Player Matchup

Athena
Athena
Eunoia Flower
Athena
Level 104
God Stats
65W - 57L
1,514 SR
Queue Stats
841W - 830L
1,478 Elo+
Solo
Scylla
Scylla
IGTvize
Scylla
Level 108
God Stats
6W - 9L
1,408 SR
Queue Stats
74W - 78L
1,494 Elo+
Solo
Danzaburou
Danzaburou
LazyFoal5993448
Danzaburou
Level 203
God Stats
28W - 36L
1,427 SR
Queue Stats
2,122W - 2,112L
1,560 Elo+
Solo
King Arthur
King Arthur
letitflyely
King Arthur
Level 120
God Stats
10W - 7L
1,683 SR
Queue Stats
342W - 348L
1,464 Elo+
Solo
Lancelot
Lancelot
uoy-_-
Lancelot
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 11L
1,562 Elo+
Solo
Team Averages
Level 124
1,506 SR
1,512 Elo+

VS

Team Averages
Level 106
1,527 SR
1,519 Elo+
Eset
Eset
BIingy
Eset
Level 97
God Stats
1W - 4L
1,500 SR
Queue Stats
137W - 128L
1,561 Elo+
Solo
Rama
Rama
Heartless_HiElf
Rama
Level 86
God Stats
12W - 10L
1,573 SR
Queue Stats
201W - 208L
1,489 Elo+
Party 1
Hercules
Hercules
JakeTooNice
Hercules
Level 82
God Stats
10W - 7L
1,555 SR
Queue Stats
23W - 13L
1,633 Elo+
Solo
He Bo
He Bo
KINGSKOBLAR
He Bo
Level 180
God Stats
10W - 12L
1,315 SR
Queue Stats
125W - 139L
1,393 Elo+
Solo
Jing Wei
Jing Wei
juust_habibi
Jing Wei
Level 85
God Stats
11W - 6L
1,693 SR
Queue Stats
192W - 183L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 4
8,225
1,028
7,146
15,239
14,001
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Scylla
IGTvize
Scylla
14
1 / 3 / 3
9,084
1,136
10,934
9,705
4,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
LazyFoal5993448
Danzaburou
14
3 / 5 / 3
9,361
1,170
17,929
15,442
7,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

King Arthur
letitflyely
King Arthur
13
1 / 4 / 1
8,297
1,037
5,451
10,977
13,012
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Lancelot
uoy-_-
Lancelot
14
1 / 7 / 2
8,128
1,016
6,822
14,240
7,475
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

202

VS

Team 2 Tickets

316

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
BIingy
Eset
15
5 / 1 / 8
9,477
1,185
9,793
7,220
3,229
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
7 / 1 / 13
10,647
1,331
17,336
9,772
4,372
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
JakeTooNice
Hercules
15
4 / 1 / 16
9,640
1,205
15,268
16,211
20,173
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
1 / 2 / 16
9,160
1,145
7,180
8,756
3,823
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Jing Wei
juust_habibi
Jing Wei
15
4 / 1 / 10
9,855
1,232
9,005
10,962
4,659
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
84
6
Kills
21
21
Deaths
6
13
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Eset
BIingy
Eset
5
1
8
9
L
0
2
4
1
W
7
1
13
13.5
L
Scylla
IGTvize
Scylla
1
3
3
0.83
W
Hercules
JakeTooNice
Hercules
4
1
16
12
W
1
2
16
4.5
L
Danzaburou
LazyFoal5993448
Danzaburou
3
5
3
0.9
W
Jing Wei
juust_habibi
Jing Wei
4
1
10
9
L
King Arthur
letitflyely
King Arthur
1
4
1
0.38
L
Lancelot
uoy-_-
Lancelot
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,282
Damage
58,582
65,603
Taken
52,921
45,871
Mitigated
36,256
4,562
Healing
9,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
BIingy
Eset
9,793
1,493
567
606
7,220
3,229
0
2,409
4,811
17,115
0
L
7,146
1,335
0
506
15,239
14,001
0
5,184
9,673
14,836
0
W
17,336
15,744
0
2,224
9,772
4,372
0
2,380
7,392
0
32,299
L
Scylla
IGTvize
Scylla
10,934
1,101
0
380
9,705
4,064
0
1,266
8,104
30,168
0
W
Hercules
JakeTooNice
Hercules
15,268
5,375
0
5,328
16,211
20,173
0
6,384
9,827
0
21,441
W
7,180
591
0
0
8,756
3,823
0
1,893
6,863
26,517
0
L
Danzaburou
LazyFoal5993448
Danzaburou
17,929
7,853
0
2,142
15,442
7,319
0
3,945
11,095
0
30,831
W
Jing Wei
juust_habibi
Jing Wei
9,005
8,388
0
385
10,962
4,659
0
5,014
5,948
0
23,797
L
King Arthur
letitflyely
King Arthur
5,451
537
168
1,366
10,977
13,012
0
3,872
6,898
0
16,028
L
Lancelot
uoy-_-
Lancelot
6,822
1,182
0
0
14,240
7,475
0
2,487
10,810
0
12,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,095
Gold Earned
48,779
133
Minions Killed
155
3
Camps Cleared
8
765,636
Distance Traveled
860,869
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
9,477
1,185
27
3
3
167,741
0
L
Athena
8,225
1,028
13
2
0
164,507
0
W
Rama
10,647
1,331
45
6
1
162,931
0
L
Scylla
9,084
1,136
59
7
2
168,581
0
W
Hercules
9,640
1,205
15
2
0
190,801
0
W
He Bo
9,160
1,145
44
6
1
165,243
0
L
Danzaburou
9,361
1,170
23
3
0
154,614
0
W
Jing Wei
9,855
1,232
24
3
3
174,153
0
L
King Arthur
8,297
1,037
27
3
1
131,649
0
L
Lancelot
8,128
1,016
11
1
0
146,285
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role