Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
DemxnGhost
Agni
Level 106
God Stats
13W - 13L
1,443 SR
Queue Stats
237W - 254L
1,454 Elo+
Party 1
Odin
Odin
MajinTy1010
Odin
Level 89
God Stats
11W - 8L
1,807 SR
Queue Stats
106W - 124L
1,456 Elo+
Party 1
Pele
Pele
SitesMo
Pele
Level 66
God Stats
18W - 17L
1,630 SR
Queue Stats
92W - 107L
1,478 Elo+
Party 1
Ares
Ares
Take_Money_Milla
Ares
Level 158
God Stats
4W - 10L
1,253 SR
Queue Stats
504W - 474L
1,526 Elo+
Solo
Team Averages
Level 115
1,526 SR
1,483 Elo+

VS

Team Averages
Level 130
1,457 SR
1,464 Elo+
Athena
Athena
AncientOx
Athena
Level 156
God Stats
14W - 13L
1,495 SR
Queue Stats
416W - 401L
1,440 Elo+
Solo
Erlang Shen
Erlang Shen
CorinnaCOUGH
Erlang Shen
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
268W - 268L
1,465 Elo+
Solo
Anubis
Anubis
Forgive_Forget_
Anubis
Level 124
God Stats
3W - 1L
1,522 SR
Queue Stats
15W - 13L
1,501 Elo+
Solo
Baron Samedi
Baron Samedi
Vanvirou
Baron Samedi
Level 94
God Stats
4W - 7L
1,342 SR
Queue Stats
200W - 171L
1,479 Elo+
Solo
Neith
Neith
xiTzPhill
Neith
Level 159
God Stats
6W - 8L
1,425 SR
Queue Stats
186W - 196L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
1 / 3 / 2
6,313
526
6,078
10,908
4,244
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 5 / 3
7,038
587
6,494
9,356
3,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 1 / 0
6,392
533
3,082
8,955
8,295
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pele
SitesMo
Pele
10
4 / 5 / 1
6,182
515
6,839
11,250
3,481
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
2 / 3 / 4
6,308
526
5,327
11,658
9,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
AncientOx
Athena
14
3 / 0 / 0
7,642
637
7,336
9,062
8,145
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Erlang Shen
CorinnaCOUGH
Erlang Shen
11
4 / 6 / 5
6,918
577
7,062
14,188
7,362
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
6 / 1 / 4
7,737
645
10,949
8,670
4,822
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Baron Samedi
Vanvirou
Baron Samedi
11
2 / 2 / 7
6,895
575
4,757
9,785
7,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Neith
xiTzPhill
Neith
12
2 / 0 / 2
6,935
578
6,700
5,925
2,337
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
35
9
Kills
17
17
Deaths
9
10
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
1
3
2
0.67
W
Athena
AncientOx
Athena
3
0
0
3
W
Erlang Shen
CorinnaCOUGH
Erlang Shen
4
6
5
1.08
L
2
5
3
0.7
W
6
1
4
8
L
0
1
0
0
L
Pele
SitesMo
Pele
4
5
1
0.9
L
2
3
4
1.33
W
Baron Samedi
Vanvirou
Baron Samedi
2
2
7
2.75
W
Neith
xiTzPhill
Neith
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,820
Damage
36,804
52,127
Taken
47,630
28,165
Mitigated
30,121
15,773
Healing
16,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
6,078
3,686
0
4,339
10,908
4,244
645
2,657
8,251
0
47,133
W
Athena
AncientOx
Athena
7,336
1,252
0
2,969
9,062
8,145
0
265
8,797
59,274
203
W
Erlang Shen
CorinnaCOUGH
Erlang Shen
7,062
3,823
0
2,090
14,188
7,362
0
3,132
11,056
0
48,740
L
6,494
712
0
3,260
9,356
3,008
0
4,190
5,128
49,396
0
W
10,949
507
0
5,625
8,670
4,822
523
4,213
4,457
60,398
0
L
3,082
66
0
3,332
8,955
8,295
0
5,456
2,647
0
42,464
L
Pele
SitesMo
Pele
6,839
1,854
0
1,328
11,250
3,481
0
5,303
5,947
0
28,399
L
5,327
689
265
3,249
11,658
9,137
0
4,343
7,315
18,062
0
W
Baron Samedi
Vanvirou
Baron Samedi
4,757
452
711
3,030
9,785
7,455
0
3,214
6,571
29,175
0
W
Neith
xiTzPhill
Neith
6,700
2,076
0
2,208
5,925
2,337
1,635
997
4,928
0
59,063

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,233
Gold Earned
36,127
319
Minions Killed
436
0
Camps Cleared
0
1,234,985
Distance Traveled
1,214,563
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,313
526
75
6
0
212,257
2
W
Athena
7,642
637
109
9
0
273,376
0
W
Erlang Shen
6,918
577
71
6
0
262,375
2
L
Agni
7,038
587
93
8
0
261,250
0
W
Anubis
7,737
645
108
9
0
221,537
0
L
Odin
6,392
533
87
7
0
232,815
0
L
Pele
6,182
515
46
4
0
276,585
0
L
Ares
6,308
526
18
2
0
252,078
3
W
Baron Samedi
6,895
575
39
3
0
230,246
0
W
Neith
6,935
578
109
9
0
227,029
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role