Player Matchup

Hera
Hera
CR45HR45H
Hera
Level 71
God Stats
1W - 0L
1,569 SR
Queue Stats
55W - 60L
1,400 Elo+
Solo
Tsukuyomi
Tsukuyomi
Danknatimos
Tsukuyomi
Level 42
God Stats
5W - 1L
1,582 SR
Queue Stats
103W - 99L
1,400 Elo+
Party 2
Hercules
Hercules
GrumpyGamer4121
Hercules
Level 120
God Stats
2W - 1L
1,701 SR
Queue Stats
71W - 81L
1,311 Elo+
Party 1
Neith
Neith
TipTheScales96
Neith
Level 112
God Stats
5W - 3L
1,773 SR
Queue Stats
109W - 103L
1,376 Elo+
Party 1
Bacchus
Bacchus
Undue x Wicked
Bacchus
Level 85
God Stats
6W - 4L
1,276 SR
Queue Stats
245W - 239L
1,388 Elo+
Party 2
Team Averages
Level 86
1,580 SR
1,375 Elo+

VS

Team Averages
Level 74
1,548 SR
1,298 Elo+
Izanami
Izanami
BluEqu4lizer
Izanami
Level 124
God Stats
4W - 7L
1,460 SR
Queue Stats
34W - 43L
1,368 Elo+
Party 3
Martichoras
Martichoras
Demon_Gaming169
Martichoras
Level 28
God Stats
2W - 1L
1,700 SR
Queue Stats
10W - 16L
1,192 Elo+
Party 4
Fafnir
Fafnir
Guadalachupe
Fafnir
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 65L
1,304 Elo+
Party 3
Tiamat
Tiamat
Iblisifer
Tiamat
Level 117
God Stats
0W - 3L
1,554 SR
Queue Stats
28W - 51L
1,333 Elo+
Party 3
Pele
Pele
alexzomboe67912
Pele
Level 39
God Stats
7W - 7L
1,528 SR
Queue Stats
34W - 34L
1,295 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
14
7 / 2 / 3
8,672
619
9,236
7,489
2,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
Danknatimos
Tsukuyomi
12
4 / 4 / 7
7,938
567
6,322
11,573
3,926
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hercules
12
1 / 1 / 6
7,517
537
3,913
8,751
7,032
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

12
3 / 2 / 7
7,686
549
8,966
8,552
3,361
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

12
3 / 1 / 7
8,071
577
6,757
12,110
11,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BluEqu4lizer
Izanami
13
6 / 3 / 0
8,312
594
10,966
10,517
4,078
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Martichoras
Demon_Gaming169
Martichoras
12
0 / 2 / 0
7,277
520
3,793
7,691
3,244
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fafnir
9
1 / 6 / 3
6,518
466
2,309
12,928
14,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tiamat
Iblisifer
Tiamat
12
1 / 6 / 2
6,856
490
7,145
10,419
4,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 1 / 1
6,904
493
2,532
10,500
3,881
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
14
18
Kills
8
10
Deaths
18
30
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Izanami
BluEqu4lizer
Izanami
6
3
0
2
W
Hera
7
2
3
4.25
W
Tsukuyomi
Danknatimos
Tsukuyomi
4
4
7
1.88
L
Martichoras
Demon_Gaming169
Martichoras
0
2
0
0
W
Hercules
1
1
6
4
L
Fafnir
1
6
3
0.42
L
Tiamat
Iblisifer
Tiamat
1
6
2
0.33
W
3
2
7
3.25
W
3
1
7
6.5
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,194
Damage
26,745
48,475
Taken
52,055
28,767
Mitigated
30,017
15,786
Healing
8,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
BluEqu4lizer
Izanami
10,966
7,919
0
2,112
10,517
4,078
0
4,245
6,272
0
66,081
W
Hera
9,236
3,290
0
1,267
7,489
2,619
2,477
2,363
5,126
62,417
0
W
Tsukuyomi
Danknatimos
Tsukuyomi
6,322
1,968
0
2,853
11,573
3,926
412
1,360
10,213
0
39,730
L
Martichoras
Demon_Gaming169
Martichoras
3,793
1,964
0
1,442
7,691
3,244
2,342
741
6,950
0
44,519
W
Hercules
3,913
1,554
0
3,994
8,751
7,032
179
722
8,029
0
35,722
L
Fafnir
2,309
516
115
2,040
12,928
14,044
0
5,597
7,331
7,778
0
L
Tiamat
Iblisifer
Tiamat
7,145
715
0
1,108
10,419
4,770
0
3,368
7,051
40,738
0
W
8,966
4,048
0
3,031
8,552
3,361
1,160
3,050
5,502
0
56,832
W
6,757
1,245
231
4,410
12,110
11,829
389
1,959
10,151
23,526
0
L
2,532
363
0
1,479
10,500
3,881
0
2,042
8,458
0
58,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,884
Gold Earned
35,867
312
Minions Killed
343
0
Camps Cleared
0
1,436,801
Distance Traveled
1,301,952
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,312
594
103
7
0
254,910
2
W
Hera
8,672
619
100
7
0
260,966
2
W
Tsukuyomi
7,938
567
55
4
0
305,434
0
L
Martichoras
7,277
520
78
6
0
198,687
2
W
Hercules
7,517
537
62
4
0
309,012
4
L
Fafnir
6,518
466
6
0
0
256,116
0
L
Tiamat
6,856
490
65
5
0
261,319
0
W
Neith
7,686
549
73
5
0
250,681
0
W
Bacchus
8,071
577
22
2
0
310,708
5
L
Pele
6,904
493
91
7
0
330,920
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role