Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
Bianca4687
Nu Wa
Level 109
God Stats
133W - 106L
1,602 SR
Queue Stats
338W - 302L
1,533 Elo+
Solo
Susano
Susano
MatchaSoda4392
Susano
Level 17
God Stats
3W - 1L
1,648 SR
Queue Stats
13W - 7L
1,541 Elo+
Party 3
Jing Wei
Jing Wei
ThyFlare
Jing Wei
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 24L
1,500 Elo+
Party 3
Athena
Athena
TrueRealrobin
Athena
Level 146
God Stats
4W - 6L
1,630 SR
Queue Stats
5W - 9L
1,490 Elo+
Party 3
Team Averages
Level 87
1,576 SR
1,513 Elo+

VS

Team Averages
Level 86
1,570 SR
1,525 Elo+
Anubis
Anubis
 
Anubis
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
LichKing097
Bacchus
Level 65
God Stats
9W - 9L
1,585 SR
Queue Stats
24W - 30L
1,486 Elo+
Party 1
Skadi
Skadi
TroglodyteCrayon
Skadi
Level 80
God Stats
16W - 12L
1,463 SR
Queue Stats
281W - 243L
1,548 Elo+
Party 2
Baba Yaga
Baba Yaga
detectivmuffins
Baba Yaga
Level 67
God Stats
16W - 6L
1,850 SR
Queue Stats
214W - 172L
1,546 Elo+
Party 2
Sun Wukong
Sun Wukong
juanca1474
Sun Wukong
Level 69
God Stats
4W - 6L
1,450 SR
Queue Stats
45W - 53L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
13
0 / 1 / 2
6,948
579
6,134
11,446
3,370
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Nu Wa
13
1 / 1 / 3
6,941
578
2,779
8,209
2,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
8 / 0 / 3
8,169
681
9,282
8,671
3,393
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jing Wei
ThyFlare
Jing Wei
11
1 / 1 / 3
6,056
505
3,064
6,282
2,229
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
2 / 0 / 5
6,979
582
2,179
6,268
4,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
2 / 5 / 0
6,596
550
4,034
9,725
4,099
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bacchus
LichKing097
Bacchus
8
0 / 0 / 1
5,612
468
3,020
5,052
4,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

10
0 / 3 / 0
5,947
496
4,496
5,702
1,943
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Baba Yaga
detectivmuffins
Baba Yaga
12
0 / 2 / 1
6,769
564
6,922
4,976
1,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
juanca1474
Sun Wukong
12
1 / 3 / 0
7,545
629
7,249
11,763
8,540
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
5
12
Kills
3
3
Deaths
13
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
0
1
2
1
L
Anubis
 
Anubis
2
5
0
0.4
W
Nu Wa
1
1
3
2.5
L
Bacchus
LichKing097
Bacchus
0
0
1
0.5
W
8
0
3
9.5
W
Jing Wei
ThyFlare
Jing Wei
1
1
3
2.5
L
0
3
0
0
W
2
0
5
4.5
L
Baba Yaga
detectivmuffins
Baba Yaga
0
2
1
0.25
L
Sun Wukong
juanca1474
Sun Wukong
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,438
Damage
25,721
40,876
Taken
37,218
16,485
Mitigated
20,675
14,840
Healing
9,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
6,134
1,399
80
7,129
11,446
3,370
0
0
11,446
53,686
0
L
Anubis
 
Anubis
4,034
296
0
3,091
9,725
4,099
0
1,319
8,406
47,960
0
W
Nu Wa
2,779
1,275
0
1,577
8,209
2,658
0
6,962
1,247
49,802
0
L
Bacchus
LichKing097
Bacchus
3,020
505
0
1,251
5,052
4,376
0
1,088
3,964
18,275
0
W
9,282
3,114
0
833
8,671
3,393
0
2,345
6,326
0
61,973
W
Jing Wei
ThyFlare
Jing Wei
3,064
1,760
0
2,148
6,282
2,229
873
2,623
3,659
0
44,997
L
4,496
1,929
0
375
5,702
1,943
0
1,163
4,539
0
47,055
W
2,179
556
304
2,769
6,268
4,835
203
2,046
4,222
14,453
0
L
Baba Yaga
detectivmuffins
Baba Yaga
6,922
257
48
1,194
4,976
1,717
0
1,306
3,670
65,810
0
L
Sun Wukong
juanca1474
Sun Wukong
7,249
1,342
0
3,336
11,763
8,540
0
6,216
5,547
0
67,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,093
Gold Earned
32,469
388
Minions Killed
403
0
Camps Cleared
0
1,305,879
Distance Traveled
1,259,065
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
6,948
579
104
9
0
246,941
1
L
Anubis
6,596
550
82
7
0
273,624
0
W
Nu Wa
6,941
578
96
8
0
234,188
4
L
Bacchus
5,612
468
26
2
0
276,457
0
W
Susano
8,169
681
85
7
0
326,022
0
W
Jing Wei
6,056
505
83
7
0
212,450
3
L
Skadi
5,947
496
85
7
0
230,574
3
W
Athena
6,979
582
20
2
0
286,278
0
L
Baba Yaga
6,769
564
104
9
0
254,505
6
L
Sun Wukong
7,545
629
106
9
0
223,905
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role