Player Matchup

Kukulkan
Kukulkan
Angel of Hope11
Kukulkan
Level 109
God Stats
5W - 6L
1,500 SR
Queue Stats
12W - 18L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Strafe099
Danzaburou
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Swiftt2456
Sun Wukong
Level 3
God Stats
2W - 2L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1
Team Averages
Level 39
1,500 SR
1,500 Elo+

VS

Team Averages
Level 26
1,558 SR
1,156 Elo+
Hel
Hel
Divine_Apex74
Hel
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,156 Elo+
Party 2
Hachiman
Hachiman
SteinJe1
Hachiman
Level 16
God Stats
0W - 1L
1,673 SR
Queue Stats
0W - 4L
1,156 Elo+
Party 2
Yemoja
Yemoja
Witch_Trials_
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,156 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
14
7 / 0 / 6
10,326
861
15,099
4,830
2,136
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Strafe099
Danzaburou
13
6 / 0 / 7
10,131
844
13,401
8,037
3,338
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
Swiftt2456
Sun Wukong
10
0 / 1 / 6
8,096
675
3,941
7,429
5,382
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 6 / 0
7,761
647
3,607
10,141
4,345
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
SteinJe1
Hachiman
9
0 / 3 / 1
7,528
627
8,692
13,654
5,635
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 4 / 1
7,452
621
1,477
11,829
10,197
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
3
13
Kills
1
1
Deaths
13
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
7
0
6
10
L
1
6
0
0.17
L
Hachiman
SteinJe1
Hachiman
0
3
1
0.17
W
Danzaburou
Strafe099
Danzaburou
6
0
7
9.5
W
Sun Wukong
Swiftt2456
Sun Wukong
0
1
6
3
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,441
Damage
13,776
20,296
Taken
35,624
10,856
Mitigated
20,177
2,780
Healing
7,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
15,099
401
0
477
4,830
2,136
385
1,379
3,451
62,753
0
L
3,607
215
2,787
2,206
10,141
4,345
0
3,867
6,226
32,726
0
L
Hachiman
SteinJe1
Hachiman
8,692
5,051
0
1,197
13,654
5,635
0
6,423
7,021
0
26,526
W
Danzaburou
Strafe099
Danzaburou
13,401
6,025
0
1,687
8,037
3,338
1,792
2,319
5,718
0
35,429
W
Sun Wukong
Swiftt2456
Sun Wukong
3,941
709
0
616
7,429
5,382
80
1,870
5,559
0
9,303
L
1,477
864
1,110
0
11,829
10,197
0
4,387
7,278
9,143
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,553
Gold Earned
22,741
126
Minions Killed
94
0
Camps Cleared
0
725,985
Distance Traveled
579,131
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,326
861
83
7
0
225,750
0
L
Hel
7,761
647
35
3
0
180,774
0
L
Hachiman
7,528
627
42
4
0
222,246
0
W
Danzaburou
10,131
844
38
3
0
247,677
0
W
Sun Wukong
8,096
675
5
0
0
252,558
0
L
Yemoja
7,452
621
17
1
0
176,111
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role