Player Matchup

Khepri
Khepri
DinoDaddyDIO
Khepri
Level 155
God Stats
3W - 1L
1,838 SR
Queue Stats
105W - 91L
1,582 Elo+
Party 2
Bastet
Bastet
QwnkyQrow
Bastet
Level 129
God Stats
5W - 5L
1,132 SR
Queue Stats
308W - 294L
1,617 Elo+
Party 2
Rama
Rama
WeebExecutioner
Rama
Level 112
God Stats
8W - 10L
1,548 SR
Queue Stats
156W - 170L
1,518 Elo+
Party 3
Skadi
Skadi
galactictortuga
Skadi
Level 158
God Stats
1W - 2L
1,500 SR
Queue Stats
233W - 238L
1,526 Elo+
Party 3
Achilles
Achilles
xMPx ZeKKeN
Achilles
Level 106
God Stats
2W - 4L
1,185 SR
Queue Stats
186W - 186L
1,532 Elo+
Party 3
Team Averages
Level 132
1,441 SR
1,555 Elo+

VS

Team Averages
Level 124
1,514 SR
1,548 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Edwinb10
Bakasura
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 45L
1,587 Elo+
Party 1
Zhong Kui
Zhong Kui
ImLokiBruh
Zhong Kui
Level 28
God Stats
2W - 0L
1,719 SR
Queue Stats
37W - 35L
1,522 Elo+
Party 1
Discordia
Discordia
Ponjo
Discordia
Level 138
God Stats
1W - 1L
1,500 SR
Queue Stats
197W - 166L
1,614 Elo+
Solo
Nu Wa
Nu Wa
Rafz__
Nu Wa
Level 158
God Stats
2W - 2L
1,350 SR
Queue Stats
132W - 137L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
14
1 / 2 / 4
8,072
807
3,530
9,982
11,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bastet
QwnkyQrow
Bastet
14
3 / 4 / 2
7,820
782
8,317
9,520
5,167
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
1 / 3 / 1
6,850
685
5,689
8,481
5,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

13
1 / 3 / 4
7,262
726
9,573
7,701
5,012
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Achilles
xMPx ZeKKeN
Achilles
12
1 / 3 / 6
6,855
686
6,756
8,626
13,448
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
15
4 / 2 / 8
9,045
905
5,122
13,628
20,784
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bakasura
Edwinb10
Bakasura
15
5 / 2 / 6
8,750
875
5,989
13,321
19,860
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Mystical Earring

Mystical Earring

+15
Mp 5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
ImLokiBruh
Zhong Kui
13
1 / 2 / 11
7,933
793
8,493
8,626
9,194
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
Ponjo
Discordia
16
4 / 0 / 9
8,823
882
13,715
5,086
2,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nu Wa
Rafz__
Nu Wa
13
1 / 1 / 9
7,688
769
8,506
4,929
2,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
58
7
Kills
15
15
Deaths
7
17
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
4
2
8
4
L
Khepri
1
2
4
1.5
W
Bakasura
Edwinb10
Bakasura
5
2
6
4
W
Zhong Kui
ImLokiBruh
Zhong Kui
1
2
11
3.25
W
Discordia
Ponjo
Discordia
4
0
9
8.5
L
Bastet
QwnkyQrow
Bastet
3
4
2
1
W
Nu Wa
Rafz__
Nu Wa
1
1
9
5.5
L
1
3
1
0.5
L
1
3
4
1
L
Achilles
xMPx ZeKKeN
Achilles
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,865
Damage
41,825
44,310
Taken
45,590
40,356
Mitigated
54,650
10,640
Healing
17,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
5,122
792
2,993
3,463
13,628
20,784
0
1,154
12,041
7,654
0
L
Khepri
3,530
438
915
2,200
9,982
11,353
0
7,314
1,377
12,765
0
W
Bakasura
Edwinb10
Bakasura
5,989
3,056
350
3,758
13,321
19,860
232
1,206
11,794
0
4,476
W
Zhong Kui
ImLokiBruh
Zhong Kui
8,493
868
832
1,443
8,626
9,194
1,035
359
8,145
18,781
0
W
Discordia
Ponjo
Discordia
13,715
1,096
404
751
5,086
2,579
1,601
501
4,585
28,296
0
L
Bastet
QwnkyQrow
Bastet
8,317
1,222
1,887
1,955
9,520
5,167
0
7,894
1,261
0
16,421
W
Nu Wa
Rafz__
Nu Wa
8,506
1,713
2,215
980
4,929
2,233
1,841
310
4,529
19,092
0
L
5,689
3,685
350
1,978
8,481
5,376
0
7,850
610
0
13,116
L
9,573
2,816
0
80
7,701
5,012
0
6,950
611
0
30,984
L
Achilles
xMPx ZeKKeN
Achilles
6,756
1,016
310
965
8,626
13,448
0
5,828
1,983
0
11,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,859
Gold Earned
42,239
112
Minions Killed
115
0
Camps Cleared
0
866,770
Distance Traveled
892,669
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
9,045
905
5
1
0
183,142
0
L
Khepri
8,072
807
12
1
0
195,761
0
W
Bakasura
8,750
875
24
2
0
184,249
0
W
Zhong Kui
7,933
793
32
3
0
179,994
0
W
Discordia
8,823
882
32
3
0
179,701
0
L
Bastet
7,820
782
25
3
0
203,809
0
W
Nu Wa
7,688
769
22
2
0
165,583
0
L
Rama
6,850
685
21
2
0
143,971
0
L
Skadi
7,262
726
48
5
0
150,353
0
L
Achilles
6,855
686
6
1
0
172,876
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role