Player Matchup

Chaac
Chaac
CrucifiedBeast
Chaac
Level 127
God Stats
0W - 3L
1,500 SR
Queue Stats
144W - 106L
1,606 Elo+
Party 2
Ymir
Ymir
DreadlockShorty
Ymir
Level 35
God Stats
2W - 4L
1,721 SR
Queue Stats
124W - 140L
1,495 Elo+
Party 1
Ix Chel
Ix Chel
Grandclosing
Ix Chel
Level 119
God Stats
3W - 2L
1,742 SR
Queue Stats
60W - 63L
1,507 Elo+
Solo
Hachiman
Hachiman
Shujee
Hachiman
Level 67
God Stats
22W - 20L
1,588 SR
Queue Stats
160W - 194L
1,493 Elo+
Party 1
Nemesis
Nemesis
kingmurphy1217
Nemesis
Level 85
God Stats
1W - 2L
1,511 SR
Queue Stats
154W - 137L
1,521 Elo+
Party 2
Team Averages
Level 87
1,612 SR
1,524 Elo+

VS

Team Averages
Level 99
1,650 SR
1,520 Elo+
Ymir
Ymir
 
Ymir
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
CurtGosling7177
Camazotz
Level 86
God Stats
4W - 1L
1,893 SR
Queue Stats
519W - 470L
1,548 Elo+
Solo
Anubis
Anubis
Depretador
Anubis
Level 68
God Stats
45W - 35L
1,577 SR
Queue Stats
73W - 62L
1,517 Elo+
Solo
Hercules
Hercules
Laxaxux
Hercules
Level 97
God Stats
5W - 2L
1,677 SR
Queue Stats
48W - 60L
1,457 Elo+
Solo
Ishtar
Ishtar
lingeringjam
Ishtar
Level 114
God Stats
5W - 0L
1,601 SR
Queue Stats
570W - 507L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 0
7,137
510
9,277
15,309
13,864
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

11
2 / 1 / 2
6,744
482
4,426
10,194
9,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ix Chel
Grandclosing
Ix Chel
12
0 / 4 / 0
6,727
481
4,451
8,722
2,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
Shujee
Hachiman
11
2 / 3 / 2
6,327
452
10,607
12,261
4,166
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 2 / 0
6,858
490
2,859
12,744
4,729
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
2 / 0 / 3
7,698
550
5,820
7,038
6,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Camazotz
14
4 / 1 / 2
8,087
578
6,927
12,607
4,741
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
Depretador
Anubis
14
3 / 0 / 1
8,254
590
7,616
6,291
2,868
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hercules
Laxaxux
Hercules
14
3 / 0 / 1
7,864
562
9,235
13,353
12,102
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ishtar
12
1 / 3 / 3
6,735
481
11,643
12,285
5,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
23
4
Kills
13
13
Deaths
4
4
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
2
0
3
3.5
L
0
3
0
0
W
Camazotz
4
1
2
5
W
Anubis
Depretador
Anubis
3
0
1
3.5
L
2
1
2
3
L
Ix Chel
Grandclosing
Ix Chel
0
4
0
0
W
Hercules
Laxaxux
Hercules
3
0
1
3.5
L
Hachiman
Shujee
Hachiman
2
3
2
1
L
0
2
0
0
W
Ishtar
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,620
Damage
41,241
59,230
Taken
51,574
34,889
Mitigated
31,719
15,141
Healing
24,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
5,820
1,347
0
3,198
7,038
6,763
0
1,599
5,439
27,022
0
L
9,277
1,931
0
7,021
15,309
13,864
0
572
14,737
0
61,276
W
Camazotz
6,927
2,331
0
6,016
12,607
4,741
0
1,661
10,946
0
72,012
W
Anubis
Depretador
Anubis
7,616
378
0
3,823
6,291
2,868
354
2,743
3,548
76,287
0
L
4,426
1,732
0
1,669
10,194
9,631
0
3,175
7,019
22,308
0
L
Ix Chel
Grandclosing
Ix Chel
4,451
231
50
754
8,722
2,499
0
5,483
3,239
52,981
0
W
Hercules
Laxaxux
Hercules
9,235
2,822
0
6,854
13,353
12,102
0
333
13,020
0
56,317
L
Hachiman
Shujee
Hachiman
10,607
6,750
0
4,238
12,261
4,166
0
2,251
10,010
0
42,473
L
2,859
670
0
1,409
12,744
4,729
0
1,955
10,789
0
66,157
W
Ishtar
11,643
5,064
0
4,249
12,285
5,245
35
2,541
9,744
0
59,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,793
Gold Earned
38,638
372
Minions Killed
430
0
Camps Cleared
0
1,336,300
Distance Traveled
1,379,989
7
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,698
550
35
3
0
270,076
0
L
Chaac
7,137
510
88
6
0
273,579
4
W
Camazotz
8,087
578
104
7
0
326,766
2
W
Anubis
8,254
590
115
8
0
254,188
9
L
Ymir
6,744
482
30
2
0
240,938
0
L
Ix Chel
6,727
481
91
7
0
271,019
0
W
Hercules
7,864
562
88
6
0
278,821
6
L
Hachiman
6,327
452
56
4
0
246,867
0
L
Nemesis
6,858
490
107
8
0
303,897
3
W
Ishtar
6,735
481
88
6
0
250,138
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role