Player Matchup

Mulan
Mulan
Silver V
Alcharde
Mulan
Silver V
Level 125
God Stats
78W - 95L
1,432 SR
Queue Stats
110W - 141L
681 MMR
Solo
Sol
Sol
Silver V
CocoMadeMeDoIt_
Sol
Silver V
Level 136
God Stats
70W - 54L
1,552 SR
Queue Stats
915W - 941L
590 MMR
Solo
Cupid
Cupid
Silver V
Dr SWOLE Squad
Cupid
Silver V
Level 82
God Stats
1W - 1L
1,262 SR
Queue Stats
30W - 51L
577 MMR
Party 2
Maui
Maui
Silver V
GVObigCHILL
Maui
Silver V
Level 103
God Stats
3W - 3L
1,371 SR
Queue Stats
26W - 47L
516 MMR
Party 2
Agni
Agni
Silver IV
thekingofme1208
Agni
Silver IV
Level 156
God Stats
2W - 1L
1,433 SR
Queue Stats
548W - 598L
628 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 120
1,410 SR
598 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 95
1,423 SR
597 MMR
Vulcan
Vulcan
Bronze V
FlacoLlama
Vulcan
Bronze V
Level 64
God Stats
0W - 2L
1,291 SR
Queue Stats
6W - 31L
682 MMR
Solo
Sylvanus
Sylvanus
Bronze I
Mr Real T
Sylvanus
Bronze I
Level 141
God Stats
6W - 5L
1,473 SR
Queue Stats
150W - 175L
766 MMR
Party 1
Odin
Odin
Bronze II
ONEOFTH3BEST313
Odin
Bronze II
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 70L
537 MMR
Solo
Thor
Thor
Bronze I
Shnada22
Thor
Bronze I
Level 109
God Stats
26W - 38L
1,388 SR
Queue Stats
238W - 262L
520 MMR
Solo
Skadi
Skadi
Bronze II
mrsblossom
Skadi
Bronze II
Level 87
God Stats
4W - 4L
1,461 SR
Queue Stats
145W - 182L
482 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Alcharde
Mulan
20
7 / 3 / 3
13,763
598
16,614
20,882
15,729
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

19
5 / 4 / 2
13,120
570
20,663
23,235
19,180
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
3 / 2 / 8
11,257
489
15,128
13,179
6,664
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
1 / 4 / 12
11,209
487
6,066
19,851
23,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

18
5 / 7 / 6
12,234
532
17,502
18,245
10,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
HadesVamanaLancelotBakasura

VS

Bans
RatatoskrMartichorasAo KuangCernunnos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
FlacoLlama
Vulcan
19
10 / 6 / 2
12,236
532
18,478
16,859
8,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
Mr Real T
Sylvanus
16
1 / 3 / 5
10,587
460
7,842
25,185
30,302
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
4 / 2 / 4
11,207
487
9,202
21,322
28,113
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thor
18
4 / 6 / 9
11,833
514
14,669
24,919
12,843
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Skadi
16
1 / 4 / 7
9,917
431
12,700
16,660
9,095
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
47
21
Kills
20
20
Deaths
21
31
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Mulan
Alcharde
Mulan
7
3
3
2.83
W
5
4
2
1.5
W
3
2
8
3.5
L
Vulcan
FlacoLlama
Vulcan
10
6
2
1.83
W
1
4
12
1.75
L
Sylvanus
Mr Real T
Sylvanus
1
3
5
1.17
L
4
2
4
3
L
Thor
4
6
9
1.42
L
Skadi
1
4
7
1.13
W
5
7
6
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,973
Damage
62,891
95,392
Taken
104,945
75,809
Mitigated
88,602
28,037
Healing
29,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
Alcharde
Mulan
16,614
2,212
0
5,219
20,882
15,729
2,160
4,714
16,168
0
158,028
W
20,663
8,857
0
8,998
23,235
19,180
7,023
4,510
18,725
105,919
10,419
W
15,128
7,132
436
7,152
13,179
6,664
485
3,828
9,351
0
83,617
L
Vulcan
FlacoLlama
Vulcan
18,478
8,592
0
2,531
16,859
8,249
374
9,983
6,876
77,064
0
W
6,066
1,441
0
4,354
19,851
23,906
217
7,505
12,346
27,308
0
L
Sylvanus
Mr Real T
Sylvanus
7,842
1,060
5,792
7,727
25,185
30,302
0
7,217
17,968
24,576
0
L
9,202
1,542
0
3,661
21,322
28,113
0
12,403
8,919
0
69,878
L
Thor
14,669
2,996
0
7,522
24,919
12,843
141
8,349
16,570
0
97,010
L
Skadi
12,700
4,458
0
2,469
16,660
9,095
1,135
4,940
11,720
0
89,696
W
17,502
1,180
0
1,878
18,245
10,330
205
6,809
11,436
85,591
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,583
Gold Earned
55,780
635
Minions Killed
497
0
Camps Cleared
0
2,110,906
Distance Traveled
2,158,068
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
13,763
598
175
8
0
454,129
0
W
Sol
13,120
570
171
7
0
349,397
5
W
Cupid
11,257
489
117
5
0
432,263
3
L
Vulcan
12,236
532
110
5
0
413,271
2
W
Maui
11,209
487
42
2
0
435,770
4
L
Sylvanus
10,587
460
28
1
0
443,215
0
L
Odin
11,207
487
114
5
0
450,404
1
L
Thor
11,833
514
124
5
0
435,415
1
L
Skadi
9,917
431
121
5
0
415,763
6
W
Agni
12,234
532
130
6
0
439,347
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role