Player Matchup

Ymir
Ymir
I2aWDawGN
Ymir
Level 33
God Stats
2W - 5L
1,304 SR
Queue Stats
270W - 286L
1,368 Elo+
Solo
Anubis
Anubis
JhaeUchiha
Anubis
Level 51
God Stats
14W - 11L
1,355 SR
Queue Stats
128W - 117L
1,407 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
WolfTempest
Morgan Le Fay
Level 62
God Stats
6W - 6L
1,345 SR
Queue Stats
52W - 37L
1,559 Elo+
Party 1
Nu Wa
Nu Wa
coronaextra6
Nu Wa
Level 26
God Stats
23W - 18L
1,541 SR
Queue Stats
80W - 75L
1,398 Elo+
Party 2
Jing Wei
Jing Wei
menacinghonor
Jing Wei
Level 59
God Stats
43W - 31L
1,610 SR
Queue Stats
50W - 37L
1,543 Elo+
Party 1
Team Averages
Level 46
1,431 SR
1,455 Elo+

VS

Team Averages
Level 57
1,461 SR
1,401 Elo+
Cernunnos
Cernunnos
BumblegumBaron
Cernunnos
Level 60
God Stats
2W - 3L
1,591 SR
Queue Stats
411W - 407L
1,445 Elo+
Solo
Rama
Rama
CanibusCrom
Rama
Level 57
God Stats
33W - 59L
1,384 SR
Queue Stats
373W - 412L
1,417 Elo+
Solo
Hercules
Hercules
CococachewTris
Hercules
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 17L
1,266 Elo+
Solo
Izanami
Izanami
FaZe DJ Wreck
Izanami
Level 51
God Stats
6W - 2L
1,620 SR
Queue Stats
39W - 57L
1,380 Elo+
Solo
Cliodhna
Cliodhna
TriggaTreDay
Cliodhna
Level 48
God Stats
17W - 19L
1,212 SR
Queue Stats
338W - 355L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
1 / 1 / 11
8,946
1,118
3,447
9,278
9,832
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anubis
JhaeUchiha
Anubis
15
4 / 0 / 10
8,880
1,110
14,121
6,276
3,178
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
WolfTempest
Morgan Le Fay
14
4 / 1 / 7
8,668
1,084
7,428
4,463
2,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
6 / 0 / 9
9,592
1,199
15,813
3,231
1,022
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
menacinghonor
Jing Wei
14
3 / 3 / 10
8,981
1,123
13,722
10,811
4,569
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

328

VS

Team 2 Tickets

229

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BumblegumBaron
Cernunnos
14
2 / 1 / 1
8,494
1,062
6,717
7,704
2,798
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
3 / 6 / 2
8,917
1,115
5,771
16,015
3,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hercules
13
0 / 4 / 3
7,841
980
7,859
15,588
13,275
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
13
0 / 3 / 2
7,294
912
4,344
7,452
1,789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cliodhna
TriggaTreDay
Cliodhna
13
0 / 4 / 4
7,761
970
4,913
12,260
2,789
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
17
18
Kills
5
5
Deaths
18
47
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
BumblegumBaron
Cernunnos
2
1
1
2.5
L
3
6
2
0.67
L
Hercules
0
4
3
0.38
L
Izanami
0
3
2
0.33
W
Ymir
1
1
11
6.5
W
Anubis
JhaeUchiha
Anubis
4
0
10
9
L
Cliodhna
TriggaTreDay
Cliodhna
0
4
4
0.5
W
Morgan Le Fay
WolfTempest
Morgan Le Fay
4
1
7
7.5
W
6
0
9
10.5
W
Jing Wei
menacinghonor
Jing Wei
3
3
10
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,531
Damage
29,604
34,059
Taken
59,019
20,998
Mitigated
24,264
2,026
Healing
8,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
BumblegumBaron
Cernunnos
6,717
3,202
0
424
7,704
2,798
0
4,072
3,608
0
27,548
L
5,771
5,291
217
2,528
16,015
3,613
0
10,874
4,851
0
24,924
L
Hercules
7,859
1,252
0
4,149
15,588
13,275
0
10,349
4,985
2,918
19,122
L
Izanami
4,344
2,158
0
496
7,452
1,789
0
5,465
1,875
0
13,950
W
Ymir
3,447
572
0
740
9,278
9,832
0
205
8,786
15,241
0
W
Anubis
JhaeUchiha
Anubis
14,121
277
0
0
6,276
3,178
0
120
6,156
20,974
0
L
Cliodhna
TriggaTreDay
Cliodhna
4,913
447
26
712
12,260
2,789
0
9,219
2,891
0
14,489
W
Morgan Le Fay
WolfTempest
Morgan Le Fay
7,428
944
0
445
4,463
2,397
0
425
3,853
13,954
0
W
15,813
5,061
0
480
3,231
1,022
0
316
2,867
31,949
0
W
Jing Wei
menacinghonor
Jing Wei
13,722
11,903
0
361
10,811
4,569
0
356
10,146
0
26,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,067
Gold Earned
40,307
135
Minions Killed
151
4
Camps Cleared
8
771,463
Distance Traveled
665,776
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
8,494
1,062
35
4
1
142,859
0
L
Rama
8,917
1,115
44
6
6
134,389
0
L
Hercules
7,841
980
34
4
0
150,134
0
L
Izanami
7,294
912
17
2
1
89,372
0
W
Ymir
8,946
1,118
27
3
0
144,614
0
W
Anubis
8,880
1,110
25
3
1
165,496
0
L
Cliodhna
7,761
970
21
3
0
149,022
0
W
Morgan Le Fay
8,668
1,084
21
3
0
149,787
0
W
Nu Wa
9,592
1,199
27
3
1
155,997
0
W
Jing Wei
8,981
1,123
35
4
2
155,569
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role