Player Matchup

Erlang Shen
Erlang Shen
Masters
 
Erlang Shen
Masters
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Masters
ChiicoCruzz
Hachiman
Masters
Level 159
God Stats
11W - 4L
1,786 SR
Queue Stats
303W - 264L
2,690 MMR
Party 1
Guan Yu
Guan Yu
Masters
Omarrrrrrrrr
Guan Yu
Masters
Level 155
God Stats
7W - 4L
1,697 SR
Queue Stats
351W - 316L
2,728 MMR
Solo
Merlin
Merlin
Diamond I
Vampish
Merlin
Diamond I
Level 159
God Stats
4W - 1L
1,716 SR
Queue Stats
72W - 49L
2,445 MMR
Party 1
Artio
Artio
Masters
Vampora
Artio
Masters
Level 181
God Stats
1W - 1L
1,500 SR
Queue Stats
108W - 91L
2,644 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 157
1,640 SR
2,401 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 157
1,622 SR
2,668 MMR
Tyr
Tyr
Diamond I
AlexGrifo420
Tyr
Diamond I
Level 186
God Stats
3W - 4L
1,594 SR
Queue Stats
275W - 261L
2,555 MMR
Solo
Cupid
Cupid
Masters
Jshampooo
Cupid
Masters
Level 158
God Stats
3W - 7L
1,595 SR
Queue Stats
187W - 171L
2,501 MMR
Solo
Serqet
Serqet
Masters
KaIIeeb
Serqet
Masters
Level 124
God Stats
27W - 31L
1,551 SR
Queue Stats
418W - 365L
3,035 MMR
Solo
King Arthur
King Arthur
Masters
LàraCroft
King Arthur
Masters
Level 75
God Stats
18W - 10L
1,754 SR
Queue Stats
202W - 156L
2,754 MMR
Solo
Thoth
Thoth
Diamond I
Ricαrdο
Thoth
Diamond I
Level 241
God Stats
25W - 23L
1,617 SR
Queue Stats
392W - 374L
2,494 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
17
10 / 1 / 8
11,043
650
17,444
18,671
10,026
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hachiman
ChiicoCruzz
Hachiman
16
3 / 3 / 4
10,249
603
12,930
13,071
6,617
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
Omarrrrrrrrr
Guan Yu
17
2 / 1 / 2
10,624
625
9,129
13,250
19,537
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Merlin
Vampish
Merlin
18
8 / 2 / 2
11,514
677
11,208
7,914
3,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artio
Vampora
Artio
13
0 / 1 / 11
8,742
514
5,611
14,829
14,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
He BoRamaThorAphrodite

VS

Bans
MartichorasKhepriVamanaHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 1
7,604
447
6,795
17,565
17,268
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cupid
Jshampooo
Cupid
16
0 / 4 / 2
9,435
555
9,884
16,776
6,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Serqet
KaIIeeb
Serqet
17
5 / 6 / 1
9,947
585
8,676
18,786
8,195
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

King Arthur
LàraCroft
King Arthur
15
0 / 3 / 1
9,007
530
8,205
16,153
14,260
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thoth
Ricαrdο
Thoth
15
2 / 5 / 1
9,601
565
6,080
7,659
2,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
14
23
Kills
8
8
Deaths
23
27
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
10
1
8
14
L
1
5
1
0.3
W
Hachiman
ChiicoCruzz
Hachiman
3
3
4
1.67
L
Cupid
Jshampooo
Cupid
0
4
2
0.25
L
Serqet
KaIIeeb
Serqet
5
6
1
0.92
L
King Arthur
LàraCroft
King Arthur
0
3
1
0.17
W
Guan Yu
Omarrrrrrrrr
Guan Yu
2
1
2
3
L
Thoth
Ricαrdο
Thoth
2
5
1
0.5
W
Merlin
Vampish
Merlin
8
2
2
4.5
W
Artio
Vampora
Artio
0
1
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,322
Damage
39,640
67,735
Taken
76,939
54,041
Mitigated
48,825
21,527
Healing
18,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
17,444
10,472
0
3,544
18,671
10,026
317
2,015
16,323
0
100,819
L
6,795
489
0
5,497
17,565
17,268
0
4,750
12,664
0
31,643
W
Hachiman
ChiicoCruzz
Hachiman
12,930
8,460
0
5,944
13,071
6,617
2,007
0
13,071
0
93,824
L
Cupid
Jshampooo
Cupid
9,884
5,117
130
8,123
16,776
6,831
1,098
986
15,790
0
86,720
L
Serqet
KaIIeeb
Serqet
8,676
2,967
0
1,243
18,786
8,195
0
6,300
12,480
0
88,291
L
King Arthur
LàraCroft
King Arthur
8,205
1,120
0
2,702
16,153
14,260
0
2,513
12,645
0
73,044
W
Guan Yu
Omarrrrrrrrr
Guan Yu
9,129
676
204
5,404
13,250
19,537
138
0
13,250
0
81,573
L
Thoth
Ricαrdο
Thoth
6,080
175
0
1,000
7,659
2,271
0
1,951
5,399
80,071
0
W
Merlin
Vampish
Merlin
11,208
899
0
1,284
7,914
3,371
930
3,078
4,836
106,678
0
W
Artio
Vampora
Artio
5,611
765
796
4,351
14,829
14,490
0
1,629
12,448
16,485
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,172
Gold Earned
45,594
597
Minions Killed
613
0
Camps Cleared
0
1,768,930
Distance Traveled
1,753,860
20
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
11,043
650
112
7
0
399,737
4
L
Tyr
7,604
447
34
2
0
389,620
0
W
Hachiman
10,249
603
143
8
0
314,409
6
L
Cupid
9,435
555
155
9
0
290,883
0
L
Serqet
9,947
585
135
8
0
390,349
0
L
King Arthur
9,007
530
126
7
0
349,857
4
W
Guan Yu
10,624
625
139
8
0
378,125
6
L
Thoth
9,601
565
163
10
0
333,151
7
W
Merlin
11,514
677
183
11
0
335,776
4
W
Artio
8,742
514
20
1
0
340,883
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role