Player Matchup

Anubis
Anubis
AmagiMaple
Anubis
Level 125
God Stats
3W - 3L
1,494 SR
Queue Stats
51W - 42L
1,559 Elo+
Party 1
Fenrir
Fenrir
Drewbi420
Fenrir
Level 28
God Stats
9W - 8L
1,511 SR
Queue Stats
49W - 61L
1,489 Elo+
Party 1
Hera
Hera
FerrellFerret
Hera
Level 142
God Stats
4W - 0L
1,473 SR
Queue Stats
18W - 20L
1,406 Elo+
Solo
King Arthur
King Arthur
Leashh
King Arthur
Level 107
God Stats
8W - 16L
1,439 SR
Queue Stats
73W - 80L
1,539 Elo+
Solo
Jormungandr
Jormungandr
Mijhake
Jormungandr
Level 146
God Stats
1W - 1L
1,577 SR
Queue Stats
9W - 12L
1,404 Elo+
Solo
Team Averages
Level 110
1,499 SR
1,479 Elo+

VS

Team Averages
Level 139
1,546 SR
1,526 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nox
Nox
Loly-love
Nox
Level 154
God Stats
8W - 5L
1,455 SR
Queue Stats
50W - 40L
1,540 Elo+
Party 2
Vulcan
Vulcan
MoisesR
Vulcan
Level 155
God Stats
26W - 11L
1,775 SR
Queue Stats
65W - 45L
1,613 Elo+
Party 3
Aphrodite
Aphrodite
fxreigncheeto
Aphrodite
Level 82
God Stats
48W - 33L
1,631 SR
Queue Stats
102W - 102L
1,472 Elo+
Party 2
Horus
Horus
m3rcTi0
Horus
Level 162
God Stats
7W - 2L
1,370 SR
Queue Stats
89W - 95L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AmagiMaple
Anubis
17
8 / 0 / 4
9,548
868
6,507
5,606
3,355
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
Drewbi420
Fenrir
13
1 / 0 / 6
7,452
677
3,932
5,800
2,467
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
3 / 2 / 6
8,571
779
12,133
6,115
2,882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
Leashh
King Arthur
15
5 / 3 / 10
8,611
783
9,027
13,852
12,423
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jormungandr
Mijhake
Jormungandr
15
5 / 0 / 6
8,772
797
9,079
9,275
10,155
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
10
0 / 0 / 0
6,176
561
375
1,262
426
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

15
3 / 8 / 1
8,017
729
6,176
13,826
5,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vulcan
MoisesR
Vulcan
12
0 / 5 / 1
7,056
641
8,933
10,793
4,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Aphrodite
fxreigncheeto
Aphrodite
14
0 / 5 / 1
7,380
671
5,853
11,780
5,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Horus
m3rcTi0
Horus
13
1 / 5 / 1
7,186
653
3,813
11,896
8,745
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
8
22
Kills
4
5
Deaths
23
32
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
0
0
0
0
W
Anubis
AmagiMaple
Anubis
8
0
4
10
W
Fenrir
Drewbi420
Fenrir
1
0
6
4
W
3
2
6
3
W
King Arthur
Leashh
King Arthur
5
3
10
3.33
L
3
8
1
0.44
W
Jormungandr
Mijhake
Jormungandr
5
0
6
8
L
Vulcan
MoisesR
Vulcan
0
5
1
0.1
L
Aphrodite
fxreigncheeto
Aphrodite
0
5
1
0.1
L
Horus
m3rcTi0
Horus
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,678
Damage
25,150
40,648
Taken
49,557
31,282
Mitigated
24,657
7,133
Healing
10,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
375
139
0
0
1,262
426
0
635
575
0
408
W
Anubis
AmagiMaple
Anubis
6,507
310
0
2,546
5,606
3,355
1,235
2,997
2,609
51,759
0
W
Fenrir
Drewbi420
Fenrir
3,932
668
0
1,114
5,800
2,467
290
3,454
2,346
0
7,659
W
12,133
2,698
0
1,117
6,115
2,882
1,296
3,816
2,299
32,895
0
W
King Arthur
Leashh
King Arthur
9,027
1,751
0
250
13,852
12,423
74
6,031
7,821
0
18,449
L
6,176
285
0
660
13,826
5,517
0
7,224
6,072
17,905
0
W
Jormungandr
Mijhake
Jormungandr
9,079
1,684
0
2,106
9,275
10,155
145
4,664
4,611
29,153
0
L
Vulcan
MoisesR
Vulcan
8,933
3,376
0
500
10,793
4,716
0
7,111
3,159
24,809
0
L
Aphrodite
fxreigncheeto
Aphrodite
5,853
339
3,419
4,890
11,780
5,253
25
6,881
4,484
23,605
0
L
Horus
m3rcTi0
Horus
3,813
1,384
120
860
11,896
8,745
0
4,200
7,548
0
9,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,954
Gold Earned
35,815
243
Minions Killed
124
0
Camps Cleared
0
1,136,366
Distance Traveled
849,399
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
6,176
561
1
0
0
79,552
0
W
Anubis
9,548
868
92
8
0
235,376
0
W
Fenrir
7,452
677
5
0
0
232,980
0
W
Hera
8,571
779
64
6
0
208,002
0
W
King Arthur
8,611
783
30
3
0
239,797
0
L
Nox
8,017
729
23
2
0
202,322
0
W
Jormungandr
8,772
797
52
5
0
220,211
1
L
Vulcan
7,056
641
43
4
0
199,660
0
L
Aphrodite
7,380
671
40
4
0
200,687
0
L
Horus
7,186
653
17
2
0
167,178
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role