Player Matchup

Jing Wei
Jing Wei
BxKayNine
Jing Wei
Level 148
God Stats
2W - 1L
1,795 SR
Queue Stats
15W - 4L
1,750 Elo+
Party 1
Awilix
Awilix
Digallo
Awilix
Level 101
God Stats
1W - 1L
1,187 SR
Queue Stats
154W - 132L
1,542 Elo+
Party 1
Sun Wukong
Sun Wukong
LeglessSnail
Sun Wukong
Level 49
God Stats
7W - 7L
1,479 SR
Queue Stats
103W - 80L
1,582 Elo+
Party 1
Yu Huang
Yu Huang
Theodorable95
Yu Huang
Level 62
God Stats
2W - 5L
1,482 SR
Queue Stats
104W - 121L
1,505 Elo+
Party 1
Terra
Terra
lil-big-guy02
Terra
Level 128
God Stats
6W - 5L
1,616 SR
Queue Stats
12W - 11L
1,557 Elo+
Party 1
Team Averages
Level 98
1,512 SR
1,587 Elo+

VS

Team Averages
Level 23
1,464 SR
1,531 Elo+
Lancelot
Lancelot
 
Lancelot
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
IGM19701
Hachiman
Level 46
God Stats
8W - 14L
1,318 SR
Queue Stats
227W - 215L
1,390 Elo+
Solo
Sol
Sol
K-E-R-U-
Sol
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,554 Elo+
Party 2
Bacchus
Bacchus
K-i-b-u-
Bacchus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Vamana
Vamana
K-u-t-o-
Vamana
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,711 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BxKayNine
Jing Wei
12
1 / 1 / 2
7,013
584
8,320
8,750
3,140
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Awilix
Digallo
Awilix
12
7 / 1 / 4
7,630
636
7,269
8,518
3,159
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
LeglessSnail
Sun Wukong
13
7 / 1 / 4
8,502
709
9,615
10,482
8,089
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Yu Huang
Theodorable95
Yu Huang
12
4 / 0 / 2
7,680
640
6,062
3,848
1,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 0 / 4
6,840
570
3,893
9,536
7,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
10
1 / 5 / 0
6,075
506
3,651
10,833
4,074
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hachiman
IGM19701
Hachiman
9
0 / 3 / 0
5,453
454
4,228
10,776
3,615
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

10
1 / 5 / 1
5,603
467
2,440
10,715
4,019
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bacchus
K-i-b-u-
Bacchus
9
0 / 1 / 0
5,663
472
2,861
9,443
7,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Vamana
K-u-t-o-
Vamana
9
0 / 5 / 0
5,508
459
3,194
8,186
5,312
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
3
19
Kills
2
3
Deaths
19
16
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
1
5
0
0.2
W
Jing Wei
BxKayNine
Jing Wei
1
1
2
2
W
Awilix
Digallo
Awilix
7
1
4
9
L
Hachiman
IGM19701
Hachiman
0
3
0
0
L
1
5
1
0.3
L
Bacchus
K-i-b-u-
Bacchus
0
1
0
0
L
Vamana
K-u-t-o-
Vamana
0
5
0
0
W
Sun Wukong
LeglessSnail
Sun Wukong
7
1
4
9
W
Yu Huang
Theodorable95
Yu Huang
4
0
2
5
W
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,159
Damage
16,374
41,134
Taken
49,953
23,324
Mitigated
24,871
13,410
Healing
7,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
3,651
945
0
540
10,833
4,074
0
1,020
9,813
0
40,152
W
Jing Wei
BxKayNine
Jing Wei
8,320
5,479
0
4,382
8,750
3,140
381
1,932
6,818
0
56,998
W
Awilix
Digallo
Awilix
7,269
3,029
0
750
8,518
3,159
463
925
7,593
0
42,091
L
Hachiman
IGM19701
Hachiman
4,228
1,914
0
3,638
10,776
3,615
0
1,174
9,602
0
31,342
L
2,440
632
0
957
10,715
4,019
0
5,360
5,310
32,425
0
L
Bacchus
K-i-b-u-
Bacchus
2,861
486
0
1,265
9,443
7,851
0
1,376
8,029
13,046
0
L
Vamana
K-u-t-o-
Vamana
3,194
1,432
0
786
8,186
5,312
0
942
7,244
0
21,127
W
Sun Wukong
LeglessSnail
Sun Wukong
9,615
3,681
0
3,822
10,482
8,089
0
826
9,656
0
69,131
W
Yu Huang
Theodorable95
Yu Huang
6,062
510
0
500
3,848
1,595
905
1,329
2,519
49,601
0
W
3,893
516
709
3,247
9,536
7,341
129
791
8,745
23,798
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,665
Gold Earned
28,302
350
Minions Killed
231
0
Camps Cleared
0
1,279,464
Distance Traveled
1,276,117
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
6,075
506
68
6
0
279,195
0
W
Jing Wei
7,013
584
78
7
0
230,182
0
W
Awilix
7,630
636
55
5
0
302,101
2
L
Hachiman
5,453
454
56
5
0
241,943
0
L
Sol
5,603
467
51
4
0
226,701
0
L
Bacchus
5,663
472
16
1
0
266,835
0
L
Vamana
5,508
459
40
3
0
261,443
0
W
Sun Wukong
8,502
709
99
8
0
244,824
2
W
Yu Huang
7,680
640
84
7
0
249,352
0
W
Terra
6,840
570
34
3
0
253,005
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role