Player Matchup

Izanami
Izanami
AcuteSet4171
Izanami
Level 109
God Stats
0W - 3L
1,291 SR
Queue Stats
1W - 12L
1,121 Elo+
Party 1
Kukulkan
Kukulkan
Buggs 0517
Kukulkan
Level 14
God Stats
0W - 4L
1,302 SR
Queue Stats
0W - 4L
1,158 Elo+
Party 1
Hercules
Hercules
INSTANTPANIC2
Hercules
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Koi6010
Danzaburou
Level 8
God Stats
0W - 5L
1,171 SR
Queue Stats
1W - 10L
1,121 Elo+
Party 1
Sol
Sol
dragon05170
Sol
Level 126
God Stats
0W - 4L
1,365 SR
Queue Stats
1W - 10L
1,121 Elo+
Party 1
Team Averages
Level 69
1,326 SR
1,204 Elo+

VS

Team Averages
Level 113
1,604 SR
1,638 Elo+
Janus
Janus
 
Janus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
AesthetikkZero
Izanami
Level 106
God Stats
35W - 14L
1,616 SR
Queue Stats
699W - 272L
1,765 Elo+
Party 2
Thanatos
Thanatos
JoeDudz
Thanatos
Level 104
God Stats
10W - 3L
1,646 SR
Queue Stats
270W - 89L
1,698 Elo+
Party 2
Maui
Maui
OtakuAnubis
Maui
Level 155
God Stats
11W - 4L
1,692 SR
Queue Stats
703W - 277L
1,766 Elo+
Party 2
Vulcan
Vulcan
Proxiimiity
Vulcan
Level 44
God Stats
9W - 7L
1,566 SR
Queue Stats
80W - 80L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AcuteSet4171
Izanami
14
1 / 6 / 4
8,053
732
8,908
14,461
5,128
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kukulkan
Buggs 0517
Kukulkan
15
1 / 5 / 3
8,256
751
9,277
9,632
3,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
INSTANTPANIC2
Hercules
14
1 / 6 / 1
7,869
715
6,473
14,705
10,212
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
Koi6010
Danzaburou
14
1 / 7 / 1
8,263
751
4,031
11,184
4,051
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
2 / 9 / 0
7,782
707
4,972
14,288
4,162
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
17
9 / 0 / 13
10,067
915
14,523
6,806
3,314
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
4 / 3 / 10
8,748
795
10,784
12,433
5,408
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
JoeDudz
Thanatos
16
11 / 3 / 6
9,490
863
8,399
10,051
5,275
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 0 / 18
9,313
847
6,149
11,165
12,388
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Vulcan
17
6 / 0 / 18
9,781
889
15,045
8,411
3,952
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
98
6
Kills
33
33
Deaths
6
9
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
9
0
13
15.5
L
Izanami
AcuteSet4171
Izanami
1
6
4
0.5
W
4
3
10
3
L
Kukulkan
Buggs 0517
Kukulkan
1
5
3
0.5
L
Hercules
INSTANTPANIC2
Hercules
1
6
1
0.25
W
Thanatos
JoeDudz
Thanatos
11
3
6
4.67
L
Danzaburou
Koi6010
Danzaburou
1
7
1
0.21
W
3
0
18
12
W
Vulcan
6
0
18
15
L
2
9
0
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,661
Damage
54,900
64,270
Taken
48,866
26,981
Mitigated
30,337
4,908
Healing
9,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
14,523
897
0
0
6,806
3,314
2,556
3,132
3,674
43,818
0
L
Izanami
AcuteSet4171
Izanami
8,908
5,782
94
731
14,461
5,128
216
8,243
5,884
0
23,042
W
10,784
6,283
0
2,005
12,433
5,408
1,441
3,329
9,022
0
31,086
L
Kukulkan
Buggs 0517
Kukulkan
9,277
573
86
270
9,632
3,428
110
5,967
3,452
32,391
0
L
Hercules
INSTANTPANIC2
Hercules
6,473
1,239
192
1,738
14,705
10,212
0
8,202
6,237
0
21,433
W
Thanatos
JoeDudz
Thanatos
8,399
736
0
5,130
10,051
5,275
676
1,814
7,617
0
17,157
L
Danzaburou
Koi6010
Danzaburou
4,031
1,491
103
380
11,184
4,051
448
4,414
6,369
0
16,918
W
6,149
1,040
0
705
11,165
12,388
279
3,243
7,763
23,057
0
W
Vulcan
15,045
6,031
0
1,456
8,411
3,952
70
2,731
5,511
32,520
0
L
4,972
1,133
22
1,292
14,288
4,162
0
7,344
6,611
11,611
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,223
Gold Earned
47,399
171
Minions Killed
221
0
Camps Cleared
0
1,042,573
Distance Traveled
1,303,299
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,067
915
82
7
0
256,364
0
L
Izanami
8,053
732
40
4
0
221,072
0
W
Izanami
8,748
795
31
3
0
223,052
0
L
Kukulkan
8,256
751
46
4
0
196,227
0
L
Hercules
7,869
715
27
2
0
231,342
0
W
Thanatos
9,490
863
10
1
0
284,196
0
L
Danzaburou
8,263
751
35
3
0
202,546
0
W
Maui
9,313
847
46
4
0
251,952
0
W
Vulcan
9,781
889
52
5
0
287,735
0
L
Sol
7,782
707
23
2
0
191,386
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role