
11,389
759
10,971
9,038
3,569
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
halomaloyo
Sun Wukong
14
4 / 3 / 7
11,429
762
10,949
17,751
15,745
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
32
5
Kills
12
12
Deaths
5
3
Assists
20
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
L
1
2
1
0.75
W
Ah Puch
MajinFatgeta
Ah Puch
5
1
5
7.5
L
4
6
0
0.67
W
Ah Muzen Cab
Shakezilla 369
Ah Muzen Cab
3
1
8
7
W
Sun Wukong
halomaloyo
Sun Wukong
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,950
Damage
35,862
44,528
Taken
32,682
37,086
Mitigated
21,687
5,429
Healing
4,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,042
2,019
0
1,543
18,874
24,547
0
6,710
12,164
659
32,219
L
6,254
2,187
0
1,414
9,995
3,900
0
3,939
6,056
38,490
0
W
Ah Puch
MajinFatgeta
Ah Puch
13,942
759
0
1,306
5,893
2,373
628
1,133
4,244
55,421
0
L
9,654
1,525
0
2,472
15,659
8,639
0
4,367
11,292
0
27,592
W
Ah Muzen Cab
Shakezilla 369
Ah Muzen Cab
10,971
8,202
0
1,254
9,038
3,569
2,137
1,549
7,049
0
51,457
W
Sun Wukong
halomaloyo
Sun Wukong
10,949
2,128
276
1,866
17,751
15,745
231
5,301
11,135
0
37,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,886
Gold Earned
35,316
159
Minions Killed
181
0
Camps Cleared
0
738,880
Distance Traveled
788,928
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
9,862
657
38
3
0
242,943
0
L
Sol
10,426
695
69
5
0
230,160
0
W
Ah Puch
12,498
833
89
6
0
252,563
1
L
Serqet
11,598
773
52
3
0
265,777
0
W
Ah Muzen Cab
11,389
759
58
4
0
259,436
0
W
Sun Wukong
11,429
762
34
2
0
276,929
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role