Player Matchup

Cerberus
Cerberus
C1ickz
Cerberus
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 24L
1,441 Elo+
Party 1
Geb
Geb
ClingtoJesus
Geb
Level 122
God Stats
3W - 2L
1,590 SR
Queue Stats
44W - 39L
1,440 Elo+
Party 1
Jormungandr
Jormungandr
ForgivenLeader
Jormungandr
Level 156
God Stats
3W - 3L
1,629 SR
Queue Stats
104W - 104L
1,492 Elo+
Solo
Ra
Ra
ImDMay
Ra
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,446 Elo+
Party 1
Gilgamesh
Gilgamesh
PitOfMadness
Gilgamesh
Level 195
God Stats
2W - 2L
1,707 SR
Queue Stats
232W - 197L
1,602 Elo+
Solo
Team Averages
Level 129
1,585 SR
1,484 Elo+

VS

Team Averages
Level 133
1,544 SR
1,466 Elo+
Loki
Loki
Jaykid
Loki
Level 126
God Stats
3W - 4L
1,423 SR
Queue Stats
283W - 281L
1,463 Elo+
Solo
Freya
Freya
M0istKittical
Freya
Level 129
God Stats
5W - 1L
1,822 SR
Queue Stats
106W - 123L
1,449 Elo+
Party 2
Nemesis
Nemesis
SN1P3ZX_41
Nemesis
Level 120
God Stats
2W - 2L
1,101 SR
Queue Stats
261W - 239L
1,534 Elo+
Party 2
Artemis
Artemis
TheIllest0101
Artemis
Level 148
God Stats
6W - 4L
1,522 SR
Queue Stats
295W - 300L
1,461 Elo+
Solo
Ra
Ra
x 13 does 52
Ra
Level 144
God Stats
6W - 0L
1,853 SR
Queue Stats
308W - 305L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
C1ickz
Cerberus
12
2 / 3 / 3
6,136
1,023
2,989
9,080
7,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

8
0 / 1 / 4
5,150
858
1,646
3,107
2,009
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jormungandr
ForgivenLeader
Jormungandr
8
1 / 3 / 1
5,299
883
4,288
5,191
5,128
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ra
12
2 / 2 / 2
6,171
1,029
4,869
3,428
1,497
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
PitOfMadness
Gilgamesh
12
1 / 2 / 4
5,814
969
4,412
6,087
5,410
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Jaykid
Loki
10
3 / 1 / 3
6,062
1,010
3,707
4,068
1,465
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
2 / 3 / 8
6,144
1,024
7,540
6,160
2,400
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
SN1P3ZX_41
Nemesis
11
0 / 2 / 11
6,274
1,046
4,076
6,722
6,152
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Artemis
13
3 / 0 / 7
6,546
1,091
6,747
2,705
1,091
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
3 / 2 / 7
6,450
1,075
3,294
5,663
2,954
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
47
6
Kills
11
11
Deaths
8
14
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Cerberus
C1ickz
Cerberus
2
3
3
1.17
L
0
1
4
2
L
Jormungandr
ForgivenLeader
Jormungandr
1
3
1
0.5
L
Ra
2
2
2
1.5
W
Loki
Jaykid
Loki
3
1
3
4.5
W
2
3
8
2
L
Gilgamesh
PitOfMadness
Gilgamesh
1
2
4
1.5
W
Nemesis
SN1P3ZX_41
Nemesis
0
2
11
2.75
W
Artemis
3
0
7
6.5
W
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,204
Damage
25,364
26,893
Taken
25,318
21,719
Mitigated
14,062
5,478
Healing
9,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
C1ickz
Cerberus
2,989
197
595
2,498
9,080
7,675
0
3,271
5,809
3,850
0
L
1,646
0
143
528
3,107
2,009
0
1,433
1,674
5,374
0
L
Jormungandr
ForgivenLeader
Jormungandr
4,288
326
0
305
5,191
5,128
0
2,589
2,602
5,791
0
L
Ra
4,869
230
508
345
3,428
1,497
0
671
2,757
13,789
0
W
Loki
Jaykid
Loki
3,707
488
455
974
4,068
1,465
106
2,204
1,620
0
6,912
W
7,540
2,851
33
1,091
6,160
2,400
945
2,435
3,435
11,592
0
L
Gilgamesh
PitOfMadness
Gilgamesh
4,412
433
161
395
6,087
5,410
0
2,870
3,217
0
8,103
W
Nemesis
SN1P3ZX_41
Nemesis
4,076
1,644
284
959
6,722
6,152
269
3,134
3,214
0
6,793
W
Artemis
6,747
3,679
260
1,474
2,705
1,091
1,116
1,658
968
0
13,096
W
3,294
201
2,594
1,705
5,663
2,954
380
3,454
1,898
13,151
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,570
Gold Earned
31,476
49
Minions Killed
62
0
Camps Cleared
0
472,839
Distance Traveled
635,761
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,136
1,023
6
1
0
127,924
0
L
Geb
5,150
858
6
1
0
63,668
0
L
Jormungandr
5,299
883
4
1
0
59,244
0
L
Ra
6,171
1,029
17
3
0
83,339
0
W
Loki
6,062
1,010
10
2
0
139,376
0
W
Freya
6,144
1,024
13
2
0
124,963
0
L
Gilgamesh
5,814
969
16
3
0
138,664
0
W
Nemesis
6,274
1,046
5
1
0
110,328
0
W
Artemis
6,546
1,091
13
2
0
129,872
0
W
Ra
6,450
1,075
21
4
0
131,222
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role