Player Matchup

Anubis
Anubis
Deacon1521
Anubis
Level 68
God Stats
1W - 2L
1,213 SR
Queue Stats
102W - 84L
1,345 Elo+
Party 2
Izanami
Izanami
FlukyProphet
Izanami
Level 121
God Stats
16W - 10L
1,621 SR
Queue Stats
291W - 286L
1,532 Elo+
Party 4
Baron Samedi
Baron Samedi
Rhyts
Baron Samedi
Level 49
God Stats
3W - 1L
1,500 SR
Queue Stats
187W - 165L
1,385 Elo+
Solo
Bacchus
Bacchus
fanzyleopards428
Bacchus
Level 45
God Stats
1W - 0L
1,551 SR
Queue Stats
287W - 263L
1,427 Elo+
Party 2
Set
Set
learcio
Set
Level 105
God Stats
2W - 1L
1,455 SR
Queue Stats
139W - 132L
1,521 Elo+
Party 4
Team Averages
Level 78
1,468 SR
1,442 Elo+

VS

Team Averages
Level 62
1,422 SR
1,383 Elo+
Susano
Susano
Big_Papa_Ace34
Susano
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 41L
1,383 Elo+
Party 1
Olorun
Olorun
Spoopy_Soup5
Olorun
Level 112
God Stats
3W - 2L
1,749 SR
Queue Stats
339W - 363L
1,435 Elo+
Party 1
Yu Huang
Yu Huang
YMilkY_xWayx
Yu Huang
Level 51
God Stats
0W - 3L
1,169 SR
Queue Stats
215W - 227L
1,411 Elo+
Solo
Maui
Maui
cmari_
Maui
Level 39
God Stats
8W - 15L
1,181 SR
Queue Stats
44W - 38L
1,214 Elo+
Party 3
Neith
Neith
kennan29
Neith
Level 82
God Stats
6W - 6L
1,512 SR
Queue Stats
140W - 150L
1,471 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Deacon1521
Anubis
15
3 / 1 / 1
9,452
630
7,613
8,303
4,118
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
FlukyProphet
Izanami
15
9 / 2 / 1
9,617
641
15,396
11,143
4,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Baron Samedi
Rhyts
Baron Samedi
15
4 / 3 / 0
8,848
590
7,949
12,736
6,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 1 / 7
8,324
555
7,045
9,624
9,608
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Set
13
2 / 3 / 3
8,044
536
3,837
12,396
5,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 2
7,057
470
5,333
11,096
4,278
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Olorun
15
5 / 5 / 0
9,063
604
10,800
13,586
5,620
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Yu Huang
YMilkY_xWayx
Yu Huang
13
2 / 4 / 0
7,924
528
6,634
9,909
2,888
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Maui
cmari_
Maui
12
1 / 2 / 2
8,266
551
2,249
9,858
7,272
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
kennan29
Neith
11
2 / 5 / 0
7,220
481
5,258
11,415
4,182
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
14
20
Kills
10
10
Deaths
20
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
W
Anubis
Deacon1521
Anubis
3
1
1
3.5
W
Izanami
FlukyProphet
Izanami
9
2
1
4.75
W
Baron Samedi
Rhyts
Baron Samedi
4
3
0
1.33
L
Olorun
5
5
0
1
L
Yu Huang
YMilkY_xWayx
Yu Huang
2
4
0
0.5
L
Maui
cmari_
Maui
1
2
2
1
W
2
1
7
5.5
L
Neith
kennan29
Neith
2
5
0
0.4
W
Set
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,840
Damage
30,274
54,202
Taken
55,864
29,641
Mitigated
24,240
18,638
Healing
14,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,333
1,250
0
2,768
11,096
4,278
95
2,079
9,017
0
41,186
W
Anubis
Deacon1521
Anubis
7,613
347
0
2,721
8,303
4,118
1,966
5,942
2,361
68,709
0
W
Izanami
FlukyProphet
Izanami
15,396
11,110
0
4,811
11,143
4,269
2,462
1,882
9,261
0
94,604
W
Baron Samedi
Rhyts
Baron Samedi
7,949
702
272
4,624
12,736
6,187
483
8,664
4,072
55,377
0
L
Olorun
10,800
5,417
137
2,497
13,586
5,620
1,920
9,734
3,852
65,632
0
L
Yu Huang
YMilkY_xWayx
Yu Huang
6,634
79
0
2,778
9,909
2,888
0
7,899
2,010
59,120
0
L
Maui
cmari_
Maui
2,249
554
31
2,228
9,858
7,272
162
1,078
8,780
21,321
0
W
7,045
1,188
0
2,514
9,624
9,608
13
1,501
8,123
20,127
0
L
Neith
kennan29
Neith
5,258
1,728
0
4,000
11,415
4,182
1,017
1,817
9,598
0
51,364
W
Set
3,837
1,498
64
3,632
12,396
5,459
943
2,499
9,897
0
49,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,285
Gold Earned
39,530
427
Minions Killed
384
0
Camps Cleared
0
1,411,469
Distance Traveled
1,469,307
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
7,057
470
59
4
0
339,651
0
W
Anubis
9,452
630
102
7
0
265,169
0
W
Izanami
9,617
641
142
9
0
274,393
0
W
Baron Samedi
8,848
590
93
6
0
257,258
0
L
Olorun
9,063
604
101
7
0
271,585
0
L
Yu Huang
7,924
528
99
7
0
257,101
0
L
Maui
8,266
551
49
3
0
326,221
0
W
Bacchus
8,324
555
13
1
0
322,322
0
L
Neith
7,220
481
76
5
0
274,749
6
W
Set
8,044
536
77
5
0
292,327
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role