Player Matchup

Janus
Janus
MIniDerg
Janus
Level 37
God Stats
4W - 2L
1,715 SR
Queue Stats
29W - 37L
1,308 Elo+
Party 2
Izanami
Izanami
Sekkiharu
Izanami
Level 29
God Stats
1W - 1L
1,830 SR
Queue Stats
43W - 56L
1,352 Elo+
Party 2
Mercury
Mercury
Vakalor
Mercury
Level 32
God Stats
2W - 1L
1,709 SR
Queue Stats
37W - 51L
1,263 Elo+
Party 2
Team Averages
Level 33
1,751 SR
1,308 Elo+

VS

Team Averages
Level 34
1,460 SR
1,433 Elo+
Janus
Janus
Newazy
Janus
Level 38
God Stats
2W - 4L
1,542 SR
Queue Stats
30W - 33L
1,426 Elo+
Solo
Neith
Neith
Wonderology
Neith
Level 21
God Stats
8W - 9L
1,337 SR
Queue Stats
23W - 24L
1,437 Elo+
Party 1
Yemoja
Yemoja
XOTOURWRLD
Yemoja
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 29L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
MIniDerg
Janus
17
5 / 2 / 2
13,735
808
24,091
10,426
4,384
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
Sekkiharu
Izanami
15
1 / 0 / 5
12,222
719
7,841
9,825
4,314
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
Vakalor
Mercury
15
1 / 2 / 4
11,950
703
5,506
10,900
4,919
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Newazy
Janus
14
4 / 3 / 0
12,482
734
10,238
10,729
6,121
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 2 / 2
11,189
658
4,699
12,075
5,371
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
XOTOURWRLD
Yemoja
14
0 / 2 / 3
11,057
650
6,423
18,369
19,200
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
9
7
Kills
4
4
Deaths
7
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Janus
MIniDerg
Janus
5
2
2
3
L
Janus
Newazy
Janus
4
3
0
1.33
W
Izanami
Sekkiharu
Izanami
1
0
5
3.5
W
Mercury
Vakalor
Mercury
1
2
4
1.5
L
0
2
2
0.5
L
Yemoja
XOTOURWRLD
Yemoja
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,438
Damage
21,360
31,151
Taken
41,173
13,617
Mitigated
30,692
12,892
Healing
10,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
MIniDerg
Janus
24,091
1,681
185
4,385
10,426
4,384
488
6,630
3,723
75,401
0
L
Janus
Newazy
Janus
10,238
294
0
1,859
10,729
6,121
72
6,451
4,278
60,387
0
W
Izanami
Sekkiharu
Izanami
7,841
4,428
0
4,321
9,825
4,314
1,812
4,883
4,855
0
69,617
W
Mercury
Vakalor
Mercury
5,506
1,576
0
4,001
10,900
4,919
179
4,650
6,201
0
35,758
L
4,699
1,624
0
1,235
12,075
5,371
0
8,123
3,952
0
40,083
L
Yemoja
XOTOURWRLD
Yemoja
6,423
527
3,603
3,819
18,369
19,200
0
9,826
8,543
20,251
1,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,907
Gold Earned
34,728
207
Minions Killed
192
0
Camps Cleared
0
1,066,097
Distance Traveled
872,849
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
13,735
808
83
5
0
337,618
0
L
Janus
12,482
734
82
5
0
298,541
0
W
Izanami
12,222
719
92
5
0
340,501
10
W
Mercury
11,950
703
32
2
0
387,978
0
L
Neith
11,189
658
79
5
0
289,992
0
L
Yemoja
11,057
650
31
2
0
284,316
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role