Player Matchup

Chaac
Chaac
CrispyKitties
Chaac
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 21L
1,626 Elo+
Party 3
Hachiman
Hachiman
Halfonso
Hachiman
Level 84
God Stats
5W - 6L
1,587 SR
Queue Stats
197W - 191L
1,517 Elo+
Party 2
Ares
Ares
Halfredo
Ares
Level 147
God Stats
2W - 1L
1,611 SR
Queue Stats
309W - 310L
1,470 Elo+
Party 2
Kali
Kali
alvajoe
Kali
Level 126
God Stats
35W - 30L
1,383 SR
Queue Stats
157W - 164L
1,433 Elo+
Party 2
Hera
Hera
jenkins245
Hera
Level 104
God Stats
24W - 20L
1,597 SR
Queue Stats
151W - 128L
1,565 Elo+
Party 3
Team Averages
Level 97
1,536 SR
1,522 Elo+

VS

Team Averages
Level 126
1,389 SR
1,494 Elo+
Guan Yu
Guan Yu
Draconxprime
Guan Yu
Level 156
God Stats
2W - 2L
1,171 SR
Queue Stats
23W - 17L
1,471 Elo+
Solo
Ne Zha
Ne Zha
ElionXhoni
Ne Zha
Level 107
God Stats
1W - 4L
1,207 SR
Queue Stats
173W - 162L
1,453 Elo+
Solo
Kuzenbo
Kuzenbo
Huert
Kuzenbo
Level 87
God Stats
7W - 8L
1,496 SR
Queue Stats
416W - 417L
1,538 Elo+
Party 1
Scylla
Scylla
PitOfMadness
Scylla
Level 195
God Stats
22W - 19L
1,466 SR
Queue Stats
82W - 76L
1,549 Elo+
Solo
Cernunnos
Cernunnos
StaticStats17
Cernunnos
Level 84
God Stats
58W - 50L
1,606 SR
Queue Stats
212W - 218L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 5
9,966
453
10,483
21,241
18,193
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
Halfonso
Hachiman
15
2 / 6 / 4
9,850
448
9,083
16,424
6,232
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ares
13
0 / 6 / 7
9,153
416
4,393
21,947
22,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kali
alvajoe
Kali
15
1 / 7 / 7
10,293
468
9,339
22,234
9,053
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
12 / 4 / 3
11,866
539
25,421
11,785
4,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Draconxprime
Guan Yu
17
7 / 3 / 5
11,089
504
10,379
18,781
20,910
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ne Zha
ElionXhoni
Ne Zha
20
9 / 5 / 6
12,865
585
14,179
27,289
13,110
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kuzenbo
Huert
Kuzenbo
15
6 / 0 / 11
11,058
503
10,871
16,186
21,547
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Scylla
16
2 / 6 / 12
10,379
472
15,635
13,662
5,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cernunnos
StaticStats17
Cernunnos
15
1 / 4 / 5
9,791
445
11,965
15,003
6,390
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
64
18
Kills
25
26
Deaths
18
26
Assists
39
Player
Kills
Deaths
Assists
KDA
L
3
3
5
1.83
W
Guan Yu
Draconxprime
Guan Yu
7
3
5
3.17
W
Ne Zha
ElionXhoni
Ne Zha
9
5
6
2.4
L
Hachiman
Halfonso
Hachiman
2
6
4
0.67
L
Ares
0
6
7
0.58
W
Kuzenbo
Huert
Kuzenbo
6
0
11
11.5
W
Scylla
2
6
12
1.33
W
Cernunnos
StaticStats17
Cernunnos
1
4
5
0.88
L
Kali
alvajoe
Kali
1
7
7
0.64
L
12
4
3
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,719
Damage
63,029
93,631
Taken
90,921
60,556
Mitigated
67,230
17,598
Healing
27,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,483
2,595
0
6,509
21,241
18,193
0
5,364
15,168
0
47,044
W
Guan Yu
Draconxprime
Guan Yu
10,379
807
760
2,624
18,781
20,910
612
7,534
11,247
0
59,452
W
Ne Zha
ElionXhoni
Ne Zha
14,179
5,924
0
10,849
27,289
13,110
3,431
7,284
20,005
0
124,146
L
Hachiman
Halfonso
Hachiman
9,083
6,106
0
5,111
16,424
6,232
27
4,322
12,055
0
61,994
L
Ares
4,393
476
0
2,121
21,947
22,264
0
6,935
14,912
22,578
0
W
Kuzenbo
Huert
Kuzenbo
10,871
4,822
3,027
3,323
16,186
21,547
193
5,238
10,948
31,092
0
W
Scylla
15,635
1,102
0
2,657
13,662
5,273
619
4,961
8,701
73,031
0
W
Cernunnos
StaticStats17
Cernunnos
11,965
6,066
0
4,315
15,003
6,390
410
4,837
10,166
0
91,920
L
Kali
alvajoe
Kali
9,339
4,295
0
3,087
22,234
9,053
1,397
6,916
15,030
0
84,066
L
25,421
6,805
0
770
11,785
4,814
1,303
3,695
7,985
107,327
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,128
Gold Earned
55,182
403
Minions Killed
489
0
Camps Cleared
0
2,094,448
Distance Traveled
2,125,461
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,966
453
63
3
0
429,122
0
W
Guan Yu
11,089
504
83
4
0
426,964
2
W
Ne Zha
12,865
585
156
7
0
447,813
0
L
Hachiman
9,850
448
84
4
0
416,014
0
L
Ares
9,153
416
24
1
0
402,332
2
W
Kuzenbo
11,058
503
28
1
0
415,125
8
W
Scylla
10,379
472
102
5
0
432,844
0
W
Cernunnos
9,791
445
120
5
0
402,715
8
L
Kali
10,293
468
102
5
0
401,467
0
L
Hera
11,866
539
130
6
0
445,513
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role